Project Zomboid

Project Zomboid

任务系统(TaskSystem)服务器版
F'ever Mar 12, 2023 @ 4:43am
20230312 后台日志报错
连续报错内如下

function: keepFill_CM -- file: TS_Recipe.lua line # 165 | MOD: Ȏαϵͳ(TaskSystem)·þαƷ°抍
ERROR: General , 1678621154998> 1,042,754,969> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: getInventory of non-table: null at KahluaThread.tableget line:1689.
ERROR: General , 1678621154998> 1,042,754,969> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: attempted index: getInventory of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:65)
at zombie.GameTime.update(GameTime.java:680)
at zombie.gameStates.IngameState.UpdateStuff(IngameState.java:566)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1623)
at zombie.gameStates.IngameState.update(IngameState.java:1333)
at zombie.network.GameServer.main(GameServer.java:903)
LOG : General , 1678621154999> 1,042,754,970> -----------------------------------------