Halo: The Master Chief Collection

Halo: The Master Chief Collection

Halo CE: REBALANCE
DJ Gaming Jan 12, 2023 @ 8:11am
A Positive Review of Ruby's Rebalance Halo Combat Evolved
After playing the steam version of Ruby's Re balanced Halo Combat Evolved the campaign was absolutely fantastic while I played through the game on heroic difficulty, I really enjoyed the redesign of some of the combat evolved levels making them feel even better when it came to Missions, The Library , Keys and The Maw, where the flood had actually built up a real hive it was nice to see the levels actually felt more realistic.

The Animals and Habitation on the ring:
The Missions Halo, The Silent Cartographer and Assault on the control room were fantastic as we got to see the new uncut species of animals on the ring, it really made these areas feel like they were actual habitats for the animals that live on Halo in both the warm and the cold climate environments of the ring.

The Use of Uncut Vehicles:
I loved seeing the new vehicles such as the UNSC rocket hog which was really useful on the mission, The Silent Cartographer and the covenant shadow anti infantry vehicle was really fun to drive around, in addition to this it was also really fun to drive the Halo CE covenant Wraith tank on the mission the library which had to be used to push up and cut through the heart of the infestation which was the flood blocking parts of the upper levels of the library.

New Levels of Combat Engagement:
When I did the first mod play through on Heroic difficulty the level of combat was nothing I had ever experienced before as the AI was behaving more tactically, including being more aggressive by really pushing on the position of the player before shields are recharged making you having to really thing about how to fight your enemy in the way you think you will need to survive.

The Secrets and Easter Eggs on the Ring:
I really loved how on each level for most levels there was generally areas you can access through means of Halo's teleport network and it took me by surprise when I found the sentinel Easter egg on the mission 343 Guilty Spark and there are still more yet to find so I will not give any spoilers on this

Known Bugs I found on my mod play though to be fixed.

Two-Betrayals - The Level Started to De Generate around the player almost crashing my game when I got to the area where you had to cross the double bridge section as there seems to be a problem with the checkpoints this also lost the audio of the game when the level glitched resulting in missing map parts and audio so I just had to skip to the next level due to the game breaking bug.


Thank You To Ruby Of Blue & Modding Team:
I would like to say a huge thank you to Ruby of Blue and his entire modding team for making this mod possible on the Steam Workshop and putting many days, hours, and months into Ruby's Rebalanced Halo Combat Evolved mod.

FD - Created the Grunt soft ping animation
ConnorDawn & RosyMuscovy - Assistance and inspiration from Combat Revolved
Spiral - Created the ODST
Mynameislol - Created the Energy Sword, Sentinel Beam, Wraith animations, and Flood Pack
Markel - Created the Wraith HUD
Masterz1337 - Provided Lumoria assets and helped adjusting the Elite Vanguard
SOI_7 - Created the Blind Wolf, Thorn Beast, and adjusted Fuel Rod FP animations
Lumoria Team; Higuy, Lodex - Created the many assets borrowed from Lumoria
Sergeant Stacker - Created the new Shadow shader
ok. - Helped with HUD bitmaps
The Mindful Moron - Edited several BSPs
Brand Name Audio - Provided sound resources
quicksounds.com - Provided sound resources
Last edited by DJ Gaming; 13 hours ago
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DJ Gaming Jan 12, 2023 @ 8:30am 
I cannot wait until the next re balanced Halo games come to steam
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