Kenshi
Lore Friendly Role-Playing Experience v1.9.7.2.1 (2025)
Mak Oct 17, 2024 @ 3:46pm
Seemingly random CTD
Hi, I've been playing this pack for a ew days now and have been loving it. My only problem is that I've been getting CTDs without an error message semi-frequently, and the Kenshi CTD fix doesn't get a chance to force a save. I can attach my full crahlog.zip if needed, but for now, I've just noticed this error in my kenshi.log, but am having trouble identifying it. Any help would be appreciated.


19:53:52: Mesh: Loading Foliage_BoneSET_11.mesh.
19:53:52: Mesh: Loading Foliage_BoneSET_12.mesh.
19:53:52: Mesh: Loading TallSpikeyCactus.mesh.
19:53:56: Texture: elephant_turtle_diffuse_HI.dds: Loading 1 faces(PF_DXT5,512x512x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1.
19:53:58: Texture: prosp.tga: Loading 1 faces(PF_R8G8B8,6x6x1) with 2 generated mipmaps from Image. Internal format is PF_A8B8G8R8,7x7x1.
19:53:58: D3D11 : Loading 2D Texture, image name : 'prosp.tga' with 2 mip map levels
19:54:12: OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create sampler state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2567)
19:54:12: Exception when rendering material: Grass:SPRITEGroundPlantTwiggyGrass01.dds
OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create sampler state
Error Description:hr = 0x887A0005
(Reason: 0x887A0006) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2567)
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Dr. Igor Dolvich  [developer] Oct 18, 2024 @ 8:56pm 
For those .dds files, etc, you can try running the Performance Fix[www.nexusmods.com] Nexus mod which converts all of those into "modern" .dds optimized, some mods might still use older ones but they shouldn't cause crashes.

I think there might be a broken mod recently updated or something, so I might need to track it down as a handful of people have reported CTDs the past week or so. So, it could probably be that instead of the usual stuff.

Make sure to install the CTD Fix[www.nexusmods.com] if you haven't already, as well. You can also turn off "Generate Distant Towns" too in the Graphics Menu, as that sometimes causes crashes for whatever reason.

It's an old game (15+ years old at this point lol) with a bunch of mods, so it does tend to crash from time to time, but in my experience it might CTD like once every 10+ hours of gameplay lol, give or take. Sometimes mods update as well which introduces a new bug that I don't know about until it's been reported a bunch as well :steamlaughcry:
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