Halo: The Master Chief Collection

Halo: The Master Chief Collection

Halo CE: REBALANCE
Stuck on Keyes
Hello, really enjoying the mod so far. I got back inside the TAR through the gravity lift, proceeded to the room where they're collecting bodies in the corners, and now I can't proceed. All the doors are blocked or locked apart from the one that goes back up to the top level. I restarted and this time a bunch of Flood Elites with active camo jumped down and attacked, but still nowhere to progress. I tried going through the big door when the big wave of Flood arrived before it locked closed to no avail. Am I missing something blindingly obvious here or is it bugged?
Cheers.

P.S. the flood ambiance and breathing biomass is very well done, quite unsettling. Props.
Last edited by SkywardSoul117; Feb 10, 2023 @ 9:54am
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Showing 1-11 of 11 comments
RTNNodstBR Feb 11, 2023 @ 7:56am 
On the 2nd floor (where you enter this room from), there's a button for you to manually open the locked doors (it is located in front of the hallways that go to the bottom floor).

Also, I'll tell you right now, there's a similar button in the Keyes room, that you can use to distract the Spec Ops squad after the cutscene
Last edited by RTNNodstBR; Feb 12, 2023 @ 8:51am
SkywardSoul117 Feb 11, 2023 @ 4:00pm 
Originally posted by RTNNodstBR:
On the 3rd floor (where you enter this room from), there's a button for you to manually open the locked doors (it is located in front of the hallways that go to the bottom floor).

Also, I'll tell you right now, there's a similar button in the Keyes room, that you can use to distract the Spec Ops squad after the cutscene

Perfect, thank you. Must have completely missed the button.
grandpa Nov 21, 2023 @ 10:48pm 
ohhh my god i had the same problem for two days
olympian Dec 10, 2023 @ 1:09am 
Originally posted by RTNNodstBR:
On the 2nd floor (where you enter this room from), there's a button for you to manually open the locked doors (it is located in front of the hallways that go to the bottom floor).

Also, I'll tell you right now, there's a similar button in the Keyes room, that you can use to distract the Spec Ops squad after the cutscene
Me jumping over all of the soldiers on legendary without it and losing all my health :csgoskull:
Zafiro_Regio Dec 31, 2023 @ 2:37pm 
thanks yall for pointing out the button, i was just stuck here on my playthrough as well xD
Last edited by Zafiro_Regio; Dec 31, 2023 @ 2:37pm
Boom Jan 31, 2024 @ 7:27pm 
this was probably the most confuising part of the mod's changes. it took me 5 minutes but yeah that is fair i can see this confusing people for hours unfortunately
Last edited by Boom; Jan 31, 2024 @ 7:27pm
Caramell Apr 7 @ 11:25am 
Thank you! I won't lie, that's a really dumb design decision. Certainly a low point for the mod.
@SkywardSould117
Tip: The fungal-like biomass growing on the wall in the room forms a staircase to the platform on the 2nd floor(where the terminal to unlock all the doors in the area is stationed).
Last edited by Capt. Foley; May 6 @ 10:39pm
Originally posted by Caramell:
Thank you! I won't lie, that's a really dumb design decision. Certainly a low point for the mod.
Oh noes, you have to explore and interract with your surroundings and covenant control panels, which the game teaches you before that part.

Modern gamer moment.
Caramell Jun 26 @ 8:52am 
Okay buddy, sure thing. :steamthumbsup:
(If you're going to be contrarian for the sake of attention, go back to reddit)
Originally posted by Caramell:
Okay buddy, sure thing. :steamthumbsup:
(If you're going to be contrarian for the sake of attention, go back to reddit)
I'm not going with anything, just saying it's a skill issue on your part not mod problem.
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