RimWorld

RimWorld

Male Maru
OdysseyLotus  [developer] Jun 17, 2022 @ 6:19pm
Bugs/Issues/Typos
If you are having any bugs/issues/types, tell me here. Please provide an in-depth description as well as an error log (if possible) so I can help you the best that I can. If it's a typo, you just need to provide me with the context (like if it's in a certain backstory).
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Showing 1-10 of 10 comments
Arnopolitan Jun 23, 2022 @ 7:45am 
I don't know much about modding. But shouldn't the LoadFolders.xml contain something like "<li IfModActive="VAMV.Furmaru">Furry</li>"?
I got an error: "Failed to find any textures at marulike/HeadsF/Female_MRhead_4 while constructing Multi" in log[gist.github.com], row 8476.
Please, do correct me if I'm wrong.
OdysseyLotus  [developer] Jun 23, 2022 @ 2:22pm 
You are absolutely right, I apologize for that. Strangely, I've had that in my playtesting version, but I must have mixed some things up because it wasn't uploaded. I'll upload a fix for it soon.
Agent16purple Dec 31, 2022 @ 6:04am 
when i try to change the male rate on the XML extensions it does not show a bar and instead show "Error drawing settting: slider" and i can't change the rate, how do i fix this?or you fix this?
Agent16purple Dec 31, 2022 @ 6:15am 
IDK how but my problem got solved when i reseted rimworld while ajusting a race mod, wow
OdysseyLotus  [developer] Dec 31, 2022 @ 11:48am 
@Agent16purple Well, I'm glad that it fixed itself! Sometimes XML Extensions can get a little bit finicky.
Gorlath Jul 31, 2023 @ 1:59pm 
Can back up Agent16purple on this, running Male Maru as my only XML Extensions mod causes a generic error. In addition, Male Maru will cease to spawn entirely as long as XML Extensions is loaded.
Gorlath Jul 31, 2023 @ 2:11pm 
A hacky solution is to go into the XML config file (in Appdata/LocalLow/Ludeon Studios/Rimworld/Config/Mod_2574315206_XmlMod.xml) and find the line <li IsNull="True" />. Replace it with <li>0.5</li> to get a 50% chance of Male Maru spawning. You still won't get a slider in-game, but at least it functions.

Edit: After reloading the game a few times while building my modpack, I now have a slider. Seems after applying this fix it's possible the slider can appear without error? Idk
Last edited by Gorlath; Jul 31, 2023 @ 3:27pm
ましろ May 19, 2024 @ 1:56am 
Hello,

During testing, I only installed Harmony, CORE, [DLC] Biotech, HugsLib, Humanoid Alien Races, and Male Maru. However, I still encountered the following red error messages:

"Could not resolve cross-reference to Verse.ThingDef named Apparel_BodyStrap (wanter=individualPaths)
Could not resolve cross-reference to Verse.ThingDef named Apparel_Collar (wanter=individualPaths)
Failed to load key/value pair: , System.Xml.XmlElement"

Detailed log below:
https://gist.github.com/HugsLibRecordKeeper/cbdf96450674c4c8fea82ef0e7648c0d
Ace Azzermeen Aug 18, 2024 @ 3:58pm 
Originally posted by Gorlath:
A hacky solution is to go into the XML config file (in Appdata/LocalLow/Ludeon Studios/Rimworld/Config/Mod_2574315206_XmlMod.xml) and find the line <li IsNull="True" />. Replace it with <li>0.5</li> to get a 50% chance of Male Maru spawning. You still won't get a slider in-game, but at least it functions.

Edit: After reloading the game a few times while building my modpack, I now have a slider. Seems after applying this fix it's possible the slider can appear without error? Idk

The slider is still broken.

Remove the line with default number from the settings def and in patches/settings replace <maleGenderProbability>{MaleMaruProbSlider}</maleGenderProbability> with just <maleGenderProbability>0.5</maleGenderProbability>
Last edited by Ace Azzermeen; Aug 18, 2024 @ 4:42pm
For anyone still struggling with the slider being broken. Simply add this line to Settings.xml in the mod's files:
<defaultValue>0.5</defaultValue>
Under this line:
<key>MaleMaruProbSlider</key>

Slider will start working, as if this is your first time loading the mod, there is no value properly initialized yet.
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