RimWorld

RimWorld

The Amazon Race
Fluid  [developer] Jul 5, 2022 @ 4:13am
Any Issues Here.
issues.
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Showing 1-10 of 10 comments
OdysseyLotus Jul 5, 2022 @ 6:57am 
The errors come up because you left <bodyTypeMale> under the BackstoryDef blank. As long as the <maleGenderProbability> is 0, it doesn't matter what you dictate for the male body type in the backstory def, they still won't show up. Lots of other alien races that are female only define the male body type as Female since that's the only body provided and it keeps errors from showing up if someone tweaks the xml to spawn a male. I've spent a lot of time making an alien race and patching alien race mods, so I'm pretty familiar with the ins and outs of these sorts of things. If you need help with anything else, feel free to ask me.
Fluid  [developer] Jul 5, 2022 @ 11:49am 
Originally posted by OdysseyLotus:
The errors come up because you left <bodyTypeMale> under the BackstoryDef blank. As long as the <maleGenderProbability> is 0, it doesn't matter what you dictate for the male body type in the backstory def, they still won't show up. Lots of other alien races that are female only define the male body type as Female since that's the only body provided and it keeps errors from showing up if someone tweaks the xml to spawn a male. I've spent a lot of time making an alien race and patching alien race mods, so I'm pretty familiar with the ins and outs of these sorts of things. If you need help with anything else, feel free to ask me.


Thanks for letting me know ill fix it! This is my first time doing it so I didnt know lol
Last edited by Fluid; Jul 5, 2022 @ 11:51am
chu chu Jul 9, 2022 @ 3:20am 
Hi, great mod!
The issue i'm having at the moment is that both their hair and helmet appear around the chest or neck area instead of the head.

Thanks!
Fluid  [developer] Jul 9, 2022 @ 5:04am 
Originally posted by luna.β:
Hi, great mod!
The issue i'm having at the moment is that both their hair and helmet appear around the chest or neck area instead of the head.

Thanks!


Ive been trying to see if that happens but I cant seem to recreate the issue or even see it in my playthrough hmm maybe you can resubscribe to it and see if that works it shouldnt do that but if it does continue ill see if can change something that can help prevent that from happening
Deathmask00 Jul 11, 2022 @ 10:50pm 
I'm having a problem where they are totally headless. Maybe the same thing? Or some strange interaction between other mods?
Fluid  [developer] Jul 12, 2022 @ 9:26am 
Originally posted by Deathmask00:
I'm having a problem where they are totally headless. Maybe the same thing? Or some strange interaction between other mods?


is there any other mod that could potentially mess with the heads that you have installed?
EVILR32 Jul 17, 2022 @ 7:31am 
I'm unable to start a new game using Amazonians with Ideology enabled. The only way I can start is by selecting "Ideology system inactive". Can start as normal with any other. Here's the error it pops.

Message logging is now once again on.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
Verse.Log:ResetMessageCount ()
Verse.Log:Clear ()
Verse.EditWindow_Log:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)

Failed to generate a unique precept name: dance party at 50% uniqueness
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
RimWorld.Precept:GenerateNewName ()
RimWorld.Precept:RegenerateName ()
RimWorld.Precept_Ritual:Init (RimWorld.Ideo,RimWorld.FactionDef)
RimWorld.Ideo:AddPrecept (RimWorld.Precept,bool,RimWorld.FactionDef,RimWorld.RitualPatternDef)
RimWorld.IdeoGenerator:GenerateClassicIdeo (RimWorld.CultureDef,RimWorld.IdeoGenerationParms,bool)
RimWorld.Page_ChooseIdeoPreset:PostOpen ()
(wrapper dynamic-method) Verse.WindowStack:Verse.WindowStack.Add_Patch1 (Verse.WindowStack,Verse.Window)
RimWorld.Page:DoNext ()
RimWorld.Page_SelectStartingSite:<>n__0 ()
RimWorld.Page_SelectStartingSite/<>c__DisplayClass17_0:<DoNext>b__0 ()
RimWorld.Planet.SettlementProximityGoodwillUtility:CheckConfirmSettle (int,System.Action)
RimWorld.Page_SelectStartingSite:DoNext ()
RimWorld.Page_SelectStartingSite:DoCustomBottomButtons ()
RimWorld.Page_SelectStartingSite:ExtraOnGUI ()
Verse.WindowStack:WindowStackOnGUI ()
Verse.UIRoot_Entry:UIRootOnGUI ()
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)

Getting random element from empty collection.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.GenCollection:RandomElement<RimWorld.CultureDef> (System.Collections.Generic.IEnumerable`1<RimWorld.CultureDef>)
RimWorld.IdeoFoundation:RandomizeCulture (RimWorld.IdeoGenerationParms)
RimWorld.IdeoFoundation_Deity:Init (RimWorld.IdeoGenerationParms)
RimWorld.IdeoGenerator:GenerateIdeo (RimWorld.IdeoGenerationParms)
RimWorld.Page_ChooseIdeoPreset:DoPreset ()
RimWorld.Page_ChooseIdeoPreset:DoNext ()
RimWorld.Page:DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool)
RimWorld.Page_ChooseIdeoPreset:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)

Exception filling window for RimWorld.Page_ChooseIdeoPreset: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.IdeoFoundation.<RandomizePlace>b__20_0 (Verse.PlaceDef p) [0x00000] in <81af9f8a18324e17b286924a43555a7c>:0
at System.Linq.Enumerable+WhereListIterator`1[TSource].ToList () [0x00017] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x0001f] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at Verse.GenCollection.RandomElement[T] (System.Collections.Generic.IEnumerable`1[T] source) [0x00018] in <81af9f8a18324e17b286924a43555a7c>:0
at RimWorld.IdeoFoundation.RandomizePlace () [0x00017] in <81af9f8a18324e17b286924a43555a7c>:0
at RimWorld.IdeoFoundation_Deity.Init (RimWorld.IdeoGenerationParms parms) [0x00025] in <81af9f8a18324e17b286924a43555a7c>:0
at RimWorld.IdeoGenerator.GenerateIdeo (RimWorld.IdeoGenerationParms parms) [0x0000f] in <81af9f8a18324e17b286924a43555a7c>:0
at RimWorld.Page_ChooseIdeoPreset.DoPreset () [0x00085] in <81af9f8a18324e17b286924a43555a7c>:0
at RimWorld.Page_ChooseIdeoPreset.DoNext () [0x00053] in <81af9f8a18324e17b286924a43555a7c>:0
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect rect, System.String nextLabel, System.String midLabel, System.Action midAct, System.Boolean showNext, System.Boolean doNextOnKeypress) [0x000e8] in <81af9f8a18324e17b286924a43555a7c>:0
at RimWorld.Page_ChooseIdeoPreset.DoWindowContents (UnityEngine.Rect inRect) [0x003b7] in <81af9f8a18324e17b286924a43555a7c>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001d3] in <81af9f8a18324e17b286924a43555a7c>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Fluid  [developer] Jul 17, 2022 @ 8:39am 
Originally posted by EVILR32:
I'm unable to start a new game using Amazonians with Ideology enabled. The only way I can start is by selecting "Ideology system inactive". Can start as normal with any other. Here's the error it pops.

Message logging is now once again on.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
Verse.Log:ResetMessageCount ()
Verse.Log:Clear ()
Verse.EditWindow_Log:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)

Failed to generate a unique precept name: dance party at 50% uniqueness
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
RimWorld.Precept:GenerateNewName ()
RimWorld.Precept:RegenerateName ()
RimWorld.Precept_Ritual:Init (RimWorld.Ideo,RimWorld.FactionDef)
RimWorld.Ideo:AddPrecept (RimWorld.Precept,bool,RimWorld.FactionDef,RimWorld.RitualPatternDef)
RimWorld.IdeoGenerator:GenerateClassicIdeo (RimWorld.CultureDef,RimWorld.IdeoGenerationParms,bool)
RimWorld.Page_ChooseIdeoPreset:PostOpen ()
(wrapper dynamic-method) Verse.WindowStack:Verse.WindowStack.Add_Patch1 (Verse.WindowStack,Verse.Window)
RimWorld.Page:DoNext ()
RimWorld.Page_SelectStartingSite:<>n__0 ()
RimWorld.Page_SelectStartingSite/<>c__DisplayClass17_0:<DoNext>b__0 ()
RimWorld.Planet.SettlementProximityGoodwillUtility:CheckConfirmSettle (int,System.Action)
RimWorld.Page_SelectStartingSite:DoNext ()
RimWorld.Page_SelectStartingSite:DoCustomBottomButtons ()
RimWorld.Page_SelectStartingSite:ExtraOnGUI ()
Verse.WindowStack:WindowStackOnGUI ()
Verse.UIRoot_Entry:UIRootOnGUI ()
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)

Getting random element from empty collection.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.GenCollection:RandomElement<RimWorld.CultureDef> (System.Collections.Generic.IEnumerable`1<RimWorld.CultureDef>)
RimWorld.IdeoFoundation:RandomizeCulture (RimWorld.IdeoGenerationParms)
RimWorld.IdeoFoundation_Deity:Init (RimWorld.IdeoGenerationParms)
RimWorld.IdeoGenerator:GenerateIdeo (RimWorld.IdeoGenerationParms)
RimWorld.Page_ChooseIdeoPreset:DoPreset ()
RimWorld.Page_ChooseIdeoPreset:DoNext ()
RimWorld.Page:DoBottomButtons (UnityEngine.Rect,string,string,System.Action,bool,bool)
RimWorld.Page_ChooseIdeoPreset:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)

Exception filling window for RimWorld.Page_ChooseIdeoPreset: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.IdeoFoundation.<RandomizePlace>b__20_0 (Verse.PlaceDef p) [0x00000] in <81af9f8a18324e17b286924a43555a7c>:0
at System.Linq.Enumerable+WhereListIterator`1[TSource].ToList () [0x00017] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x0001f] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at Verse.GenCollection.RandomElement[T] (System.Collections.Generic.IEnumerable`1[T] source) [0x00018] in <81af9f8a18324e17b286924a43555a7c>:0
at RimWorld.IdeoFoundation.RandomizePlace () [0x00017] in <81af9f8a18324e17b286924a43555a7c>:0
at RimWorld.IdeoFoundation_Deity.Init (RimWorld.IdeoGenerationParms parms) [0x00025] in <81af9f8a18324e17b286924a43555a7c>:0
at RimWorld.IdeoGenerator.GenerateIdeo (RimWorld.IdeoGenerationParms parms) [0x0000f] in <81af9f8a18324e17b286924a43555a7c>:0
at RimWorld.Page_ChooseIdeoPreset.DoPreset () [0x00085] in <81af9f8a18324e17b286924a43555a7c>:0
at RimWorld.Page_ChooseIdeoPreset.DoNext () [0x00053] in <81af9f8a18324e17b286924a43555a7c>:0
at RimWorld.Page.DoBottomButtons (UnityEngine.Rect rect, System.String nextLabel, System.String midLabel, System.Action midAct, System.Boolean showNext, System.Boolean doNextOnKeypress) [0x000e8] in <81af9f8a18324e17b286924a43555a7c>:0
at RimWorld.Page_ChooseIdeoPreset.DoWindowContents (UnityEngine.Rect inRect) [0x003b7] in <81af9f8a18324e17b286924a43555a7c>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001d3] in <81af9f8a18324e17b286924a43555a7c>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)

Ill look into it.
Deathmask00 Jul 21, 2022 @ 6:39am 
Originally posted by FluidVikings101:
Originally posted by Deathmask00:
I'm having a problem where they are totally headless. Maybe the same thing? Or some strange interaction between other mods?


is there any other mod that could potentially mess with the heads that you have installed?
I did have a face mod, but I removed it and tried it again and still having the same problem. I have hair mods as well and body mods. Would those interact poorly with it?
[ST] SGT. Shorty Jan 1, 2023 @ 6:13pm 
This needs an update to 1.4

That's it. No other issue on my end.
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