Project Zomboid

Project Zomboid

Military Grid Reference System For Map Callouts Cause You And Your Friends Get Lost Easily
MGRS idea
Whoa this is awesome and immediately useful, thanks for the mod!

Would love some more digits (precision) if possible, but understand if the game doesn't support that yet. Would be nice for an option to use numbers instead of letters for all the coordinates since MGRS is just numbers for the Easting and Northing within a named map sheet.

As a joke/idea, it might be fun to have a quasi-authentic MGRS experience with numbers restarting across multiple confusingly organized map sheets (each with different letter prefixes) so you have to make a cheat sheet to make sense of anything said over the radio.

I looked up some Knox area map sheets out of curiosity, mercifully they are laid out in a grid to each other and only 3 maps cover most of the game world.

16S EH covers from Brandenburg to the west edge of Louisville about to the first highway (the one with the bridge). Louisville is mostly in 16S FH. These maps go south until West Point and the top edge of Fort Knox.

Muldrough to Irvington is on map 16S EG, and far east of Fort Xnox (lower right part of map) would be 16S FG.

FH EH
EG FG

Or since it's not MGRS you could give it your own name like ZTM for Zombie Transverse Mercator.