Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Calradia At War
Showing 1-6 of 6 entries
Update: Oct 20, 2024 @ 3:26pm

For v1.2.0/v1.2.1/v1.2.2/v1.2.3/v1.2.4/v1.2.5/v1.2.6/1.2.7/v1.2.8/1.2.9/1.2.10/1.2.11
* Tech: Support Bannerlord v1.2.11.
* Tech: Bump Custom Spawns API version to 2.0.1.

Update: Dec 24, 2023 @ 10:07am

For v1.2.0/v1.2.1/v1.2.2/v1.2.3/v1.2.4/v1.2.5/v1.2.6/1.2.7/v1.2.8
* Breaking change: Drop support for Bannerlord v1.1.X.
* Feature: Add new dialogue providing the player a way to attack parties from "order" factions (Redemptive Order, Order of the Phoenix and Northern Liberators).
* Feature: Add new dialogue providing the player a way to attack parties from "evil" friendly factions (Madmen, Southern Enslavers, Harbinger of Wrath).
* Feature: Add new rewards for taking down large "order" parties.
* Improvement: Increase rewards for taking down large "evil" parties to be more in line with "order" parties.
* Improvement: Increase effectiveness of bombs.
* Improvement: Fix some typos in the dialogue.
* Tech: Support Bannerlord v1.2.8.
* Tech: Bump Custom Spawns API version to 2.0.0.

Update: Oct 25, 2023 @ 3:05pm

For v1.1.6
* Bump Custom Spawns API version to 1.9.6

Update: Mar 5, 2023 @ 12:16pm

For v1.1.0
* Update for Bannerlord v1.1.0.

Update: Oct 28, 2022 @ 4:54pm

For v1.0.0
* Adds compatibility against v1.0.0.
* Seperated Calradia At War and Custom Spawns into seperate modules. CaW will now use the API as any other Custom Spawns mod.

Update: Oct 22, 2022 @ 4:49pm

Minor changes.