Project Zomboid

Project Zomboid

First Aid Overhaul
 This topic has been pinned, so it's probably important
Braven  [developer] Sep 1, 2023 @ 1:08pm
Features
Check existing and planned features here! :cherrypie:
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Braven  [developer] Sep 1, 2023 @ 1:28pm 
New Items
This mod introduces various new First Aid items to improve your experience!
Here's a list of each one of them.

Adrenaline Syringe
Can be used in a pinch to fully restore endurance and reset fatigue.
Also causes 30% hunger, 50% thirst and 15% panic.

Doxycycline Syringe
Can be used to instantly heal sickness and infection.
Does NOT cure Knox Infection.

Antizin Syringe
Can be used to instantly heal Knox Infection.
Also causes full fatigue, exhaustion, thirst and hunger.

Advanced Bandage
Can be used just like a normal Bandage.
Is about 50% better than the Vanilla variant.

Medical Practioner Trait
Doctors and Nurses automatically get this unique trait.
With it, they will never fail any wound treatments, and bandage significantly faster than usual.

New Recipes
This mod allows the crafting of various first aid items. These are:
  • Bandage (Vanilla).
  • Alcohol Wipes (Vanilla).
  • Advanced Bandage.
  • Adrenaline Syringe.
  • Doxycycline Syringe.
  • Antizin Syringe.

Practice First Aid on Corpses
This mod allows Players to practice various First Aid treatments, as well as study zombie and Player corpses. A Player's ability to practice one or more treatments depends on their First Aid Skill as well as inventory items. Practicing gives First Aid XP.

Wound Infection causes Sickness
Each infected wound a Player has will cause up to 26% sickness over time.
This can be solved by using Doxycycline, or treating infections.

Vanilla Item Adjustments
The items Cologne and Perfume are now categorized as First Aid.
They can also be used to sanitize items and wounds.

Wound Treatment Time Adjustments
Performing any kind of wound treatment now takes a varying amount of time, based on a Player's First Aid skill. It starts off quite slow, and can become very fast.

Advanced Wound Treatment
Performing wound stitching and applying splints on fractures now requires First Aid skill.

Chance to Fail Wound Treatment
There is a chance to fail complex wound treatments depending on a Player's First Aid skill.

XP Rebalancing
Removing glass from wounds, as well as treating feet wounds no longer award XP.
Treating another Player causes double XP gain.

Debug Info
At level 8 or above, players gain access to detailed information about their and others' wounds and ailments via the "Show Debug Info" setting in Sandbox Options, which can be disabled. Players with Debug Info rights can attempt to manipulate wounds and ailments due to game limitations, but this feature is non-functional.

Sandbox Options
You can fully configure this mod. Everything can be tweaked to your liking.
Last edited by Braven; Oct 20, 2023 @ 3:28am
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