Kenshi
MEGA Kaizo/UWE+ Modpack (2025)
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Anrhaa  [developer] Jul 7, 2022 @ 8:21am
Changelog
2025

May 19:

Removed mods:
- New Robotic Limbs (Scarletdust.mod): Fully removed to reduce dependencies to external mods
Last edited by Anrhaa; May 19 @ 9:45am
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Showing 1-15 of 117 comments
Anrhaa  [developer] Jul 20, 2022 @ 1:14pm 
2022

November 13:
Removed this mod:
-Recruit Ray by freeing him (already added to the Unofficial Patches for Kenshi)

November 5:
Added these mods:
+ Skeleton Bandits+
+ NCE - Skeleton Bandits+
+ Tech Hunter Scribes
+ NCE - Tech Hunter Scribes
+ Desert Divers
+ NCE - Desert Divers
+ Tengu
+ NCE - Tengu
+ Potter Helmet
+ NCE - Potter Helmet
+ Freelance Hunter
+ NCE - Freelance Hunter
+ Community Part Map

October 31:
Added this mod:
+UWE Northern Midland Touchup.mod

October 04:
Added these new mods:
+ sideways wall ramp.mod

August 15:
Added these new mods:
+ MoreDogs-FeedThemToTheDogs-UWE.mod
+ MoreDogs-DogMetabolism-FootprintSize Patch UWE Version.mod

August 05:
Removed this mod:
-SCAR's pathfinding fix.mod. It's no longer compatible with UWE (UWE's author recommendation. You can still use it if you feel like it)

July 29:

Removed these mods:
-FishSticks.mod
-Limb icons FiX.mod
Both are already added to the Unofficial Patches for Kenshi

July 25:

Added these new mods:
+hevy_downcut_swing_limiter.mod
+Stop shouting at your allies.mod
+Metal Framework.mod

July 20:

Added these new mods:
+ Pizza_Time.mod
+ Mech-Leviathan.mod
+ Iron Skimmer.mod
+ Full Face Vanilla Helmet.mod
+ Unholy Headgear.mod
+ Unholy Headgear - Dispersal Patch.mod
+ NCE - Hats.mod
+ NCE - Samurai Armor Expanded and mask for belt slot.mod
+ VHFV No cut efficiency.mod
+ NCE - Unholy Headgear.mod

Removed this mod:
- NCE for Hats mod.mod. Outdated

July 19:

Added these new mods:
+ Dangerous Hazards
+ Dangerous Hazard Vain revert
+ Fishsticks - Gurgler Limb Mod

Removed this mod:
- Geothermal Generator. Way too OP.

July 10:

Added these new mods:
+ Limb icons FiX
+ Mirrored Limbs - Dread Limbs
+ Mirrored Limbs - ScarletDust
+ Mirrored Limbs - Kaizo
+ Mirrored Limbs - UWE

July 08:

Added these new mods:
+ Trader For Hire
+ Glass furniture
+ Hoser's Hive Buildings

July 07:

Added these new mods:
+ Kit's Weapon Pack.mod
+ Trident's Falx.mod
+ Trident's Elegant Falchion.mod
+ Split Katana.mod
+ CeremonialGreatblade.mod
+ Bloodhound Fang Sabre Version.mod
+ Realistic Weapons Pack.mod
+ Nightvision+.mod

Removed these mods:
- Katana Class Realistic.mod (it's included in Realistic Weapons Pack.mod)
- Nightvision.mod (It wasn't bright enough to work at the swamps)

July 06:
* Tidied the list
Last edited by Anrhaa; Apr 23, 2023 @ 7:40pm
Anrhaa  [developer] Jul 25, 2022 @ 1:24pm 
2023:

June 24

Added these mods:

- Campfire with Stand: Extra customization for camps.
- No Raids for Small Bases: This way you can place map marks or build some extra minimum stuff at your camp without alerting everybody and their mommas.
- Buried Treasure - Random Loot Nests: We’re not the first neither the last to roam these lands. Let’s get some rewards for exploration.
- Shop in Shem: Rebirth: Certain nomads are aware they live at a strategic location, so they opened a shop.
- Strategic Ambiguity: You did a deal with a faction, how their enemies are fully aware of that? Now you can interact freely with any faction as long as they’re ok with you.
- Expanded Bounties: An extra bounty mod. You know, it’s pretty weird there’re so many bandits, but they hardly have a bounty at their head.
- Bounties Galore!: 20+ Unique Bounties.
- Bounties Galore - Wanted Posters Update: Now their wanted posters look good.
- Bounties Galore! Recruitable Prisoners Patch: You can recruit them if you feel like it.
- UWE - Mist Ghoul Hunting: A mod from Dr. Igor Dolvich. Mist Ghoul are legendary creatures, now you can earn some cats for that.
- Masks - No Cut Efficiency - NCE: NCE for Masks!

An import would be required to assure everything is working as intended.

June 23:

Added this mod:

+ UWE - Default Research Patch.mod

I always use UWE’s game starts, so I didn’t notice other custom game starts didn’t have some research. This patch fix that.

June 22:

Added these mods:

+ Buildings Category Tweaks - Primitive.mod
+ Buildings Category Tweaks - Clutter.mod
+ Buildings Category Tweaks - Prison.mod
+ Buildings Category Tweaks - Sitting.mod

One step closer to having a pleasant looking building menu.

Removed this mod:

- Universal Wasteland Expansion - New Weapon Dissemination Mod Compatibility Patch. No longer necessary.

June 21:

Added these mods:
+ NWDM light.mod
+ Iron Spider Arm Weapon.mod
+ sleepanim.mod
+ UWE - WAO Compatibility Patch.mod
+ UWE - AO Compatibility Patch.mod
+ UWE - MCA Compatibility Patch.mod
+ RLBS Light Colors.mod
+ RLBS Adventurers Guild Combination.mod
+ Travelling Civilians.mod
+ Shinobi Trader Expanded.mod

Removed these mods:
- New Weapons Dissemination Mod.mod
- NWDM Without Luxury.mod
- Remove T Bandit.mod

Note 1: It feels better to have a weapon only mod + complements, instead of bigger one that need patches to remove features.
Note 2: I read that IN-CA and Wakigawa's animations are compatible so I finally decided to add it to the pack + UWE specific animation patches to be extra sure the new skeletons work as intended.
Note 3: Talking about skeletons, I added some extra compatibility patch and a new customizable option.
Note 4: And some QoL mods were added too.

June 20:
Added these mods:
+ Hive Settlements Remastered.mod
+ Escort Mission.mod
+ NPC Town Guard Mission.mod
+ NPC Town Guard Mission (Unchanged Relation).mod
+ NPC Town Assault Mission.mod
+ NPC Town Assault Mission (Unchanged Relation).mod
+ NPC Town Assault Mission (Demand money).mod
+ NPC Campaign Units that spawn nearby.mod
+ Grinder Works.mod
+ Cut Weapon Restoration.mod
+ Armored Mercenary Rags.mod
+ Rag Plate.mod
+ NCE - Armored Mercenary Rags and Rag Plate Patch.mod (a NCE for both rag armor mods)

Removed this mod:
- Talk to everyone.mod. It can potentially bug with mods that adds interactions, plus at this modlist are already lot of more reliable ways to recruit people, and if you want to fight someone it's better to just straight punch them on the face.

June 18:
Added these mods:
+ Boop.mod
+ Baap.mod
+ Recruitable Razor.mod
+ Strangers and Freaks.mod
+ MoreMinorBounties.mod
+ More Bountys.mod
+ Less Early Raids.mod (primitive tech)
+ Clutter.mod (ya está en vanilla)
+ Interior Plus.mod
+ Rag Scarf.mod

June 15
Added these mods:
+ All the mods from the Kenshi Load Order Organizer - EXTRA
+Beak_Thing_Scarf.mod
+UWE - Beak Thing Scarf.mod
+Gutters+ - Beak Thing Scarf.mod
+Books+.mod
+Books+_icon patch.mod

June 14
Added these mods:
+ Gutters+.mod
+ GreatDirewolf.mod
+ UWE - Gutters+ Patch.mod
+ UWE - The Armoured Direwolf.mod
+ The Armoured Direwolf - Scarf and Backpacks Patch.mod

June 13
Added these mods:
+ Beak Thing Statue Plus
+ Buildings Category Tweaks - UWE.mod
+ Buildings Category Tweaks - Storage.mod
+ Buildings Category Tweaks - Hives.mod
+ Buildings Category Tweaks - Bars.mod
+ Buildings Category Tweaks - Glass.mod
+ Buildings Category Tweaks - Grave.mod
+ Buildings Category Tweaks - Becky.mod
+ BetterLight Patch.mod

June 12

Overhauled the Load Order

Added these mods:
+ UWE Billyro Mask Patch
+ CMGlassPartition
+ [1] Mod Organizer [UI, Graphics, Performance]
+ [2] Mod Organizer [Animations]
+ [3] Mod Organizer [New Races, Race Edits, Cosmetics]
+ [4] Mod Organizer [Game Starts, Minor NPC, Animals]
+ [5] Mod Organizer [Faction edits, Minor Faction, Bounties]
+ [6] Mod Organizer [Buildings]
+ [7] Mod Organizer [Armor & Weapons]
+ [8] Mod Organizer [Overhauls & World Changes]
+ [9] Mod Organizer [Patches]
+ [10] Mod Organizer [Economy]
+ [11] Mod Organizer [Miscellanious]

Removed this mod:
- Leisure Objects and Furniture. Already included at UWE

June 11
Added these mods:
+ workes Weapon Outfit I
+ workes Weapon Outfit II
+ Trident's Stabby Devices
+ Weapons | Bull Horn Axe & Exile Plank Revamp
+ Weapon | Sentinel Cleaver
+ Weapon | Servant Axe
+ Weapon | Uchigatana
+ Weapon | Grinning Blade

Removed these mods:
- More Dogs (patches for UWE wrok again)
- Pathfinding Fix: More Dogs
- Split Katana, replaced with workes Weapon Outfit II
- Ceremonial Greatblade, replaced with workes Weapon Outfit I
- Trident's Stabby Devices - Falx
- Trident's Stabby Devices - Elegant Falchion

June 08
Added these mods:
+ New Weapons Dissemination Mod
+ NWDM Without Luxury
+ NWDM Remove Triangle Bandit
+ Universal Wasteland Expansion - New Weapon Dissemination Mod Compatibility Patch
+ Shoddy Butcher Limbs - Stats Tweak
+ Wandering Medics
+ Mantises
+ UWE / BCE: Animal and Backpack Tweaks
+ RLBS RP Patch

June 07:
Removed this mod:
- Grave Stone. CMGrave is way better.

June 06
Added these mods:
+ Shoddy Butcher Limbs
+ Mirrored Limbs - Lifter unit limbs (Crimper based limbs)
+ Mirrored Limbs - Security Spider Arm Limbs
+ Mirrored Limbs - Shoddy Butcher Limbs

June 04

Added these mods:
+ Less Foliage and Rocks x2. Added back because it clear areas for new potencial bases.
+ Security Spider Arm Limbs
+ Lifter unit limbs (Crimper based limbs)
+ Robotics Limb Base Skeletons
+ CMKillingTime - Category Fix
+ Realistic Blood ReTex
+ Storm Walls
+ Improve relationships by Healing

June 01:

Added these mods:
+ Grazing.mod
+ UWE - Grazing and Animal Fodder.mod

May 31:

Added these mods:
+ Bounty Hunter Armor.mod
+ NCE for Bounty Hunter Armor.mod
+ PantsFix-Orange.mod
+ Combat Tweaks.mod Even. better than Battle Hardened.
+ BetterLight.mod
+ Fix Portrate(Animals).mod
+ Fix Portrate.mod
+ CMKT_patch.mod
+ 01.mod
+ Informative WANTED Posters.mod
+ FogHuntBalance.mod

Removed these mods:
- Battle Hardened - Hardcore Combat
- Hardcore Combat Lite.mod

May 26:

Added these mods:
+ Heavy weapon combat stance [MCS patch].mod
+ Improved Shinobi Thieves Faction Relations
+ Driftmetal: Universal Wasteland Patch

Removed these mods:
- Shinobi Thieves coexist
- Shinobi Thieves allied with Holy Nation Outlaws
- Alternate Hive Queen NCE.
- Pathfinding Fix: Mogwai Hive Overhaul. Original mod was deleted so the patch has no reason for.

May 25:

Added these mods:
+ Driftmetal: Remnants
+ Pathfinding Fix: Driftmetal: Remnants
+ Mirrored Limbs - Driftmetal Remnants
+ NCE - Driftmetal: Remnants
+ Dread Limbs - Delete Human Limbs
+ Wear your hats with everything, now craftable. +NCE
+ Hunting-Hat
+ Bog Hat
+ Outlaws and Bandits Redone (Vanilla Version)
+ Oni hat
+ Belt Slot Addition - Vanilla Aesthetic Patch - Oni Hat
+ Release the hair addon - Vanilla Aesthetic Patch - Oni Hat
+ Vanilla Aesthetic Patch - Oni Hat

May 24:

Tidied a bit the load order.

Added these mods:
+ Sahilarious's Feminine Clothes - Part 1
+ Bleeder's Needle
+ Prison House
+ Prisoner Food
+ animals feed ENG
+ CMKillingTime
+ Shower in the bar
+ Beak Thing Statue
+ Carved Prosthetics
+ Mirrored Limbs: Carved Prothetics
+ Sekiro: LIMBS die Twice!
+ Mirrored Limbs: Sekiro - Limbs Die Twice!

Removed this mod:
- Leviathan Coast - Mecha Invasion. Bugged when used with the modpack.

May 23:
Added these mods:
+ Race Blood.mod
+ UWE - RB Compatibility Patch.mod
+ RecruitPrisoners.mod
+ UWE- RP Compatibility Patch.mod

Removed this mod:
- Rampaging Animals. Unbalanced

May 22:
Added these mods:
+ Mogwai Bandit Equipment
+ NCE - Mogwai Bandit Equipment
+ Marauder Dustcoat
+ NCE - Marauder Dustcoat
+ UWE - Marauder Dustcoat
+ Base Recruits
+ Everybody Talks
+ More Combat Stance MIABC+
+ Yet Another Kenshi Nude Mod
+ Yet Another Kenshi Nude Mod Females Only
+ CBT YANM & Community Part Map - Invisible Arms Fix
+ Baka Things
+ Battle Hardened - Hardcore Combat
+ Carriable Animals Patch

Removed this mod:
- More Combat Stance MIA+, replaced by More Combat Stance MIABC+
- Realistic combat, replaced by Battle Hardened - Hardcore Combat

May 21:
Added these mods:
+ Mogwai Scrap Armours
+ Mogwai Scrap Armours NCE
+ Leviathan Coast - Mecha Invasion
+ Blood Carrier
+ Wheel Spider Simple Ver.
+ Skimmer Broods
+ Thrashers - New 'Old Machines' Enemy Type
+ Sailbacks - Mechanical Beasts of Burden
+ Processor Unit - Robotic Pack Mule
+ Scarier Security Spiders
+ ScarierSpiders - Fix Cannot Shoot
+ Rampaging Animals
+ Child Mod
+ UWE Child Patch
+ UWE Weapons

May 18:
Added these mods:
+ More Sitteing Animation
+ Side smash
+ Heavy weapon combat stance
+ Leisure Objects and Furniture
+ More Combat Stance MIA+

May 16:
Added these mods:
+ Pathfinding fix for Radiant Better Faces & Eyes.mod
+ Pathfinding fix for New Robotic Limbs.mod
+ Pathfinding fix for Mogwai Hive Overhaul.mod
+ Pathfinding fix for Cat Folk.mod
+ Pathfinding fix for More Dogs.mod
+ Pathfinding fix for Swamp Frogs.mod
+ Pathfinding fix for Kaizo.mod
+ Pathfinding fix for UWE.mod
+ Kenshi Community Loading Screens.mod
+ Idle Stands Patch.mod
+ Slave_Recruitability.mod
+ More_Recruitable_Slaves.mod
+ Adventurers Guild - Lore Friendly Recruitment.mod
+ TestShinobiFix.mod
+ ShinobiThieves.mod
+ UWE - AG-LFR Compatibility Patch.mod
+ NCE Ashigaru Armour.mod
+ Hats Craftable.mod

May 11:
Added these mods:
+ Better Night Sky and Planet Textures
+ SCAR's Pathfinding FIX. Note: It currently only works with vanilla characters. I'll look around a way to make it work for every character be modded or not.

Removed this mod:
- Water Optimizer
About Kenshi Performance Fix: "This mod does it all. It replaces mesh updater and water optimizer. The others were posted as stand-alone so people could pick and choose what they wanted."

May 10:
Added these mods:
+ Unofficial Patches for Kenshi - No Animations Patch
+ Unofficial Patches for Kenshi - No Stone Camp Trader's Patch

Patches for extra compatibility

May 09:
Added these mods:
+ Swamp Frogs
+ GARRU, GARRU, GARRU!
+ Great Beak Things (Be cautious. They're extremely dangerous)

May 08:
Added these mods:
+ Random Joiners
+ Bandits Steal Your Money
+ GROUNDED: Basic Attack Animations
+ Talk to shopkeepers while in disguise
+ NPCs actually use their Splint Kits
+ Goat Retexture
+ Masks
+ Samurai Mask for Belt Slots (Samurai Armor Expanded) Patch
+ 'I Heard No Bell' Getting up Remark
+ Merc Armour Bundle
+ NCE patch + Rebalance for Merc Armour Bundle mod
+ Mogwai Hive Overhaul
+ Alternate Playable Hive Queen - No Cut Efficiency - NCE
+ Working Slave Camps
+ RE_Kenshi
+ ShaderSSAO
+ Nice Textures Collection (without map and ui)
+ FSM (Full Screen Map)
+ FSM (Little Edition)
+ Engine Mesh Updater
+ Particle System Override (PSO)

Removed these mods:
- KPM: Performance Particles
- Particles and foliage fix (performance and FPS boost)
- Nightvision+
- Less Foliage and Rocks x2. Looks like Engine Mesh Updater is a beast that can handle it.

Thanks @indimor97 for the useful input.

April 23:
Added this mods:
+ cats clothing overhaul.mod

April 12:
Removed this mod:
-Unofficial Kenshi Patch (already added to the Unofficial Patches for Kenshi)
Last edited by Anrhaa; Jun 27, 2023 @ 5:10pm
Anrhaa  [developer] Aug 5, 2022 @ 8:14am 
June 27:

Added these mods:

+ Bank Use! EN: Paired with a mod that let you get reputation by healing, now you can cash out your good deeds at the bank.
+ Flies Are Muted: Flies are annoying when close. It’s even worse after a bloodbath. This is a solution.
+ UWE - Food Storage Fix: I noticed UWE’s food storage doesn’t take some foods. I’m glad Dr. Igor Dolvich did a fix.
+ Drifters are Real - UWE, and more!: Another good mod of Dr. Igor Dolvich. Now the drifter faction is visible.
+ Vanilla Hair Fix: Fixed some vanilla hair. This one mod has a special placement at the mod list.
+ Throes of Obedience: That giant skeleton graveyard is now more interesting.
+ Relatable Bandits: Now you can fill guilt by killing named NPCs.
+ Radiant Building Texture Tweaks: Some extra buildings option. Why I didn’t add it before?
+ Blunt Weapons Reskin: The small unga bunga looks prettier.
+ Nodachi | Sheath Size Fix: Another fix, now for my favorite weapon.
+ Dustcoat revamp: Dustcoat now at full HD.
+ Wandering Rival (1.0): Pair well with “Drifters are Real – UWE” mod. Your custom nemesis and future best friend.
+ Fishwich: I like fish
+ Long Range Radio: Useless aesthetic buildings.
+ Hive Shops Don't Discriminate Against Hiveless: Hivers like money more than how they hate you. Now your hive only run is more viable.
Last edited by Anrhaa; Jun 29, 2023 @ 3:55am
Anrhaa  [developer] Aug 15, 2022 @ 8:04am 
June 29:

* Repurposed the Miscellanious section. Here now goes 100% not lore friendly (think stuff that can't be justified at all to appear in-game) and joke mods.

* Moved Baka Things, Beak Thing and Beep statues, Feline & Rodent Player Races and related mods to that section.

Added these new mods:

Buildings:
+ Holy Beep Statue 2022: BEEP!
+ Weapon Statue: Nice decorations. You can use them like tombstones too.
+ Tilted Spotlight: Ne light possibilities.
+ CMDarksideAddOn: For your inner monster.
+ Forgotten Buildings: All vanilla + extra buildings unlocked to be built.
+ Forgotten Buildings - Reduced Texture Size
+ Forgotten Buildings - No Blueprints Required: All buildings (except some) are available at your research bench.
+ Forgotten Buildings - Stackable Storage
+ sideways wall ramp Forgotten Buildings Compatibility

Cloth:
+ Underwear Restored: So people stop being so nude.

Weapons:
+ Historical Weapons - Complete Weapon Overhaul: 33 new weapons + 8 reskins.
+ LORE FRIENDLY WEAPONS - INFINITE (WEAPON PACK): 34 new weapons
+ Weapon | Marauder Axe
+ Flat Topper | UV Revamp

Others:
+ Firefly: Massacres are now cute.
+ Skill Based Dodge Speed: Dodge is more dependent on weapon and/or martial skill.
+ More Respect for Healing: It’s a bit more balanced that the other mod.
+ [12] Mod Organizer [Optional]: Added to put NSFW and perhaps other stuff here.

Removed these mods:

- Yet Another Kenshi Nude Mod Females Only: Redundant
- Improve relationships by Healing: Replaced by More Respect for Healing
Last edited by Anrhaa; Jul 2, 2023 @ 10:52pm
Anrhaa  [developer] Oct 4, 2022 @ 11:11am 
July 03:

Added these new mods:

Recruits:
+ No generic recruits, now unique: Importing is no longer a cheap way to ger additional recruits.
+ UWE - No generic recruits, now unique: Now for UWE generic recruits too.

Performance:
+ Increased Shark No-Foliage Range: To remove some annoying pieces of foliage that could potentially block access to buildings.

Dialogues:
+ Companion Quest: A Drifter's Story...: Dr. Igor Dolvich’s latest work. A new quest mod. Join Morse, a haunted and determined soul, as he ventures into the mysterious swamps and uncovers the truth behind the tragedy that shattered his family.

Building Edits:
+ Extra Node: Now is easier to do a sniper kill house.

Building Additions:
+ Flipped Buildings: Extra buildings for your aesthetic needs.

Furniture:
+ Little Garden: New furniture for decorations.

Craft Stations:
+ Robotics addon: Makes robotics bench use robotics skill and adds some research to allow crafting of: CPU unit, Power Core, Generator Core and yes... AI CORE.
+ Scholar: A book-crafting and Introspection Mod: Learn something new about the 3 major factions and how to make some useful item while doing so.
Last edited by Anrhaa; Jul 3, 2023 @ 9:51am
Anrhaa  [developer] Jul 7, 2023 @ 9:36am 
July 04:

Removed this mod:

- Sparring Partners (Training): It'd need too many patches to work properly. I'll add it in the future, when I get around to do all the patches needed
Anrhaa  [developer] Jul 9, 2023 @ 1:39am 
July 07:

Several new mods added:

Dialogues:
+ New Player Guide (1.2): A tutorial guy and his bodyguard who would protect you and answer questions for you for 2 days.
+ Avitus Rei - Region Enemy Indicator: He will tell you when entering a region what animals, people and environment hazards await you.

AI:
+ Not lowering relation by battle: Make F*ckers nor lower your relations with a faction after they get their a*s handed after challenging you to battle.

Patches:
+ Children Patch: Additional modifications for Child mod.
+ Boop Sparring Partner Patch: To avoid asking Boop to “re-join” your squad the first time you meet him when using Sparring Partners.

Hiver Waifu. Wait, no. Joke mods I swear.
+ Cute Hive: I like hivers…
+ Princess of Cute Hive: …Perhaps a bit too much.
+ Fogmen - Princess Patch: …Or maybe not?
+ Strangers N' Freaks - Hive Princesses: … I mean, just look at them!
+ UWE Cute Hive Patch: … all kind of cute bug abominations.
+ UWE - Cute Hive - Princess EXPANDED: … and bug boobs.
+ Princess of The Hive ver.0.6: … but let’s not make it weird.
+ Princess of The Hive Remake(R18): … UNLESS!
Anrhaa  [developer] Jul 9, 2023 @ 1:40am 
July 09:

Added these mods:

Training:
+ Sparring Partners: Added back since several patches were released. It still more patches to 100% with this collection, but we’re progressing.

Hats:
+ Copperplate Sandogasa (no CRE version): Cool metal hat.

Patches:
+ Sparring Partner - Strangers and Freaks Patch
+ Sparring Partners - Strangers and Freaks - Hive Princesses PATCH
+ Sparring Partner - Cat Race Patch
Anrhaa  [developer] Jul 12, 2023 @ 2:42pm 
July 12:

Added these mods:

Recruits:
+ Daniel will follow YOU: A Kenshi Mod: Adds a fully customized character to the game in Heng that will talk Sh*t to you Kenshi style and maybe give you stuff. If you are strong enough, he might even join you free of cost.

Building Additions:
+ Slightly Better Lanterns: Changes to light sources.
+ Better Storage System: New advanced Storage System. You can go industrial now.
+ Better Storage System - Upgradeable Tiers: QoL change so you can upgrade your storage without re-building.
+ Survival Shelter: A Craftable portable mini base. Useful for expeditions.

Craft Stations:
+ Death Still: Ideal for cannibal or very f* playthroughs.

Gym:
+ Hard labor uses strength: From Mining Iron to Pumping Iron.

Armor Set:
+ Armor | Swamper Plate
+ Armor | Hooligan Rags
* NCE - Rag Bundle will be updated to add these two armors from Trinity.

Items and tools:
+ Smaller Advanced Splint Kit: it didn’t make sense for the Splint kit to be so big.

Overhaul:
+ Black Desert City – Reforged: New Layout for the city. Using unused assets included in the base game the city now looks visually imposing and a fitting bastion of the old world.

Removed this mod:
+ Hive Settlements Remastered: In my initial test somehow, I visited the only two hives that didn’t have collision issues with UWE; I don’t like the empty buildings and it didn’t cover all the new Hives from UWE.

I'll work on a UWE/Hive Expansion version to cover all the additional hives in the future. I’ll do them from scratch.
Anrhaa  [developer] Jul 13, 2023 @ 12:23am 
July 13:

Added these mods:

Performance:
+ Calm Ambient Sound: Now managing a outpost is more enjoyable.

Animals:
+ More Dogs and Pathfinding Fix: I got annoyed by the harmless warning.

Faction Addition:
+ Faction Overhaul – Scavengers: Scavenger got some love.

Items:
+ Porta-Medicrate: Medkit Consolidation on the Go: I got tired of my inventory being clogged up by all the partially used first aid kits looted off enemies.
+ Porta-Boltbox: Bolt Stackinator on the Go: I got tired of all of my looted bolts hogging precious inventory space because they can't stack.

Weapon Patches:
+ NWDM light 3 Expanded Patch: To improve compatibility, remove the weapons from New Weapons Dissemination Mod Light from the characters/vendors of the 3 Big Expanded Mods.

Removed this mod:
- Black Desert City - Reforged. Temporaly removed till compatibility patches are made.
Last edited by Anrhaa; Jul 13, 2023 @ 1:10am
Anrhaa  [developer] Jul 19, 2023 @ 11:22pm 
June 20

Added these mods:

Dialogues:
+ Gambling | Odds and Evens. Now I can lost money easily!

Recruits:
+ Recruit Traitorous Southern Hive: A balanced way to recruit your vanilla shiny hivers.

Animals:
+ Radiant New Animal Subspecies: New animals subspecies to make life harder.

Factions:
+ Minor Faction Overhaul - Preacher Cult: Now the Preacher Cult is less laughable.

Buildings Additions:
+ Radiant Turret Rework: A rework of how turrets work. Now they’re all viable at high level.
+ Radiant Turret Rework (No Ammunition Patch): To reduce micro-management a little.

Craft Stations:
+ Folded Steel: A new way to get steel and to train weapon smith at the same time.

Armor Sets:
+ OMO'S ARMOUR for the World: New high-quality armors.
+ OMO'S ARMOUR for the World Fix: Fixed some issues.
+ Redux for OMO's Armour for the World: Make things prettier.
+ No Cut Efficiency for OMO'S ARMOUR for the World: And the NCE patch for them.

Weapons:
+ Weapon | Dalmation Axe
+ Weapon | Grand Cleaver
+ Weapon | Cane Sword
+ Weapon | Straight-Edge Broad Cutlass
+ Weapon | Orc Machete
+ Radiant OldWorld Crossbow MkIII

Faction Patches:
+ UWE - Bounties Galore: Fixed building collision.

Building Patches:
+ Building Category Tweaks - Forgotten Buildings + Random Furniture: A giant new addition for the collection. Build menu is now prettier.
Anrhaa  [developer] Jul 21, 2023 @ 3:39pm 
June 21

An import would be needed.

Added these mods:

New Races:
+ Mini Fishmen: Little Fkers who will make your life harder.

New Furniture:
+ CMDarkside: Let’s get stuff darker.

New Craft Stations:
+ Primitive Mill: A nice option to make your own flour at the wildness.
+ Mud and Clay: A new primitive tech tree.

Both were added to Building Category Tweaks - Primitive, additional changes were made to assure none of the new furniture/buildings create a player outpost.

Clothes and Hats:
+ Cat's Dust Bandit Overhaul: Now they look a bit different from the common bandit.

Overhaul:
+ Minor Faction Overhaul - Sand Ninjas: Some love to Sand Ninjas. Now they’re more interesting to deal with.

IA:
+ Ex-Slaver Plus!: Slaves might instantly join you, some might still only become a temporary ally until you have "proven" yourself.

Patches:
+ UWE - Giga Patch ONE: From Dr. Igor Dolvich with love to you. Several UWE related fixes and tweaks to come.
Last edited by Anrhaa; Jul 22, 2023 @ 8:25am
Anrhaa  [developer] Jul 23, 2023 @ 9:56am 
July 23

An import would be needed.

Added the following mods:

UI:
+ Flavor Text +: Flavor text for all vanilla items that didn’t have one.

Dialogues:
+ Crisis Averted: Errorcode Player Dialogue: This mod will add small Player Dialogue Packages to ErrorCode 0xFFFFFF and ErrorCode 0x000000, containing the same lines they say as NPCs.

Minor Faction:
+ Kenshi Radio Mod: Adds skeletons who would wander the world telling news.

Overhaul:
+ Minor Faction Overhaul - Black Desert Ninjas: Another overhaul, now for Black Desert Ninjas.

AI:
+ Idle Farmers: Farmers now hang out at their village instead of pretending to work when they run of real work to do.

Weapon Patch:
+ Missing Sheath Weapons [Beta]: Sheath for the Plank.

Economy:
+ Talk to Shopkeepers while in Disguise - Universal Wasteland Expansion Add-on.

Removed these mods:
- UWE Food Storage Fix
- Increased Shark No-Foliage Range
Both were added to UWE Giga Patch ONE last update.
Last edited by Anrhaa; Jul 23, 2023 @ 8:54pm
Anrhaa  [developer] Jul 24, 2023 @ 1:42pm 
July 24:

An import is needed.

Added these new mods:

Overhaul:
+ Minor Faction Overhaul - United Heroes League: Love for UHL too.

Building Patches:
+ UWE - Better Storage System Patch: BSS for UWE. Adapted in a way one can use both storage system at their fullest.
+ UWE - Better Storage System - Upgradeable Tiers Patch: Now you can upgrade the new storage buildings. You no longer need to rebuild them each time.
Anrhaa  [developer] Jul 25, 2023 @ 8:33am 
July 25:

An import is needed.

NEW Added this mod:

+ Serving Alcohol and Hashish: Now you can decide if you want your drinks and narcotics to be consumable or not.
+ UWE Drinkable Booze was updated adding Serving Alcohol and Hashish as requirement

After much thought, I decided to removed these mods:

- UWE - Cute Hive - Princess EXPANDED: I like bug boobs, I don't like bugs. Removed since there are issued with Female midland hiver princesses and princes with giant heads.
- Wandering Medics: They do more bad than good since they'd make town invasions harder for everyone, plus you'll hardly found them when you need them the most.
- More Dogs - Feed Them To The Dogs - Except its the UWE version: For balance reasons. It was added for the extra challenge and to help clean bases, but they eat prisioners at towns, locking the guards in a perpetual loop of healing.

Now that the last one was removed, these mods are no longer necessary, since they were added only to avoid warnings:

- More Dogs: Included at UWE.
- Pathfinding Fix: More Dogs
Last edited by Anrhaa; Jul 25, 2023 @ 12:46pm
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