Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Profundis - A submod overhaul for Divide & Impera (BETA)
lequintal  [ontwikkelaar] 15 aug 2023 om 5:17
Patches history
Thread for patch notes
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lequintal  [ontwikkelaar] 15 aug 2023 om 5:42 
15-08-23 - PATCH 1

- Nerf the influence loss from the emergence of a new party (you will lose less influence when a new party emerges)
- Minor tweaks to some dilemmas
- Added bonus to siege-holdout time for special capitals
lequintal  [ontwikkelaar] 3 sep 2023 om 3:46 
03-09-23 PATCH 2

New additions:

- Now using latest version of the NoDiplomacy script from Crepax80
- Population level will also increase squalor (Disclaimer: it does NOT show in the population tab). A small city with VERY DENSE population WILL get high squalor
- New Dilemma - when your faction leader reaches 100 gravitas, you get the opportunity of enforcing a new policy that will last for 10 turns: will you choose to strengthen loyalty, increase public order or focus on diplomatic relations ?

Tweaks:

- "Formidable marines" skill now also grants morale bonus to the marines
- Tweaked occupation priorities so that factions will sometimes RAZE a city upon conquering it
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