Don't Starve Together

Don't Starve Together

[Asakiri the Cyborg] User Experience Enhancement
沐曦  [developer] Feb 27, 2022 @ 5:12am
关于技能获取经验的说明/A note on gaining experience from skills
只有完美格挡(要求格挡系等级一)、闪避后怪物可被斩击(要求闪避系等级二)、以及上述操作触发的数次斩击可获得经验。获得经验数量与敌对生物类型(目前只有3个档次)和玩家等级(9个档次)挂钩。特别的是,斩击获得经验的收益是递减的,以及嗑药之后的闪避无法获得经验。

如果想知道具体数值,有能力的可以自己看下代码,或者本地不开洞穴测试,获得的经验数量会在日志中记录,或者就是等我的专栏或者视频(咕咕咕)。

另外就是完美闪避有点难搞,主要饥荒里不太好获得怪物的实际攻击时间(不是抬手时间),需要多看几个模组思考一下兼容性问题。所以虽然有做完美闪避的计划,但可能会放弃。
Last edited by 沐曦; Feb 27, 2022 @ 5:28am
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沐曦  [developer] Feb 27, 2022 @ 5:25am 
Only perfect blocks (requires blocking level one), monsters that can be decapitated after dodging (requires dodging level two), and several decapitations triggered by the above actions are eligible for experience. The amount of experience gained is linked to the type of hostile creature (currently only 3 ranks) and the player's level (9 ranks). In particular, experience is gained in decreasing amounts from decapitation, as well as from dodging after getting high.

If you want to know the exact value, you can read the code yourself if you have the ability, or test locally without opening the cave, the amount of experience gained will be recorded in the log, or just wait for my column or video (goo goo goo).

The other thing is that perfect evasion is a little difficult to get, mainly in the famine is not very good to get the actual attack time of the monster (not the time to raise the hand), you need to see more than a few modules to think about compatibility issues. So although there is a plan to do perfect evasion, but may be abandoned.

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