RimWorld

RimWorld

[D] Time Control (Continued)
zDoctor May 20, 2024 @ 12:29pm
An interesting but extremely annoying bug
I noticed a bug in version 1.5 that I've been chasing for a long time. A wounded pawn in summoning mode could not stand still while it was being treated, and she herself stepped aside, interrupting the treatment process. The same thing happened in non-summoning mode; the only way to heal a pawn was to force it into bed, which is not very convenient.
By going through all its 150 mods, the problem turned out to be precisely in [D] Time Control (Continued). Clean rimworld with this mod only - forced the pawn to move away while it was being healed.
At the same time, there was no such problem in version 1.4.
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gh0stashes Nov 17, 2024 @ 1:32pm 
I can confirm that I am also having this bug with Time Control. Even if the pawn is drafted, for some reason, they will move to the side at the last minute and interrupt their own treatment.
Same issue here, especially when combined with the Snap Out! mod. The pawn in question will move during their mental break when being talked to, ruining all progress on the task. Additionally, this also affects uncontrolled mechanoids, as they will keep moving when you need them to stay still for taking control.
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