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there is always someone from any faction that wears the dress of the game banila there are 2 or 3 in a whole city but scan of the small immersion what could be the problem
NPC Battledroids look normal and everything else from this mod works fine for me.
I have no other mods installed.
Same, except I was being chased by own with no head as well while others had their heads.
- Rebel Trooper Helmet (Twi'lek) unable to be equipped by female Twi'leks
- Standard DH-17 carbine (not the short variant) is missing its model. Inventory icon and the 3D mesh appear to be empty.
- Imperial guards at city gates don't have medkits in their inventory. They end up standing around after fights until they bleed out.
- Certain gloves items that go into the shirt slot will remove female torsos which become hollow see-through windows.
- Desert Wall Gate appears to have something that people get stuck on. It's on the rectangular surface immediately outside the gate before the ramp. It's on the side facing out.
- Mon Calamari option missing from recruiter
Noticed Chosshick's lightsaber was making ching ching sword sounds during my fight with them, so I dove into the FCS to find out why. His saber is listed as a heavy weapon type, after switching it to the katana type the lightsaber SFX were properly applied in game.
So in a way answering both of these, the races were created with no heads for whatever reason, probably due to some type of mod/game engine constraint. To have a head you need to go to a droid trader/engineer of some kind and buy the B1 chassis/backpack slots, have 3 color options from black, brown and tan. The easiest way to get one is the Rebirth droid factory since everyone knows where rebirth is. There are also other small droid trade outpost randomly about, found one in stobes iirc.
When you put on the chassis the armor color changes and the head also appears. So in turn if you loot a wild b1 or somehow an npc B1 looses their chassis, you'll see headless B1 droids walking around as well.