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It's very impractical in boss fights since it forces a nohit scenario where you have to be really really slow, and unable to deal damage.
The only time the spirit actually saves you is if you die to an explosive trap and there's literally nothing else, lava, or if you die to a melee enemy and manage to escape their range.
On the flipside, body swapping can cheese certain bosses and serve really well for navigating areas
P.S: If you wanna play Wendigo at least somewhat fairly, install the MoHealth x3 mod to multiply all Enemy HP by 3 times. You'll still take about double damage from enemy attacks, but most big mods add a bunch of OP accessories and armor that increase survivability, and your insane DPS will be mostly offset by everything else having more HP. Other races may also benefit from this.
*gets "targetting" reforge for free*
*can now melt slimes with my mind through terrain just by hovering a cursor over them*
I can second this, wendigo and dragonborn are great to use, but at the same time I feel really bad using their abilities. their stats are worthwhile to use but their abilities makes it wayy to strong and op. if it would make sense, something like that bird race feels appropriate in terms of scaling, or another good example is like, the wyvern race from the additional races mod thats designed to be used with this one, their stats and abilities are very appropriately scaled for wyvern (the only one I tried atm)
It causes ridiculous extremes and eventually my 64w damage scepter goes negative and just stops working.
Does anyone else have this too?