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The mod doesn't seem to understand "localhost". I've tried substituting "http://127.0.0.1" both with port 8080. I've also tried using the machine's URI with port 4567.
The error I'm getting is: "W ScenarioMat Error Fetching State : "Cannot resolve destination host"
I also get " Error connecting to X-Haven assistant. Is it running with the server enabled?"
... yes it is.
I'm sure I won't be the only one with this issue, but thanks for the help! BTW, I also turned off the Windows firewall with no impact.
If this is working, then in TTS, for address, you should use the address without any prefix (no "http://", so simply 'localhost' or '127.0.0.1'
This mod requires a *custom* version of the assistant (see instructions), and will *not* work with the default x-haven assistant available in the app store.
HTTP Error 404. The requested resource is not found.
so.. something is hosed.. Will check firewalls and routers just in case, but you would think localhost would work unless Win11 has a way to turn that off...
I found that Windows had commented out localhost in the hosts file. Once I uncommented the two needed lines, I started getting connection refused errors rather than 404 errors from the browser.
I then changed the port to 80 rather than 8080 as I suspected a conflict also and everything is working now.
We will be trying out the mod in full this Monday and the remote group is very excited as we don't get much face to face playtime. Now I will have our live group and a remote group in two separate campaigns. hmmm... here we go!
If you have any suggestions on what to check, it would be greatly appreciated.