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-Tyrone
They could branch from each other in a Y and require 1 research point in each. So you need 2 points to research the entire squad historically.
Historically the italian infantry squad had like 18 or 20 dudes separated into 2 sections.
(Machine Gun Section)
1 - Squad Leader
2 - LMG Team Lead
3 - Breda Gunner
4 - Ammo Bearer
5- Ammo Bearer
6 - LMG Team Lead
7 - Breda Gunner
8 - Ammo Bearer
9- Ammo Bearer
(Rifle Section)
11 - Rifleman
12 - Rifleman
13 - Rifleman
14 - Rifleman
15 - Rifleman
16 - Rifleman
17 - Rifleman
18 - Rifleman
19 - Rifleman
20 - Assistant Squad Leader
On a personal note. I would suggest that the riflemen have a mix between the long rifle and the carbine mod.38.
I Was Aware Of This & Shaking In My Boots Realizing How Big Italian Rifle Squads Were.
I'll Prob Split Them Up In 2 Sections Instead Of 1 Big Squad (Though I May Experiment On Giving The AI A Full 20-Width Squad If Possible)
A Great Example That I've Already Implemented This Is Japan, They Have Historically 13-Width Regular Squads But The Game Limit Is Currently 12. But The Regular Squad Has Been Narrowed Down To 12 But The MG & Rifle Sections Can Seperatly Be Researched & Bought At Full Size.
Yeah spiting them up seems the way to go. I have no idea what the squad organization of the more elite squads are like though. I am not sure if they followed the same organization on a squad level. I will try to look into it.
Should Be Fixed / Added