Tabletop Simulator

Tabletop Simulator

Assisted Frosthaven
 This topic has been pinned, so it's probably important
gudy  [developer] May 15, 2023 @ 9:01am
Enhancer Issues
Please report issues with card enhancement here. Missing enhancement spots, incorrect cost calculations, etc ..
Please include the character class (you can use spoiler tags) and the card name.
Last edited by gudy; May 30, 2023 @ 8:59am
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Showing 1-15 of 18 comments
caiusdrewart May 30, 2023 @ 1:06am 
Thanks again for your amazing mod! Just a quick note about the enhancer: it doesn't seem to understand that the 75 gold tax for each preexisting enhancement only applies to enhancements on the same action, not on the same card. For example, if I try to put +1 on the top attack of the Banner Spear's "Meat Grinder," the Enhancer calculates it correctly (50 for +1 attack, x2 for multi-target, +25 for level 2 card = 125). If I then try to put +1 on the bottom Heal action, it should cost 55 (30 for +1 heal, +25 for level 2 card = 55), but the calculator charges 130, since it's incorrectly applying a tax for the enhancement I put on the top.
caiusdrewart May 30, 2023 @ 1:19am 
Another issue is that I noticed two Deathwalker cards (Ritual Sacrifice, card 107, and Lingering Rot, card 98), where I should be able to enhance +1 on the top attack, but the option wasn't there for me--it only listed the elements and negative conditions. But the other cards I tried with the same Diamond enhancement symbol worked fine and allowed me to enhance +1.
caiusdrewart May 30, 2023 @ 1:23am 
Two more small things: When I attempt to enhance card #456 ("Morbid Camouflage"), I receive an incorrect "no available enhancements" message, although this card has a square enhancement dot on top and bottom. When I attempt to enhance the top action of card #450 ("Lacerating Stabs"), the enhancer cost calculator doesn't seem to be factoring in that this top action is a loss.
Last edited by caiusdrewart; May 30, 2023 @ 1:38am
gudy  [developer] May 30, 2023 @ 8:36am 
Originally posted by caiusdrewart:
Thanks again for your amazing mod! Just a quick note about the enhancer: it doesn't seem to understand that the 75 gold tax for each preexisting enhancement only applies to enhancements on the same action, not on the same card. For example, if I try to put +1 on the top attack of the Banner Spear's "Meat Grinder," the Enhancer calculates it correctly (50 for +1 attack, x2 for multi-target, +25 for level 2 card = 125). If I then try to put +1 on the bottom Heal action, it should cost 55 (30 for +1 heal, +25 for level 2 card = 55), but the calculator charges 130, since it's incorrectly applying a tax for the enhancement I put on the top.
Thanks for the report. It doesn't understand it because I didn't ;) Will fix
gudy  [developer] May 30, 2023 @ 8:53am 
Originally posted by caiusdrewart:
Another issue is that I noticed two Deathwalker cards (Ritual Sacrifice, card 107, and Lingering Rot, card 98), where I should be able to enhance +1 on the top attack, but the option wasn't there for me--it only listed the elements and negative conditions. But the other cards I tried with the same Diamond enhancement symbol worked fine and allowed me to enhance +1.
Fixed in the upcoming update
gudy  [developer] May 30, 2023 @ 8:57am 
Originally posted by caiusdrewart:
Two more small things: When I attempt to enhance card #456 ("Morbid Camouflage"), I receive an incorrect "no available enhancements" message, although this card has a square enhancement dot on top and bottom. When I attempt to enhance the top action of card #450 ("Lacerating Stabs"), the enhancer cost calculator doesn't seem to be factoring in that this top action is a loss.
Fixed in the upcoming update
gudy  [developer] May 30, 2023 @ 8:58am 
@caiusdrewart thank you for reporting those errors.
Cryo Jun 1, 2023 @ 9:32am 
I get an error when attempting to enhance the second attack on Blinkblade's Twin Strike (Card #33)
gudy  [developer] Jun 1, 2023 @ 3:55pm 
Originally posted by Cryo:
I get an error when attempting to enhance the second attack on Blinkblade's Twin Strike (Card #33)
Thank you for reporting this.
Leontes Jun 18, 2023 @ 11:26am 
Looks like the card for locked Drill class Steam Armor does not allow you to enhance the bottom (should be able to give it +1 or Jump .
frenchy123412 Sep 23, 2023 @ 3:12pm 
just unlocked the enhancer by building it and I'm not exactly sure how this works. we have dropped a card on the correct spot but then I'm not sure what else to do?
Jay Jan 25, 2024 @ 11:11am 
It doesn't look like the mod transfers enhancements done manually on loot cards between versions. I stick the +1 decal on my loot cards and they disappear when importing.
ArterialSpray Feb 17, 2024 @ 3:34pm 
Enhancer seems to randomly not save certain enhancements on cards; adding +1 to Drill class bottom on Steam Armor and adding Bless to Drifter card No Remorse were both performed by the automated enhancer, but not saved between games.
saizai Mar 1, 2024 @ 11:59am 
Trap
1. Caltrops top wrongly calculated as triple cost (should be double)
2. Exploding Decoy bottom Error in Script (Enhancer - b2dcae) function <selectSpot_4>: chunk_3(400,20-61): bad argument # 1 to '!!next_i!!' (table expected, got nil) <2>
Last edited by saizai; Mar 4, 2024 @ 6:23am
saizai Mar 1, 2024 @ 3:46pm 
Bannerspear Regroup bottom, Combined Effort bottom #2, Pinning Charge bottom: all wrongly not calculated as double cost
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