RimWorld

RimWorld

Metal Rim Rising
ShielÐ May 1, 2022 @ 2:44pm
Bug Report
Please remember to include logs or at least screenshots/videos of the said bug and not just "IT DOESN'T WORK"
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Showing 1-15 of 18 comments
Elfenbein May 1, 2022 @ 3:15pm 
System.NullReferenceException: Object reference not set to an instance of an object
at MGRApparel.MGR_ExoFrame+<GetWornGizmos>d__25.MoveNext () [0x0008b] in <f2bfb528132641d8921f68964b05b01f>:0
Elfenbein May 1, 2022 @ 3:15pm 
This was the only thing I could find in the error log that was related to this mod, took a bit to skim through it
ShielÐ May 2, 2022 @ 2:21am 
Originally posted by Oberon:
System.NullReferenceException: Object reference not set to an instance of an object
at MGRApparel.MGR_ExoFrame+<GetWornGizmos>d__25.MoveNext () [0x0008b] in <f2bfb528132641d8921f68964b05b01f>:0

We are unable to reproduce this supposing "Freeze" bug. If you can can post the whole hugslib log + your mod list, we might be able to figure something out
Krazyfan1 May 3, 2022 @ 2:33pm 
https://gist.github.com/5a76ebacb09dc39b5984cbea263af6f3

Skeleton race wore the Armor, and the drafting buttons dissapeared
Krazyfan1 May 3, 2022 @ 2:35pm 
https://gist.github.com/ecb98aafec8b1c8129e22e97a6ebb089
Also using the true strike ability with Yayo's combat seems to break the game, i can't really click anything anymore
ShielÐ May 3, 2022 @ 5:53pm 
Originally posted by Krazyfan1:
https://gist.github.com/ecb98aafec8b1c8129e22e97a6ebb089
Also using the true strike ability with Yayo's combat seems to break the game, i can't really click anything anymore

We see no problem with both the skeleton race mod and Yayo's combat.

The log provided shows errors related to a mod calls "Rice Rice Baby." Maybe remove that mod and see if the error remains.
Last edited by ShielÐ; May 3, 2022 @ 5:53pm
deathsand12 May 3, 2022 @ 10:17pm 
I'm having a similar issue to Krazyfan1. When equipping the Exo, all pawn buttons disappear and I get massive performance issues when selecting the pawn with the equipped armor. Nothing appears in the debug log.

Logs in case it helps.

https://gist.github.com/479908d4c4267f04b250a148ce0812d0
ShielÐ May 3, 2022 @ 10:42pm 
Originally posted by deathsand12:
I'm having a similar issue to Krazyfan1. When equipping the Exo, all pawn buttons disappear and I get massive performance issues when selecting the pawn with the equipped armor. Nothing appears in the debug log.

Logs in case it helps.

https://gist.github.com/479908d4c4267f04b250a148ce0812d0
Odd. We'll look into this. It shouldn't do something like that it's just an exo suit...
Bonible May 3, 2022 @ 11:05pm 
I'm having the same problem. (No pawn buttons, can't draft)
Nothing appears in the debug log either.
Here are the logs.

https://gist.github.com/90bfec19ce73944d21635ad31bb0c0bf
Last edited by Bonible; May 3, 2022 @ 11:05pm
ShielÐ May 4, 2022 @ 12:20am 
Originally posted by Bonible:
I'm having the same problem. (No pawn buttons, can't draft)
Nothing appears in the debug log either.
Here are the logs.

https://gist.github.com/90bfec19ce73944d21635ad31bb0c0bf
Noted; Sending it to our coders
Hipno May 4, 2022 @ 9:19am 
There's something off with the nanomachine core, it says it has 180% efficiency, but it doesn't affect blood pumping stat (acts like normal heart). Is it a problem on my end, or is it something with the code of the mod? https://gist.github.com/83f0c8100dd9049c11d948c705ab1af2
ShielÐ May 4, 2022 @ 9:55am 
Originally posted by Hipno:
There's something off with the nanomachine core, it says it has 180% efficiency, but it doesn't affect blood pumping stat (acts like normal heart). Is it a problem on my end, or is it something with the code of the mod? https://gist.github.com/83f0c8100dd9049c11d948c705ab1af2

The core itself does not improve your blood pumping by default, only when you trigger nano regen.
deathsand12 May 4, 2022 @ 10:15am 
Was messing around with my mod loadout and I caught a singular error which occurred the first time I selected a pawn equipped with the exo.

"System.NullReferenceException: Object reference not set to an instance of an object
at DestroyItem.Utility.IsDesignatedForDestruction (Verse.Thing thing) [0x00006] in <adeaca06dc35467fad262ee48b386901>:0
at DestroyItem.CompDestructible+<CompGetGizmosExtra>d__0.MoveNext () [0x00020] in <adeaca06dc35467fad262ee48b386901>:0
at Verse.ThingWithComps+<GetGizmos>d__33.MoveNext () [0x000f3] in <99518a644a3e4a7ea3fde566568df84a>:0
at MGRApparel.MGR_ExoFrame+<GetWornGizmos>d__25.MoveNext () [0x0008b] in <2f6b28b396c448bbadc66d86c73f3e91>:0
at RimWorld.Pawn_ApparelTracker+<GetGizmos>d__75.MoveNext () [0x0007d] in <99518a644a3e4a7ea3fde566568df84a>:0
at Verse.Pawn+<GetGizmos>d__234.MoveNext () [0x00499] in <99518a644a3e4a7ea3fde566568df84a>:0
at System.Collections.Generic.List`1[T]..ctor (System.Collections.Generic.IEnumerable`1[T] collection) [0x00077] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Androids.HarmonyPatches.Patch_Pawn_GetGizmos (Verse.Pawn __instance, System.Collections.Generic.IEnumerable`1[Verse.Gizmo]& __result) [0x00021] in <b4aec95e9b09440582e1c56f91aadd3d>:0
at (wrapper dynamic-method) Verse.Pawn.Verse.Pawn.GetGizmos_Patch13(Verse.Pawn)
at (wrapper dynamic-method) RimWorld.InspectGizmoGrid.RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor_Patch0(System.Collections.Generic.IEnumerable`1<object>,Verse.Gizmo&)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
Verse.Log:ErrorOnce (string,int)
(wrapper dynamic-method) RimWorld.InspectGizmoGrid:RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor_Patch0 (System.Collections.Generic.IEnumerable`1<object>,Verse.Gizmo&)
RimWorld.MainTabWindow_Inspect:DrawInspectGizmos ()
RimWorld.InspectPaneUtility:ExtraOnGUI (RimWorld.IInspectPane)
RimWorld.MainTabWindow_Inspect:ExtraOnGUI ()
Verse.WindowStack:WindowStackOnGUI ()
(wrapper dynamic-method) RimWorld.UIRoot_Play:RimWorld.UIRoot_Play.UIRootOnGUI_Patch2 (RimWorld.UIRoot_Play)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)"

Full log is attached below. Hope it helps!

https://gist.github.com/9a4af28d9cedef6fe78731d07d864c07
ShielÐ May 4, 2022 @ 10:26am 
Originally posted by deathsand12:
Was messing around with my mod loadout and I caught a singular error which occurred the first time I selected a pawn equipped with the exo.

"System.NullReferenceException: Object reference not set to an instance of an object
at DestroyItem.Utility.IsDesignatedForDestruction (Verse.Thing thing) [0x00006] in <adeaca06dc35467fad262ee48b386901>:0
at DestroyItem.CompDestructible+<CompGetGizmosExtra>d__0.MoveNext () [0x00020] in <adeaca06dc35467fad262ee48b386901>:0
at Verse.ThingWithComps+<GetGizmos>d__33.MoveNext () [0x000f3] in <99518a644a3e4a7ea3fde566568df84a>:0
at MGRApparel.MGR_ExoFrame+<GetWornGizmos>d__25.MoveNext () [0x0008b] in <2f6b28b396c448bbadc66d86c73f3e91>:0
at RimWorld.Pawn_ApparelTracker+<GetGizmos>d__75.MoveNext () [0x0007d] in <99518a644a3e4a7ea3fde566568df84a>:0
at Verse.Pawn+<GetGizmos>d__234.MoveNext () [0x00499] in <99518a644a3e4a7ea3fde566568df84a>:0
at System.Collections.Generic.List`1[T]..ctor (System.Collections.Generic.IEnumerable`1[T] collection) [0x00077] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Androids.HarmonyPatches.Patch_Pawn_GetGizmos (Verse.Pawn __instance, System.Collections.Generic.IEnumerable`1[Verse.Gizmo]& __result) [0x00021] in <b4aec95e9b09440582e1c56f91aadd3d>:0
at (wrapper dynamic-method) Verse.Pawn.Verse.Pawn.GetGizmos_Patch13(Verse.Pawn)
at (wrapper dynamic-method) RimWorld.InspectGizmoGrid.RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor_Patch0(System.Collections.Generic.IEnumerable`1<object>,Verse.Gizmo&)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
Verse.Log:ErrorOnce (string,int)
(wrapper dynamic-method) RimWorld.InspectGizmoGrid:RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor_Patch0 (System.Collections.Generic.IEnumerable`1<object>,Verse.Gizmo&)
RimWorld.MainTabWindow_Inspect:DrawInspectGizmos ()
RimWorld.InspectPaneUtility:ExtraOnGUI (RimWorld.IInspectPane)
RimWorld.MainTabWindow_Inspect:ExtraOnGUI ()
Verse.WindowStack:WindowStackOnGUI ()
(wrapper dynamic-method) RimWorld.UIRoot_Play:RimWorld.UIRoot_Play.UIRootOnGUI_Patch2 (RimWorld.UIRoot_Play)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)"

Full log is attached below. Hope it helps!

https://gist.github.com/9a4af28d9cedef6fe78731d07d864c07

Issue should be fixed now! Thank you for the note.
Hipno May 4, 2022 @ 12:33pm 
Originally posted by ShielÐ:
Originally posted by Hipno:
There's something off with the nanomachine core, it says it has 180% efficiency, but it doesn't affect blood pumping stat (acts like normal heart). Is it a problem on my end, or is it something with the code of the mod? https://gist.github.com/83f0c8100dd9049c11d948c705ab1af2

The core itself does not improve your blood pumping by default, only when you trigger nano regen.
Oh, okay then, sorry i was just confused why it had 180% efficiency and didn't affected blood pumping at all, thanks for fast reply
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