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Perhaps I've gotten it wrong but it looks like the current restrictions for technocracy are meant to be tied to when a nation would unlock artificers and this mod adds a new way to unlock artificers.
I think limiting them to their own tag will strip much of the magic behind the submod but is it technically feasible to have two different requirement sets? I think it's best described as an example: For Orlghelovar currently T3 gives 25% stab cost reduction. Can it be changed to 15% reduction, except if your tag is Orlghelovar, where it then gives 30%?
Basically do a somewhat universal nerf, but buff the one inside your main hold. This way you can add some variety to the different holds, having a more powerful and therefore more impactful main hold while at the same time not giving a late game empire access to 20+ very good monuments affecting basically every aspect of the nation. All without losing the gotta catch em all nature of the submod.
Additionally, on the topic of tag-specific buffs from over a year ago in this thread, you could have the monument fire an event on completion of the final tier which gives anyone but the intended tag like 5 prestige or maybe some splendor, but the intended tag has an option that gives them a permanent buff to the province so long as the monument remains owned by them and maxed. Is there any reason this wouldn't be possible? I recall many monuments apply temporary modifiers on an upgrade tier.
Cheers! :)
Adding events that give permanent buffs so long as the correct tag continues to own the monument should be possible in the game to implement. However, I will table implementing anything like that for now because that would be a lot of work to add fresh content into the mod, and currently I am just in maintenance mode. Interesting idea though so I'll write it down
An easier way could adding another possible requirement. The current 2 being Dig level, or development. The possible "alternative" being Trophy pile at level 10. You would be able to upgrade all monuments to max. if TP level 3, only first level available.
Or even a variable. if Trophy pile 2. Able to upgrade 2 monument not capital. If trophy pile 10 able to upgrade 10. That way even if you have 20 hold, you would need to prioritise.