Halo: The Master Chief Collection

Halo: The Master Chief Collection

2,424 ratings
Halo CE: REBALANCE
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Engine: Halo1
Game Content: Campaign
File Size
Posted
Updated
2.714 GB
Jan 9, 2023 @ 10:59pm
Mar 1 @ 12:02am
11 Change Notes ( view )
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Halo CE: REBALANCE

In 1 collection by Ruby of Blue
Ruby's REBALANCED Halo Series
1 item
Description
IMPORTANT!!! The loading screens for this mod will be infinite UNLESS you have both the Campaign and Multiplayer of Halo Combat Evolved installed on MCC.

A full Campaign overhaul of Halo CE aiming to fully realize the game's potential; Refined sandbox, AI & level design, droves of restored & re-purposed cut content, and new layers of polish across the entire game.

Check out my YouTube for MORE Halo and game design-oriented content!

Support these mods on Patreon![www.patreon.com]



>> The weapon, vehicle, and AI sandbox has been reworked so that every tool of destruction has its own meaningful, and fun role to fulfill.

>> The encounter and level design has been expanded for more diverse loops of gameplay to bolster the '30 Seconds of Fun' key to Halo.

>> Every facet of the game sees a new layer of polish. Everything from game-feel, AI behavior, scripting, sound design, to even cutscenes.

>> Droves of cut content from Halo's development have been restored, or repurposed to breath new life into various parts of the game.



This mod has two versions: Main and Lite

MAIN: The full package. Everything from the sandbox changes, encounter and level expansions, polish, and restored content.

LITE: A much more plain, vanilla package. Only containing the key sandbox changes, and most important quality of life adjustments. Supports Anniversary visuals. AVAILABLE ONLY THROUGH NEXUS![www.nexusmods.com]


CREDIT TO LEGENDARY CREATORS
FOR MANY CONTRIBUTIONS~

FD Created the Grunt soft ping animation
ConnorDawn & RosyMuscovy Assistance and inspiration from Combat Revolved
Spiral Created the ODST
Mynameislol Created the Energy Sword, Sentinel Beam, Wraith animations, and Flood Pack
Markel Created the Wraith HUD
Masterz1337 Provided Lumoria assets and helped adjusting the Elite Vanguard
SOI_7 Created the Blind Wolf, Thorn Beast, and adjusted Fuel Rod FP animations
Lumoria Team - Higuy, Lodex Created the many assets borrowed from Lumoria
Sergeant Stacker Created the new Shadow shader
Sev Helped with HUD bitmaps
The Mindful Moron Edited several BSPs
Brand Name Audio Provided sound resources
quicksounds.com Provided sound resources
Popular Discussions View All (57)
6
Feb 27 @ 11:56pm
Endless Loading Screen Bug
LedstormXM
1
Apr 7 @ 6:18pm
[BUG] Objective HUD multi-line texts contain "|n" on single line for all texts
RadWolfie
1
Feb 27 @ 10:00pm
(possible bug) Level Keys, cant progress
AC1D REIGN
675 Comments
+]3D[+NuclearRodent 21 hours ago 
do you think you could expand the Pillar of Autumn to show more areas? That would be cool
山田凉 Apr 30 @ 7:10pm 
The weapon balance has been modified quite well, but I want to play this mod where the map has been modified
Aleph Apr 26 @ 3:16pm 
Loved playing through this whole mod and loved having the feeling of having hidden stuff to look for again. The extra buttons and teleporters in the Forerunner areas are very creative. :sans::guheart:
@SleepyPajamas, oh and speaking of your comment, I hope that we can use our multiplayer spartans for some CE campaign mods in the future. Because, i'm gonna make my Halo: CE Overhaul Mod and you'll be able to play as your multiplayer Spartan in Firefight. Yes, i'm gonna include Firefight for my Halo CE, 2 & 3 Overhaul Mods
SleepyPajamas Apr 16 @ 1:28am 
It would be neat if you could use your multiplayer spartan for ce when turning on customization.
Vidmaster Apr 15 @ 9:42am 
Is the NEXUS version still updated?
the hot dog strangler Apr 13 @ 3:05am 
Also I don't know if it was intentional or just a happy side-effect of the things you put in for atmosphere - but it felt an awful lot in 343 Guilty Spark like I was being 'herded' towards the flood's territory, instead of stumbling upon it like in the original; which isn't to knock on the original, but my god I love the way that that level felt the first time I played it. It felt like they were around you in the swamp in the beginning, watching you cautiously because they either figured out from absorbed memories of the marines and covenant you are the strongest on the ring and the biggest threat to putting them back in the cage, or they saw a greater predator in the area than themselves and decided to pull back and herd you towards their den like I said
the hot dog strangler Apr 13 @ 2:52am 
I've been playing this mod on repeat now for the past 6 days, because I've decided to try doing a specific type of playthrough for it on YouTube with no commentary on legendary(not uploading anything until I am done playing through the mod the exact, perfect way that I want it recorded, and since I have barely any subs it probably won't be viewed anyway, I'm kinda just doing it for the challenge/fun of it tbh lol); but anyways -

Since I have been literally replaying the levels over and over and over again on legendary, I've noticed little things here or there that I find very fascinating about this mod that I have not seen done anywhere else.
the hot dog strangler Apr 13 @ 2:52am 
For example - in recording the Maw, since I am trying to get the recording perfect, I frequently am restarting it within like 4-6 minutes of starting the level... And sometimes - very very rarely, I don't know what it is exactly that you have put in as a trigger for it - a fucking flood sword elite spawns right in a little melted-out lifepod bay, with flood infection forms constantly spawning off him - he really rocked my world the first time he appeared lmao.

"What the hell is that growling- (notices the glow in the bay) ... ruby, why" (I think I have the recording of me standing there around the corner the first time it spawned in just staring at the glow on the wall lmao).

And that guy really likes to also spawn in the damn maintenance hallways sometimes as well; Cmon Ruby that's evil.

Love this mod.
Capt. Foley Apr 12 @ 3:38pm 
Ditto