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[[QW]超凡仿生体扩展] Patch operation Verse.PatchOperationRemove(Defs/HediffDef[defName="ArchotechEye"]/stages[./li/statOffsets/NightVisionEfficiency_Implant]) failed
file: E:\RimWorld\Mods\2897859020\1.5\CE_Patch\Patches\HeDiffDefs\Hediffs_Implants.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.PatchOperation:Complete (string)
Verse.LoadedModManager:ClearCachedPatches ()
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Config error in ArchotechEye: stages are not in order of minSeverity
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.DefDatabase`1<Verse.HediffDef>:ErrorCheckAllDefs ()
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string)
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_1 (System.Type)
System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int)
System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 ()
System.Threading.Tasks.Task:InnerInvoke ()
System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task)
System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object)
System.Threading.Tasks.Task:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
Field contents: (0,255,255).
Whole XML:
<HediffDef><defName>ArchotechMechanitorsComprehensiveEnhancementChipImplant</defName><hediffClass>Hediff_Level</hediffClass><descriptionHyperlinks><ThingDef>ArchotechMechanitorsComprehensiveEnhancementChip</ThingDef></descriptionHyperlinks><label>archotech mechanitors comprehensive enhancemen chip</label><description>An installed archotech mechanitors comprehensive enhancemen chip implant..</description><descriptionShort>An implant which lets a mechanitor Enhance various capabilities. This can be installed up to 6 times.</descriptionShort><isBad>false</isBad><priceImpact>true</priceImpact><initialSeverity>1</initialSeverity><minSeverity>0</minSeverity><maxSeverity>6</maxSeverity><keepOnBodyPartRestoration>True</keepOnBodyPartRestoration><levelIsQuantity>true</levelIsQuantity><stages><li><minSeverity>1</minSeverity><statOffsets><MechBandwidth>6</MechBandwidth><SubcoreEncodingSpeed>0.5</SubcoreEncodingSpeed></statOffsets></li><li><minSeverity>2</minSeverity><statOffsets><MechBandwidth>6</MechBandwidth><SubcoreEncodingSpeed>0.5</SubcoreEncodingSpeed><MechControlGroups>1</MechControlGroups></statOffsets></li><li><minSeverity>3</minSeverity><statOffsets><MechBandwidth>6</MechBandwidth><SubcoreEncodingSpeed>0.5</SubcoreEncodingSpeed><MechControlGroups>1</MechControlGroups><MechFormingSpeed>0.5</MechFormingSpeed></statOffsets></li><li><minSeverity>4</minSeverity><statOffsets><MechBandwidth>6</MechBandwidth><SubcoreEncodingSpeed>0.5</SubcoreEncodingSpeed><MechControlGroups>1</MechControlGroups><MechFormingSpeed>0.5</MechFormingSpeed><WorkSpeedGlobalOffsetMech>0.1</WorkSpeedGlobalOffsetMech></statOffsets></li><li><minSeverity>5</minSeverity><statOffsets><MechBandwidth>6</MechBandwidth><SubcoreEncodingSpeed>0.5</SubcoreEncodingSpeed><MechControlGroups>1</MechControlGroups><MechFormingSpeed>0.5</MechFormingSpeed><WorkSpeedGlobalOffsetMech>0.1</WorkSpeedGlobalOffsetMech><MechRepairSpeed>0.5</MechRepairSpeed><MechRemoteRepairDistance>4.9</MechRemoteRepairDistance></statOffsets></li><li><minSeverity>6</minSeverity><statOffsets><MechBandwidth>12</MechBandwidth><SubcoreEncodingSpeed>1</SubcoreEncodingSpeed><MechControlGroups>2</MechControlGroups><MechFormingSpeed>1</MechFormingSpeed><WorkSpeedGlobalOffsetMech>0.2</WorkSpeedGlobalOffsetMech><MechRepairSpeed>1</MechRepairSpeed><MechRemoteRepairDistance>9.9</MechRemoteRepairDistance><MechRemoteShieldEnergy>100</MechRemoteShieldEnergy><MechRemoteShieldDistance>9.9</MechRemoteShieldDistance></statOffsets></li></stages><defaultLabelColor>(0,255,255)</defaultLabelColor><defaultLabelColor>(0,255,255)</defaultLabelColor></HediffDef>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch6 (string)
XmlExtensions.CustomXmlLoader:ObjectFromXml<Verse.HediffDef> (System.Xml.XmlNode,bool,System.Xml.XmlNode,string)
XmlExtensions.CustomXmlLoader:ObjectFromXmlReflection<Verse.HediffDef> (System.Xml.XmlNode,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.DirectXmlLoader.DefFromNode_Patch5 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LoadedModManager.ParseAndProcessXML_Patch2 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
求修复