Kenshi
(Beta) Project Kathun - A Kenshi Star Wars Mod
Sir Tanne Jul 30, 2023 @ 1:30pm
Crashing every 10 mins on a clean install :(
Loving the mod and would go as far as saying it's probably the most enjoyable mod i've played in my over 30 years of gaming.
That being said it has now become frustrating due to constant crashing which seem to be every 10 min. If i'm lucky I might get 20 mins.

Would really appreciate some help if anyone with some technical know how might be able to assist.
It's a clean install with no other mods activated other than RE, validated all files etc.. turned all gfx settings down to reduce system stress.

I'm not very technically astute when it come's to bug fixing, I had a look inside the bug folder which was created each time it crashes and this looks like the culprit of the crash but I have no idea what it mean's or how to resolve it.


21:17:33: Exception when rendering material: InteriorMask
OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create blend state
Error Description:hr = 0x887A0005
(Reason: 0x887A0007) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2482)
21:17:33: OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create blend state
Error Description:hr = 0x887A0005
(Reason: 0x887A0007) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2482)
21:17:33: Exception when rendering material: InteriorMask
OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create blend state
Error Description:hr = 0x887A0005
(Reason: 0x887A0007) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2482)
21:17:33: OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create rasterizer state
Error Description:hr = 0x887A0005
(Reason: 0x887A0007) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2503)
21:17:33: Exception when rendering material: StaticObject_c0:_New-House_components_DIF.dds_New-House_components_NML.dds:2974-Newwworld.mod
OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create rasterizer state
Error Description:hr = 0x887A0005
(Reason: 0x887A0007) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2503)
21:17:33: OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create rasterizer state
Error Description:hr = 0x887A0005
(Reason: 0x887A0007) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2503)
21:17:33: Exception when rendering material: StaticObject_c:_New-House_components_DIF.dds_New-House_components_NML.dds:212861242
OGRE EXCEPTION(887a0005:RenderingAPIException): Failed to create rasterizer state
Error Description:hr = 0x887A0005
(Reason: 0x887A0007) in D3D11RenderSystem::_render at ..\..\..\RenderSystems\Direct3D11\src\OgreD3D11RenderSystem.cpp (line 2503)
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Showing 1-3 of 3 comments
Serentyl Aug 16, 2023 @ 10:22am 
What area are you starting in? whenever i go to the bottom left quarter i start crashing like that too
Sir Tanne Aug 17, 2023 @ 7:07am 
I don't know how, but for some odd reason it seemed to have resolved itself the more I pushed on, I did follow every bit of advice looked up like turning auto saves off and creating a lot of backup saves, always doing shift+f12 and auto fixing often just to be safe. I still can't quite understand how it doesn't crash as often anymore.

I would say I'm more confused as to how it fixed itself than I was with the constant ctd. Don't get me wrong, I still crash every now and then but I can actually enjoy playing the game in long sessions with no crashing now, compared to every 10 minutes which was infuriating as I was just getting started with the Project Kathun and it was stopping me from being able to enjoy the super mod.

I started out near the Dark Jedi village and set my base up half way between there and the Skinners first poi (Now have a formidable base there)
Sir Tanne Aug 17, 2023 @ 7:23am 
It's not a given certainty as to how my crashing stopped, but I have a suspicion it was Auto save creating problems by picking up corrupt data and then that corrupt data was causing the constant crashing within other saves. That's purely speculation on my behalf but It's what I would throw a guess at.
Learning to play with no auto save on was a pain in the butt especially where I pitched my base up but I've just learned to manually save often.
Not sure this advice will help other's but hopefully it does as I know how painful those ctd's was.
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Showing 1-3 of 3 comments
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