Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

(RBM) Realistic Battle Mod
Tariul Apr 13, 2023 @ 10:20pm
Suggestions to be more realistic
A lot of work went into this mod but the realism here is way off. Why give a knives in arenas against two handed weapons if the knives are going to do no damage? Swords doing 5 to 10 damage isn't realistic. Axes should be nearly one-shotting regardless of armour. I bet you if you are in plate armour and someone overhead swings against your head your going to be dead or unconscious. If you want to be realistic then add stamina because your not going to run and fight in heavy armour at the same level as someone with lighter gear. Add bleeding so that any cut or pierce damage causes constant bloodloss. Add impact damage; Any hit to the head even from a crossbow bolt is going to be like throwing a rock against someones head. Add broken bones etc. Btw hitting someone with a bow, crossbow or throwing weapon and it doing so little damage is unrealistic. What about the arrow sticking into the spot it hit? Your not going to keep moving with a arrow stuck in your leg or even sticking a little bit thru the armour without receiving constant damage.All the youtube videos shows that yes some weapons might not penetrate armour but that doesn't mean that the impact energy disappears when getting hit. The person in armour will either get a concussion, damaged organs, broken bones or in the minimum stunned.
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Xolodnik May 29, 2023 @ 5:44pm 
Add blunt damage to swords too. A sword is a heavy metal bar, you hit somebody with one there is going to be an impact. Like wtf spears are OP as ♥♥♥, I understand that in real life a spear wound was pretty nasty, but like not one pierce = one (instant) kill.
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