Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Valour Improved [Discontinued]
 This topic has been pinned, so it's probably important
Shimakaze  [developer] Jun 13, 2022 @ 5:09am
Suggestion / Accuracy Thread
Got Any Suggestions Or Would Like To Point Out Historical (In-)Accuracies With Valour Improved? Please Let Me Know And I'll Think / Work On It.

Current List Of Consideration: (Naming / Unit Not Final)

General
  • Increased Unit Cap

U.S.A
Regular Infantry Squadron (12 Men)
  • 1x (LDR) M1 Garand OR M1A1 Thompson
  • 2x (RFL) M1 Garand

  • 1x (LMG) BAR
  • 1x (AMG) M1 Garand
  • 1x (AMM) M1 Garand

  • 2x (SCT) M1 Garand

  • 1x (AST) M7 Grenade Launcher (M1 Garand)
  • 3x (RFL) M1 Garand

502nd Para.Inf.Reg. (10 Men)
  • 3x (RFL) M1 Garand
  • 2x (LMG) BAR
  • 5x (SMG) M50 Reising

9th Inf.Reg (6 Men)
  • 4x (RFL) M1941 Johnson Rifle
  • 2x (LMG) M1941 Johnson LMG

USMC Fire Time Detach. (?) (7 Men)
  • 1x (LDR) M50 Reising
  • 1x (AST) M1941 Johnson Rifle
  • 2x (RFL) M1941 Johnson Rifle
  • 2x (LMG) M1941 Johnson LMG
  • 1x (MED) M50 Reising

Japan

Regular Infantry Squadron (13 Men)
  • 1x (LDR) Type 100 SMG

  • 1x (AST) Type 99 Rifle
  • 1x (LMG) Type 99 LMG
  • 3x (AMG) Type 99 Rifle

  • 4x (RFL) Type 99 Rifle
  • 4x (RFL) Type 99 Rifle

U.K
3rd SAS Reg. (8 Men)
  • 1x (LDR) Sten (Surpressed)
  • 4x (SMG) Sten (Surpressed)
  • 1x (LMG) Bren
  • 1x (MED) Shotgun
  • 1x (ATL) PIAT + Shotgun

Poland
Cichociemni (Spec-Ops) (7 Men)
  • 1x (LDR) Kbsp wz.38m
  • 3x (SMG) Mors wz. 39
  • 1x (LMG) Bren
  • 1x (MED) Mors wz. 39
  • 1x (ATR) Kbsp wz.38m

France
Regular Infantry Squadron (11 Men)
  • 1x (LDR) MAS36
  • 1x (AST) MAS36
  • 1x (LMG) FM 24/29
  • 1x (AMG) Ruby
  • 3x (AMM) Berthier

  • 1x (AST) MAS36
  • 2x (RFL) MAS36
  • 1x (GND) Grenadier

11th Legionnaires (10 Men)
  • 2x (LMG) FM 24/29
  • 3x (RFL) Lebel
  • 5x (SMG) MAS38
Last edited by Shimakaze; Jun 15, 2022 @ 10:00am
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Showing 1-10 of 10 comments
Shimakaze  [developer] Jun 13, 2022 @ 12:01pm 
Originally posted by Last-Aztec-Descendant:
Soviets

820th Scouts infantry regiment
1 Officer equipped with Fedorov Avtomat
1 Squad leader equipped with Fedorov Avtomat
1 Medic equipped Fedorov Avtomat
3 Scouts equipped Mkb 42h
1 Scout machine gunner Lahti-Saloranta M/26 LMG
Last edited by Shimakaze; Jun 13, 2022 @ 3:49pm
roflcake$ Jun 15, 2022 @ 9:57am 
Increasing the unit cap in conquest! Would be really cool to have double the number of the new squads.
Tyrone Jun 15, 2022 @ 11:15am 
The Polish Home Army. i see their infantry squads being larger than normal. possibly around 15 people strong with low veterancy in all weapons and low health but are equipped with a large variety of stolen German equipment. For Home Army tanks they could use some of the tanks captured during the Warsaw uprising. For example Panthers, PZ4s, Hetzers, and possibly a Tiger. Also personally i would love to see the A34 Comet for Poland but i know you have a lot on your plate. Thanks for all the hard work this is by far one of my favorite mods available for Goh keep it up.

-Tyrone
Cynical_Teacup Jun 20, 2022 @ 3:14am 
Requesting for Italy to have separate Machine gun section and a separate rifle section.
They could branch from each other in a Y and require 1 research point in each. So you need 2 points to research the entire squad historically.

Historically the italian infantry squad had like 18 or 20 dudes separated into 2 sections.

(Machine Gun Section)
1 - Squad Leader
2 - LMG Team Lead
3 - Breda Gunner
4 - Ammo Bearer
5- Ammo Bearer
6 - LMG Team Lead
7 - Breda Gunner
8 - Ammo Bearer
9- Ammo Bearer

(Rifle Section)
11 - Rifleman
12 - Rifleman
13 - Rifleman
14 - Rifleman
15 - Rifleman
16 - Rifleman
17 - Rifleman
18 - Rifleman
19 - Rifleman
20 - Assistant Squad Leader

On a personal note. I would suggest that the riflemen have a mix between the long rifle and the carbine mod.38.
Shimakaze  [developer] Jun 20, 2022 @ 9:52pm 
Originally posted by Cynical_Teacup:
Requesting for Italy to have separate Machine gun section and a separate rifle section.
They could branch from each other in a Y and require 1 research point in each. So you need 2 points to research the entire squad historically.

Historically the italian infantry squad had like 18 or 20 dudes separated into 2 sections.

(Machine Gun Section)
1 - Squad Leader
2 - LMG Team Lead
3 - Breda Gunner
4 - Ammo Bearer
5- Ammo Bearer
6 - LMG Team Lead
7 - Breda Gunner
8 - Ammo Bearer
9- Ammo Bearer

(Rifle Section)
11 - Rifleman
12 - Rifleman
13 - Rifleman
14 - Rifleman
15 - Rifleman
16 - Rifleman
17 - Rifleman
18 - Rifleman
19 - Rifleman
20 - Assistant Squad Leader

On a personal note. I would suggest that the riflemen have a mix between the long rifle and the carbine mod.38.

I Was Aware Of This & Shaking In My Boots Realizing How Big Italian Rifle Squads Were.
I'll Prob Split Them Up In 2 Sections Instead Of 1 Big Squad (Though I May Experiment On Giving The AI A Full 20-Width Squad If Possible)

A Great Example That I've Already Implemented This Is Japan, They Have Historically 13-Width Regular Squads But The Game Limit Is Currently 12. But The Regular Squad Has Been Narrowed Down To 12 But The MG & Rifle Sections Can Seperatly Be Researched & Bought At Full Size.
Last edited by Shimakaze; Jun 20, 2022 @ 9:54pm
I would recommend that US rear echelon personnel and weapon teams be given M1 carbines instead of 1903s or M1 Garands, as that is specifically the role the M1 carbine was adopted for: personal weapons for infantry specialists (mortarmen, machinegun crews, etc.) and support personnel (truck drivers, clerks, cooks, musicians, low-level infantry officers).
Cynical_Teacup Jun 22, 2022 @ 7:23pm 
Originally posted by Shimakaze:
Originally posted by Cynical_Teacup:
Requesting for Italy to have separate Machine gun section and a separate rifle section.
They could branch from each other in a Y and require 1 research point in each. So you need 2 points to research the entire squad historically.

Historically the italian infantry squad had like 18 or 20 dudes separated into 2 sections.

(Machine Gun Section)
1 - Squad Leader
2 - LMG Team Lead
3 - Breda Gunner
4 - Ammo Bearer
5- Ammo Bearer
6 - LMG Team Lead
7 - Breda Gunner
8 - Ammo Bearer
9- Ammo Bearer

(Rifle Section)
11 - Rifleman
12 - Rifleman
13 - Rifleman
14 - Rifleman
15 - Rifleman
16 - Rifleman
17 - Rifleman
18 - Rifleman
19 - Rifleman
20 - Assistant Squad Leader

On a personal note. I would suggest that the riflemen have a mix between the long rifle and the carbine mod.38.

I Was Aware Of This & Shaking In My Boots Realizing How Big Italian Rifle Squads Were.
I'll Prob Split Them Up In 2 Sections Instead Of 1 Big Squad (Though I May Experiment On Giving The AI A Full 20-Width Squad If Possible)

A Great Example That I've Already Implemented This Is Japan, They Have Historically 13-Width Regular Squads But The Game Limit Is Currently 12. But The Regular Squad Has Been Narrowed Down To 12 But The MG & Rifle Sections Can Seperatly Be Researched & Bought At Full Size.

Yeah spiting them up seems the way to go. I have no idea what the squad organization of the more elite squads are like though. I am not sure if they followed the same organization on a squad level. I will try to look into it.
martiska Aug 25, 2022 @ 4:28am 
just noticed that france dosent have tankcrew members in conquest?
Shimakaze  [developer] Sep 1, 2022 @ 11:32am 
Originally posted by martiska:
just noticed that france dosent have tankcrew members in conquest?

Should Be Fixed / Added
*DarkStar Sep 7, 2022 @ 7:49am 
Are there plans to add weapons squads to each faction? specifically for conquest.
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