Project Zomboid

Project Zomboid

Video Game Consoles
BUGREPORT:
It seemst that when tried to spawn a item of this mod in a zombie, it errors out:

`attempted index: getAllType of non-table: zombie.inventory.ItemPickerJava$ItemPickerContainer@1f2d38d1
function: replaceDummies -- file: Video_Game_Consoles_distributions.lua line # 141 | MOD: Video Game Consoles
function: onFillContainer -- file: Video_Game_Consoles_distributions.lua line # 154 | MOD: Video Game Consoles
Callframe at: fillContainer
function: checkExplored -- file: ISInventoryPage.lua line # 1396 | Vanilla
function: refreshBackpacks -- file: ISInventoryPage.lua line # 1608 | Vanilla
function: refreshBackpacks -- file: ReorderContainers_InventoryPage.lua line # 220 | MOD: Reorder Containers
function: refreshBackpacks -- file: SmarterStorageUI.lua line # 30 | MOD: Smarter Storage
function: refreshBackpacks -- file: SmarterStorage.lua line # 56 | MOD: Smarter Storage
function: dirtyUI -- file: ISInventoryPage.lua line # 1218 | Vanilla
function: prerender -- file: ISInventoryPage.lua line # 617 | Vanilla
function: prerender -- file: EquipmentUi_InventoryPage.lua line # 48 | MOD: Equipment UI
function: prerender -- file: SearchContainers.lua line # 53 | MOD: Search Containers
java.lang.RuntimeException: attempted index: getAllType of non-table: zombie.inventory.ItemPickerJava$ItemPickerContainer@1f2d38d1
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:624)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:81)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:410)
at zombie.inventory.ItemPickerJava.fillContainerInternal(ItemPickerJava.java:762)
at zombie.inventory.ItemPickerJava.fillContainer(ItemPickerJava.java:730)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:211)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:201)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:192)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:988)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1805)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:38)
at zombie.ui.UIElement.render(UIElement.java:1978)
at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:176)
at zombie.ui.UIManager.render(UIManager.java:414)
at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:176)
at zombie.gameStates.IngameState.renderFrameUI(IngameState.java:1308)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102)
at zombie.gameStates.IngameState.renderframeui(IngameState.java:1297)
at zombie.gameStates.IngameState.renderInternal(IngameState.java:1434)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102)
at zombie.gameStates.IngameState.render(IngameState.java:1382)
at zombie.gameStates.GameStateMachine.render(GameStateMachine.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102)
at zombie.GameWindow.renderInternal(GameWindow.java:455)
at zombie.GameWindow.frameStep(GameWindow.java:942)
at zombie.GameWindow.run_ez(GameWindow.java:814)
at zombie.GameWindow.mainThread(GameWindow.java:615)
at java.base/java.lang.Thread.run(Unknown Source)
``attempted index: getAllType of non-table: zombie.inventory.ItemPickerJava$ItemPickerContainer@1f2d38d1
function: replaceDummies -- file: Video_Game_Consoles_distributions.lua line # 141 | MOD: Video Game Consoles
function: onFillContainer -- file: Video_Game_Consoles_distributions.lua line # 154 | MOD: Video Game Consoles
Callframe at: fillContainer
function: checkExplored -- file: ISInventoryPage.lua line # 1396 | Vanilla
function: refreshBackpacks -- file: ISInventoryPage.lua line # 1608 | Vanilla
function: refreshBackpacks -- file: ReorderContainers_InventoryPage.lua line # 220 | MOD: Reorder Containers
function: refreshBackpacks -- file: SmarterStorageUI.lua line # 30 | MOD: Smarter Storage
function: refreshBackpacks -- file: SmarterStorage.lua line # 56 | MOD: Smarter Storage
function: dirtyUI -- file: ISInventoryPage.lua line # 1218 | Vanilla
function: prerender -- file: ISInventoryPage.lua line # 617 | Vanilla
function: prerender -- file: EquipmentUi_InventoryPage.lua line # 48 | MOD: Equipment UI
function: prerender -- file: SearchContainers.lua line # 53 | MOD: Search Containers
java.lang.RuntimeException: attempted index: getAllType of non-table: zombie.inventory.ItemPickerJava$ItemPickerContainer@1f2d38d1
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:624)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:81)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:410)
at zombie.inventory.ItemPickerJava.fillContainerInternal(ItemPickerJava.java:762)
at zombie.inventory.ItemPickerJava.fillContainer(ItemPickerJava.java:730)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:211)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:201)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:192)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:988)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1805)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:38)
at zombie.ui.UIElement.render(UIElement.java:1978)
at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:176)
at zombie.ui.UIManager.render(UIManager.java:414)
at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:176)
at zombie.gameStates.IngameState.renderFrameUI(IngameState.java:1308)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102)
at zombie.gameStates.IngameState.renderframeui(IngameState.java:1297)
at zombie.gameStates.IngameState.renderInternal(IngameState.java:1434)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102)
at zombie.gameStates.IngameState.render(IngameState.java:1382)
at zombie.gameStates.GameStateMachine.render(GameStateMachine.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:102)
at zombie.GameWindow.renderInternal(GameWindow.java:455)
at zombie.GameWindow.frameStep(GameWindow.java:942)
at zombie.GameWindow.run_ez(GameWindow.java:814)
at zombie.GameWindow.mainThread(GameWindow.java:615)
at java.base/java.lang.Thread.run(Unknown Source)
`
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Showing 1-12 of 12 comments
🍎Spicy_Apples🍎  [developer] Jan 24 @ 1:50pm 
Not sure how it works for spawning on zombies, but it looks like it cant run the function that is "onFillContainer" so i guess they are not containers. Try spawning the items on there own not dummies.
Rachel L Jan 24 @ 3:30pm 
? I was playing normally, killed a zombie and got this error. Thats why i am saying it seems to a error when trying to put it in the zombie loot/inventory
AnomNom Jan 30 @ 12:04pm 
getting this same issue as well, specifically whenever i kill a survivor zombie. this mod and the two more games addons all throw up this same error.
Bonkers Jan 30 @ 1:33pm 
I had an issue, probably caused by some conflicting mods. But when I enter the crafting menu, it spams "You need electricity, NES..." as if I clicked use on the game i have on me. I dont get any sort of error message, unless there is a special way to check it?
Bonkers Jan 30 @ 1:34pm 
https://ibb.co/gZPXCVyh. For reference of the last comment
🍎Spicy_Apples🍎  [developer] Feb 1 @ 1:44pm 
What is a survivor zombie ?
AnomNom Feb 1 @ 1:49pm 
Originally posted by 🍎Spicy_Apples🍎:
What is a survivor zombie ?
not sure if i'm using the right terminology, but it's what i call a zombie that spawns with armor, weapons, and backpacks containing supplies
🍎Spicy_Apples🍎  [developer] Feb 2 @ 2:34am 
Thanks I'll look into it.
🍎Spicy_Apples🍎  [developer] Feb 3 @ 7:02am 
Added some check that should prevent this, will be in next update.
But i still cant replicate this issue , if someone is willing to send me their save file with this issue that would help.
Zack Feb 6 @ 2:13pm 
I can recreate this basically every new save just use debug mode and turn on fast move and noclip then fly around louisville and you will get it eventually
🍎Spicy_Apples🍎  [developer] Feb 13 @ 6:01am 
Took a bit to figure this out but its fixed now.
Thanks for reporting on bugs.
Nora May 29 @ 1:49pm 
I'm getting the OP error on loop whenever I get in a 76 Chevrolet K Series https://steamcommunity.com/sharedfiles/filedetails/?id=3161951724 Specifically the construction variation from this submod https://steamcommunity.com/sharedfiles/filedetails/?id=3455267136&searchtext=ki5. I noticed it happened in two of those vehicles, probably something to do with consoles or games trying to spawn in the loot table for them specifically? The error counter just keeps going up while I'm in the car, but there's no other problems.
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Showing 1-12 of 12 comments
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