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"Bandit" faction as mentioned by the OP is an extension to the native so it's alright.
To mitigate this we need to add the dialogue in the XML
in my computer here's the location of the xml: C:\Program Files (x86)\Steam\steamapps\workshop\content\261550\2878689343\CustomSpawns\CustomDialogue.xml
This is the dialogue from the southern enslavers faction:
If you rescued a noble prisoner from these faction it'll reference to the dialogue when this party is hostile but not attacking or defending, hence the dialogue "I will drink from your skull" is used, so you need an XML entry like this:
Another error for this mod is when you try to barter with them for passage, for example the Deserters
There are two option for the fix.
1. Remove the bartering dialogue
2. Alter it like this or whatever you like
Hope this helps,
And I hope the mod creator fix this, this is a temporary solution.
Thanks hommie