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First reduce the electronics skill required to craft the prime transmitter (2-3 instead of 5) or make it offer a 10% discount on items.
Since you are switching to selling packs rather than single items. You might want to make a cosmetics package as those have little use in game currently. Something like lipstick, foundation, eye makeup, mirror, comb, hair gel, toothbrush, toothpaste, toilet paper, scissors, razor and cologne or perfume as well as a single color of hair dye would make sense for $3000 maybe more considering most items in this pack are not stupid rare but all semi-rare that you don't tend to find in volume.
Walky-talky packages might also need to be changed as some are WAY more common than others and as is I would never use it as it forces me to sell the high-end ones with the disposable ones. I would suggest changing it to any set of the same type and the lower grade the more units are needed. Like military only requires 2, tactical 3, prime 4, value, 6 and toy 8.
Might also not be a bad idea to keep the individual sales for tools as I tend to find way more of some than others. Like for example, the Jack in the car tools kit is WAY rarer than the lug wrench. Selling them in packs should greatly increase profit though.
Also would it be possible to get a patch for this firearms mod and this skill book mod? https://steamcommunity.com/sharedfiles/filedetails/?id=2256623447 I find Brita's to be too much and this one has been getting more and more popular.
https://steamcommunity.com/sharedfiles/filedetails/?id=2729281449 Most mods only add maybe 3 books at a time so it is not a big deal not being able to sell them but this mod can add like 35 as it has books for all the missing skills other than strength and fitness. Honestly might not be a bad idea to change the mod to sell anything in the literature category at the default book price unless specified like the generator mag.
- Initiate and queue items for trading (pack in a box - crafting the box requires tissues or any paper that is usually garbage in game)
- Offer the items from the box to Zamazon and countdown drone arrival
- Sounds of drones will play, makes noise and attract zombies (from map edge to location of box, we could use helicopter events for this)
- Box contents are replaced by money
Update Limits:
- Only x amount of money per drone/trade
- can barter trade (gas, electronic parts, or items that the drones or Zamazon needs in this post apocalyptic world)
I can help with some codes too!