tModLoader

tModLoader

DormantDawnMOD(沉睡黎明)
Harly Mar 19, 2023 @ 1:07am
List of mods that can conflict and/or bloat RAM with DormantDawnMod
Thorium Mod
Orchid Mod
Spooky Mod
Fargo's > Mutant Mod, Souls mod, Soul mod DLC, Music Mod, Utiities for Fargo's Souls
Remnants
Verdant
Consolaria
Calamity > Catalyst > Calamity Flamethrover > Calamity Bombus Apis > Calamity Vanities
MEAC
Polarities
Bombus Apis
Terramania
Terraria Overhaul
Vitality Mod
The amulet of Many Minions
The Full Collection of United Mods
Radiance
The Stars Above (Know conflict d Dormant Dawn mod where you cant create character\save & exit world. Fix this)
Miscellania (The developer does not bother to make a safe load mod and every time I have to restart the game from scratch (the only comforting thing is that so anyway and need to do))

Both together and separately, and combining. And of course with a complete restart of the game and not unloading mods in their menu. This may not work correctly, and then basically any mod can start bloating the RAM used by Terraria.

UPD: I've been stupidly sitting around checking all my mods for conflicts and memory leaks for a while now.

And somehow the memory gobbled up in the game menu has dropped from 5.5/6.5 (Thorium/Calamity) to 4/4.5 RAM
In the loaded world it went from 6.6/9.5 to 5.5/6.5 RAM (These are approximate values since they partly differ from time to time)
I don't include Thorium along with Calamity (and its addons)
This, along with the Dawn Dormant mod. Without it, the layout changes to 2.5/3 gigabytes of RAM in the menu, the same significant reductions in the loaded world.


P.s. Why did I write all this in the first place?
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Showing 1-9 of 9 comments
Devil_Slime  [developer] Mar 19, 2023 @ 4:38am 
Maybe there's an error in my code? I seem to fix it, but I don't know if it's the problem,But I still have a complex bug to fix, give me some time
Harly Mar 19, 2023 @ 4:57am 
This is your mod, why are you asking me to give you time? Just do the best you can. No one is rushing you. You're already doing a great job of responding to problems like this and trying to fix them.
Devil_Slime  [developer] Mar 19, 2023 @ 6:43am 
Because you are players, it is my responsibility to fix bugs
Devil_Slime  [developer] Mar 19, 2023 @ 11:04am 
One solution that consumes a lot of RAM is to create a new world and then go back to your original world
Harly Mar 19, 2023 @ 7:36pm 
I deleted all my worlds and tested everything by creating from time to time a new character and a new worl (And still there was a memory leak)d, we need another solution that will not force players to constantly create new worlds when you want to go to your old one.

And it will look strange on the page mod "If you have bloated RAM from this mod, create a new world in the game. D:
Churkitector Mar 20, 2023 @ 4:23am 
The problem not in conflicts, DDmod itself started using 3 times more RAM then before update
Denver Apr 24, 2023 @ 7:10am 
Why mutant mod?
Vaulderr Apr 25, 2023 @ 9:00am 
almost every major mod i have is incompatible
jump burger May 9, 2023 @ 9:59am 
So this mod isn't compatible with just about every other mod? thats kind of a big takeaway that's really not worth having this mod downloaded

Originally posted by Devil_Slime:
Maybe there's an error in my code? I seem to fix it, but I don't know if it's the problem,But I still have a complex bug to fix, give me some time

on your mod page you put that you weren't going to fix the calamity issue. i'm honestly fine with that however a lot of other mods are incompatible, and considering they all work fine together then it's just a problem with your code in general . . . i hope this gets fixed because this addon looks to have good potential.,.. but im going to have to remove it due to the overwhelming amount of problems
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Showing 1-9 of 9 comments
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