Kenshi
Project Kathun: Reworked
Turret guards auto-attack recruited rogue droids
So, basically, whenever I recruit a freshly captured droid, all other droids (including recruited via same capturing and subsequent reprogramming) would turn their guns towards the newcomer and make a swiss cheese out of him, I thought that the problem is in fried droid brains in the inventory, but no, can anybody explain what the f is wrong with them?
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Pico Aug 9 @ 10:11am 
This sounds like an issue people often experience with prisoner recruitment mods in general. Saving the game after recruiting and then reloading that save should fix this.
The issue is that the AI hasn't fully updated yet, so they still think the now-recruited enemy is hostile.
Last edited by Pico; Aug 9 @ 10:25am
Shogun_Sorrow  [developer] Sep 8 @ 5:52pm 
Originally posted by Marsianer:
So, basically, whenever I recruit a freshly captured droid, all other droids (including recruited via same capturing and subsequent reprogramming) would turn their guns towards the newcomer and make a swiss cheese out of him, I thought that the problem is in fried droid brains in the inventory, but no, can anybody explain what the f is wrong with them?

As Pico said, any mod where you recruit a former enemy does that. When you recruit a new character, take your characters off the turrets, save the game after recruiting a new character, then reload. Your units should stop shooting and committing friendly fire abnormally afterwards.
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