RimWorld

RimWorld

BodyTypeMatters
whateven  [developer] Jan 10, 2023 @ 11:27am
Balance / Suggestions
any recommendations on how to balance these in the default mod.
Keep in mind it is made so that is relatively easy to do quick XML edit for the stats and the frequencies to your personal taste
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whateven  [developer] Jan 10, 2023 @ 11:38am 
Here are the current default frequencies - can be easily changed in Patch_Xenotype_Bodytype.xml

Xenotype
(Standard, Thin, Hulk, Fat)

Baseliner / Dirtmole / Impid / Waster / Sanguophage
(Standard = 1, Thin = 0.15, Hulk = 0.1, Fat = 0.1)

Hussar
(Standard = 1, Hulk = 0.4)

Neanderthal
(Standard = 1, Hulk = 0.25, Fat = 0.25)

Pigskin
(Fat = 1, Hulk = 0.25)

Highmate
(Standard = 1, Thin = 0.5)

Genie
(Thin = 1)

Yttakin
(Hulk = 1)
Last edited by whateven; Jan 11, 2023 @ 8:50am
is the bodygenedef file necessary? As far as i can tell, all it does is create identical duplicates of the body size genes which appear in the misc tab, and all that is really necessary is the genedef patch.
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