Project Zomboid

Project Zomboid

Anthro Survivors (the "Furry Mod")
 This topic has been pinned, so it's probably important
Wuffwick  [developer] Jan 15, 2023 @ 11:13pm
3
2
2
1
Make your own character or species! We made a tool to help you!
Hey everyone, we now have released a mod-modder which allow you to easily create sub-mods that add your own custom texture or add a whole new species into the species selection menu.

https://wolfjackal.dev/projects/project-zomboid/anthro-survivors/mod-creator/
Download and documentation of the tool is here!

We have downloads for all the textures and models we have used in the mod for you to edit or rework. All the information on how to make your own files is included in the link above. You can keep your sub-mod private shared only between friends or you are welcome to post the sub-mod publicly with this mod as the dependent for all the play!


Post here if you have any questions or want to show off something your working on!
Last edited by Wuffwick; Jan 15, 2023 @ 11:20pm
< >
Showing 1-15 of 172 comments
Sai Jan 18, 2023 @ 7:09am 
Thank you! Works perfectly!
jusFono Jan 19, 2023 @ 9:42am 
Is the Bip01_HeadNub bone responsible for hat placement? As hats basically hover above my head on my custom model.
Wuffwick  [developer] Jan 19, 2023 @ 11:26am 
Originally posted by JusFoNo:
Is the Bip01_HeadNub bone responsible for hat placement? As hats basically hover above my head on my custom model.

No, the joints are only used for clothing items that are skinned to the character, hats use a different attachment method through its item definition I believe.
jusFono Jan 21, 2023 @ 6:00pm 
Hi, I've made a submod which adds scalies!
https://steamcommunity.com/sharedfiles/filedetails/?id=2921417999
Xochiescuincle Jan 22, 2023 @ 11:34am 
Oh im absolutely excited to start working on this!
Levy Jan 22, 2023 @ 1:52pm 
Tried my best to make a Basitin species, failed, char model is just invisible in game. Any chance you would bother making this (https://drive.google.com/drive/folders/1QKoQOFuNOTi-G3-XxrJ8ltJ5i9iz1vrP?usp=share_link) work?
Wuffwick  [developer] Jan 22, 2023 @ 1:55pm 
Originally posted by Levy:
Tried my best to make a Basitin species, failed, char model is just invisible in game. Any chance you would bother making this (https://drive.google.com/drive/folders/1QKoQOFuNOTi-G3-XxrJ8ltJ5i9iz1vrP?usp=share_link) work?
The model being invisible in game usually means multiple materials are assigned to to the mesh, Make sure the model only has one material with 1 UV map bound to the default joints
Xochiescuincle Jan 22, 2023 @ 7:55pm 
So I ended up trying my hand at this before making a tutorial video and its uhh.. Almost there! https://media.discordapp.net/attachments/1041347361286389901/1066928926452101250/image.png

Anyone else got any idea where I went wrong?
Wuffwick  [developer] Jan 22, 2023 @ 8:16pm 
Originally posted by Xochiescuincle:
So I ended up trying my hand at this before making a tutorial video and its uhh.. Almost there! https://media.discordapp.net/attachments/1041347361286389901/1066928926452101250/image.png

Anyone else got any idea where I went wrong?
Hard to tell exactly from the screenshot, but it looks like the skin weights on the model are not exactly the same as the base human model so parts are clipping through the clothing.
Xochiescuincle Jan 22, 2023 @ 8:19pm 
Originally posted by Wuffwick:
Originally posted by Xochiescuincle:
So I ended up trying my hand at this before making a tutorial video and its uhh.. Almost there! https://media.discordapp.net/attachments/1041347361286389901/1066928926452101250/image.png

Anyone else got any idea where I went wrong?
Hard to tell exactly from the screenshot, but it looks like the skin weights on the model are not exactly the same as the base human model so parts are clipping through the clothing.


It gets worse ingame as somehow the leg and arm are not where they should be, and the chest is somehow missing https://media.discordapp.net/attachments/1041346778135547914/1066930386627727400/image.png


[EDIT]: I know exactly what I did wrong, I symmetrized both halves of the body in blender when editing it to be painted dog shaped and thus copied over all of the weight paints of the left side to the right as well.
Last edited by Xochiescuincle; Jan 22, 2023 @ 8:34pm
jusFono Jan 23, 2023 @ 10:08am 
When renaming a species group with species inside of it, it basically deletes everything inside that group. Is it possible to fix that?
Levy Jan 23, 2023 @ 11:37am 
Originally posted by Wuffwick:
Originally posted by Levy:
Tried my best to make a Basitin species, failed, char model is just invisible in game. Any chance you would bother making this (https://drive.google.com/drive/folders/1QKoQOFuNOTi-G3-XxrJ8ltJ5i9iz1vrP?usp=share_link) work?
The model being invisible in game usually means multiple materials are assigned to to the mesh, Make sure the model only has one material with 1 UV map bound to the default joints


Some-bloody-how, some-bloody-why Blender added a HeadNub.end to the edge of the original HeadNub, deleting which fixed my issue.

Anyhow, thanks for responding, have a good day.
Jaql  [developer] Jan 23, 2023 @ 2:35pm 
Originally posted by JusFoNo:
When renaming a species group with species inside of it, it basically deletes everything inside that group. Is it possible to fix that?

Yikes. Yes, I will look into fixing that.
Jaql  [developer] Jan 26, 2023 @ 5:14pm 
Originally posted by JusFoNo:
When renaming a species group with species inside of it, it basically deletes everything inside that group. Is it possible to fix that?

Pushed version 2 out with this fixed
Levy Jan 27, 2023 @ 12:22am 
Originally posted by Levy:
Originally posted by Wuffwick:
The model being invisible in game usually means multiple materials are assigned to to the mesh, Make sure the model only has one material with 1 UV map bound to the default joints


Some-bloody-how, some-bloody-why Blender added a HeadNub.end to the edge of the original HeadNub, deleting which fixed my issue.

Anyhow, thanks for responding, have a good day.

Updating on this one. I made a model and a texture for a Basitin. For now it works replacing Snep. Is there a proper step-by-step guide for adding a specie? I'm trying to figure out coding part.

(It's my first time making a PZ mod, no bully pls)
Last edited by Levy; Jan 27, 2023 @ 12:22am
< >
Showing 1-15 of 172 comments
Per page: 1530 50