Cities: Skylines

Cities: Skylines

Transfer Manager CE v3.0.67
VNDK8R Sep 24, 2022 @ 6:21pm
[Version 1.9.23] Game Crash after running a few minutes
Please see Output.log: https://drive.google.com/file/d/1-giskuNdMjvtrVHR4tX4exd68uHaebPn/view?usp=sharing
Please see Compatibility Report: https://drive.google.com/file/d/1J_Hvz8EjvC6eRtbJ1YYMIzYvxjW4e-Ic/view?usp=sharing
Please see Load Order Mod Export: https://drive.google.com/file/d/1YmG15TPu5pJgglRRzPyu9kPIFuqaTupp/view?usp=sharing

Game locks up and crashes a few minutes after the game simulation begins.
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Sleepy  [developer] Oct 4, 2022 @ 4:17am 
@VNDK8R,

The first exception I can see is:
ApplicationException: Exception of type 'System.ApplicationException' was thrown.
at PopsApi.PopsApiWrapper.EndGenericAsyncCall[ICollection`1] (IAsyncResult res) [0x00000] in <filename unknown>:0
at PopsApi.PopsApiWrapper.EndLegalGetDocumentsList (IAsyncResult res) [0x00000] in <filename unknown>:0
at LegalDocumentLoader+<LoadDocumentList>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
<LoadDocumentList>c__Iterator1:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

Which is the CO telemetary stuff, maybe run something Control It1 to turn off some of the telemetry.

I can't see any issues with Transfer Manager CE in that log file. What makes you think this mod is the cause?
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