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LIGHTBEARER [Barely Dysfunctional]
Zer0Deicide Nov 14, 2022 @ 6:04am
Normal enemies
Hey, I play this mod in connection with the Superman mod. Lots of fun since you get to mess around with them and destroy a whole town. Since the last update they are much easier to kill and get destroyed after getting anything thrown at them. Before they only used to die if you blew them up. Is there anything you can do to bring back these tougher ones? Thanks
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Showing 1-8 of 8 comments
CaptainBear  [developer] Nov 22, 2022 @ 7:48pm 
never thought about that. I might add a setting in the lightbearer menu to disable prop killing if that would suffice
Zer0Deicide Nov 24, 2022 @ 5:05am 
Originally posted by CaptainBear:
never thought about that. I might add a setting in the lightbearer menu to disable prop killing if that would suffice
It's kinda more the fact that they have become a lot easier to kill em. Is there a way to make them semi-unkillable?
jlerwin Nov 25, 2022 @ 4:54pm 
most the weapon mods i have dont even work on them can you please make them compatible with..um.... more kinds of....death?
CaptainBear  [developer] Nov 25, 2022 @ 5:26pm 
Originally posted by Zer0Deicide:
Originally posted by CaptainBear:
never thought about that. I might add a setting in the lightbearer menu to disable prop killing if that would suffice
It's kinda more the fact that they have become a lot easier to kill em. Is there a way to make them semi-unkillable?
i could definitely look into nerfing propkilling so you cant just instantly kill everything. thanks for the tip! will be live next patch.
CaptainBear  [developer] Nov 25, 2022 @ 5:26pm 
Originally posted by jlerwin:
most the weapon mods i have dont even work on them can you please make them compatible with..um.... more kinds of....death?
any suggestions on what? not many other kinds of death available.
jlerwin Nov 26, 2022 @ 7:54am 
fire, bullet, airstrike, more gun mods, and revengance katana/omnicutter
jlerwin Nov 26, 2022 @ 7:55am 
wait i seriously just put bullet...
CaptainBear  [developer] Nov 26, 2022 @ 8:49am 
the issue with modded enemies being able to be damaged by other tools is that it requires support from the developers to add it themselves. meaning that tools have to be updated individually to support it, nothing i can do about it unfortunately.
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Showing 1-8 of 8 comments
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