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Added to to-do list.
Hope this helps
The Mangolia was supposed to have it's recipe changed as well, but was missed. Ty for pointing it out! It's updated.
maybe even a color change so we can chooce what color the leaves are?
if thats possible for you to do ofcourse. blue is nice. but what if i wanted purple or yellow?
Remember that this mod states that it was a personal project, and the only content done was based on experience and preferability. Other plants and colors weren't made simply because they weren't wanted fore what content was desired.
Same thing exists with another personal mod that may come out (plant weaponry). A shotgun and SMG exists, but there's no sniper, LMG, AR, etc. because either A: there hasn't been the time to make them, or B: they aren't applicable to what was wanted when the mod was made.
This mod would have came out with bigger variation if it was intended as a community mod, for sure. But since it was not, and was only made public because we thought people would find the little content within neat, there is only minimal content now.
More plants, plant types (i.e. factory and power generation plants), will come along as art is made. And the color idea is on the to-do list, but would require some texture tweaking and C# knowledge, which - as of now - would take too much time to do quickly.
There's currently three more plants being made, specifically due to this mod now being public. More variety is on the way, and will be dripped into the mod as it is done. It just takes time.
Added in!
1: Plants have colors, but technically each plant is independent of one another. The blue and red ones have different def names, for example. This gets around the color issue and keeps them as plants, but may crowd the planting menu.
2: The plants are no longer plants, but instead constructions. This allows the plants to have various colors, but they must now be built, and are no longer considered plants by the game (which defeats the plans of matching biomes).
Any thoughts?
This may have to be the direction it goes. There IS a much more elegant solution (something like the Ideology "change style" system), but it requires a bit of C# I can't make or afford.
It'll probably be just be red, green, and blue for now. Hopefully the desired system comes in, and I can have at least 8 or so total per plant.
Ty for the input! I wasn't sure whether I should wait or not.
If these can be dictated through the Architect menu, there will be an individual tab to keep clutter clear. If they go by cores, colors may be switched through a workbench or a popup menu. All ways are clunky, but it's the best that can be done at the moment.