Project Zomboid

Project Zomboid

Music for the End of the World [True Music]
 Toto téma bylo přilepeno, takže je nejspíš důležité
batsonline.ttv  [vývojář] 28. pro. 2022 v 15.42
F.A.Q.
Q: Can I contact you outside of the comments?
A: Unless otherwise mentioned in this FAQ, please don't. I check the comments and almost always reply to them within minutes if they require my reply.

Q: What is the performance impact of this mod?
A: This mod can noticeably extend initialization times for servers and first load-in times for saves, by about 10-20 seconds. I don't think this affects users loading into servers; this problem basically only occurs when the world is loaded, and once it's loaded players should have no more trouble than usual getting in.

To my knowledge, this is the only meaningful performance impact this mod has; otherwise, even the vast amount of items added by this mod shouldn't cause any problems based on how Zomboid handles loading items.

Q: Why is the mod so big/can you make it smaller?
A: Because it's a lot of music files. 1000 music files is going to have a big footprint no matter how much you compress them, which I have done to the best of my ability. If you want music but need to save space, perhaps consider a different mod.

If you know of a way to further compress these files that won't destroy their quality, feel free to add me on Steam and get in touch. I will give you credit in the Special Thanks section.

Q: I experience infinite loading/initialization times, or I cannot join a server that has this mod because it's infinitely downloading/failing to download.
A: In all likelihood, you do not have the space (around 4.5gb) for this mod on the disc on which your PZ mods are installed. Try clearing space or moving PZ to another disc. Dedicated servers also need to download a local copy of this mod even if you'r'e hosting from your own machine that already has it, which means that you may need to clear space even if you have already downloaded this mod locally.

Q: Can I add this to an existing save?
A: Yes, you can, but music items will only spawn in unexplored areas of the map (i.e. those you have never loaded or been to, not just containers you haven't opened), or on zombies if you have this option enabled.

If you are intending to add this to an old save without loot respawn, I recommend turning on Zed Drops instead and using that as your main way of getting cassettes. Otherwise, you may just have to bite the bullet and start a new save, or use Change Sandbox Settings by Star to turn on loot respawn long enough to generate new loot.

Q: What order should I load the mods in?
A: Add the mods to your server or config in the following order:
- Tsar's Common Library
- TCCacheMP
- True Music
- Music for the End

Q: Why does Steam only list the mod as less than a GB when it's 4GB?
A: Because Steam is bad, and I believe file sizes over a certain amount create an overflow which causes the display to tick over to 0.

Q: Why do I sometimes see items called "Unidentified/Bloody Cassette/Vinyl"?
A: These are ideally items you'll never see; they're part of MFTEOTW's internal spawning logic. You will see them when checking relevant containers using Proximity Inventory, which this mod is nominally incompatible with (you can just check the container directly to fix it, usually). This will be fixed soon so that they are both less likely to appear, and can be used to make new music items if they do appear.

Q: Can you add (songs)?
A: No. The mod will never receive another music update.

Q: Is this mod compatible with multiplayer?
A: Yes. Ensure you have all required mods. If you experience issues, make sure your load order is correct.

Q: Is this mod compatible with other True Music mods?
A: Yes. Barring unusual circumstances, this mod should be compatible with all other True Music mods. The worst you should expect to see is that any tracks in this mod that overlap with other mods will simply spawn more often.

Q: Is this mod compatible with [x mod]?
A: Compatibility has not been heavily tested for, but I am not currently aware of any incompatibilities except the following:

1. Snow is Water is listed as Incompatible on the main page for True Music, so MFTEOTW is incompatible with it by extension.

2. When using Proximity Inventory to view container inventories, placeholder items will not turn into normal items. This can be worked around; simply check containers that have items you may want without using Proximity Inventory to turn them into regular items.

3. When using Skill Recovery Journal, a small script error is thrown when performing certain actions. This error is completely benign and has absolutely no effect on anything, and can be ignored.

If you experience other mod incompatibilities, please report them to me.

Q: The music is very quiet/I cannot hear the music.
A: The music is mixed as Ambient, presumably so that it is unaffected by Hard of Hearing. It is not controlled by the Music audio slider. Make sure to turn your Ambient audio up.

Q: What is the point of the loot system used in this mod vs. the normal one?
A: This mod adds 3 items into the loot tables of containers which can spawn music normally. These items are called 'dummies', and as soon as the client loads the inventory containing them, they're replaced, usually before the player can even see them, with other music items chosen from a list at random.

This is because if I were to simply drop the items into the loot table directly, the number of items added by this mod would overwhelm the drop tables completely and fill every container with music, no matter how low I set their drop chances. It is not possible to set a drop chance low enough to make it reasonable (it stops caring after the third decimal point, and 0.001 is not low enough.)

Q: When using a vinyl player or boombox, Device Options causes an error.
A: Instead of right clicking the item on the ground to access Device Options, you need to open the ground inventory and right-click the item inside the ground inventory and click Device Options from there.

Q: When using the vinyl or cassette player, I experience some other kind of bug.
A: if your bug relates to the Vinyl Player or Cassette Players, unless it's about a specific track from this mod, I generally cannot help you. This mod doesn't change much about those items and what it changes should not cause any bugs at all, so any problems you encounter with these items is more than likely just a bug in the original True Music and should be reported on that page instead.

Q: Is this mod safe for streaming/YouTube/other copyright-restricted services, or could you make a version that is?
A: No, and... do you want me to make custom royalty-free music or something? How would I do that?

If you want to stream or take videos of a server using this mod, then simply turn your Ambient slider all the way down. You won't hear any ambient noise, which will suck, but you won't hear the music either.
Naposledy upravil batsonline.ttv; 15. kvě. 2023 v 10.16
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thanks
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