Project Zomboid

Project Zomboid

Undead Survivor
Scavenger  [developer] Sep 18, 2022 @ 10:58am
Bugs in here!
Please report in here Bugs graphic glitches in here.
< >
Showing 1-15 of 83 comments
Fent Max Oct 1, 2022 @ 4:27am 
i donwloaded it fresh, first time, everytime im in game it tells me update required. but i have the most recent download
Scavenger  [developer] Oct 1, 2022 @ 8:35am 
Originally posted by poopcock:
i donwloaded it fresh, first time, everytime im in game it tells me update required. but i have the most recent download
Can you make a screenshot of that?
Havent heared of it yet. Is it a online server?
Realex992 Oct 3, 2022 @ 11:30am 
Hi Scavenger, i made the nomad backpack favorite so it wouldn't throw it to the ground every time I started squatting, it didn't work and now I can't even pick it up from the ground
Scavenger  [developer] Oct 4, 2022 @ 9:07am 
Originally posted by Realex992:
Hi Scavenger, i made the nomad backpack favorite so it wouldn't throw it to the ground every time I started squatting, it didn't work and now I can't even pick it up from the ground
Seems like you have a mod installed which puts backpacks onto the ground when squatting.
If i do squats with a backpack on the backpack is transfered into the inventory.
Gojira54 Oct 5, 2022 @ 10:54am 
The upper parts of the legs on both female and male models disappears when wearing the Nomad Parka and its Ominous variant. It stands out most when you're holding right click to look around. I was wondering if this is something you would be able to fix?
Gojira54 Oct 5, 2022 @ 11:05am 
Also, it's extremely obvious when you sit on the ground.
Scavenger  [developer] Oct 5, 2022 @ 11:08am 
Originally posted by Gojira54:
The upper parts of the legs on both female and male models disappears when wearing the Nomad Parka and its Ominous variant. It stands out most when you're holding right click to look around. I was wondering if this is something you would be able to fix?
Yea, sadly right now there seems to be no way to make custom masks.
So i have to increase the length of the parka, or make it a bit wider on the bottom so it doesnt clip without a mask.
Probably doing the last one to solve that issue.
Gojira54 Oct 5, 2022 @ 11:54am 
Alright, Thank you for the quick response and good to know that custom masks arent a thing yet for modders
DevoTan Oct 21, 2022 @ 2:22pm 
In my server's server_SandboxVars.lua file, I set the chance for Headhunter's to spawn to 0% yet they are still spawning.

UndeadSurvivor = {
-- Minimum=0.00 Maximum=100.00 Default=0.04
StalkerChance = 0.04,
-- Minimum=0.00 Maximum=100.00 Default=0.04
NomadChance = 0.04,
-- Minimum=0.00 Maximum=100.00 Default=0.04
PrepperChance = 0.04,
-- Minimum=0.00 Maximum=100.00 Default=0.04
HeadhunterChance = 0.0,

Was it the fact that it was 0.0 instead of 0.00? Normally I'd just say no but, I had a world corruption error because of Base.Egg so you can never be to sure about the cause of problems.
Scavenger  [developer] Oct 22, 2022 @ 2:56am 
Originally posted by DevoTan:
In my server's server_SandboxVars.lua file, I set the chance for Headhunter's to spawn to 0% yet they are still spawning.

UndeadSurvivor = {
-- Minimum=0.00 Maximum=100.00 Default=0.04
StalkerChance = 0.04,
-- Minimum=0.00 Maximum=100.00 Default=0.04
NomadChance = 0.04,
-- Minimum=0.00 Maximum=100.00 Default=0.04
PrepperChance = 0.04,
-- Minimum=0.00 Maximum=100.00 Default=0.04
HeadhunterChance = 0.0,

Was it the fact that it was 0.0 instead of 0.00? Normally I'd just say no but, I had a world corruption error because of Base.Egg so you can never be to sure about the cause of problems.

Not sure yet if 0.0 instead of 0.00 can be a problem, would try it tho.
Does the "Normal" Headhunter spawn? Or only the Deadly one?
Just looked into the code and i realized i havent set the sandbox settings for the secret variations yet as i wanted to have them secret. I guess i should change that :D
Thank you for the report.
Scavenger  [developer] Oct 23, 2022 @ 3:49am 
Originally posted by DevoTan:
In my server's server_SandboxVars.lua file, I set the chance for Headhunter's to spawn to 0% yet they are still spawning.

UndeadSurvivor = {
-- Minimum=0.00 Maximum=100.00 Default=0.04
StalkerChance = 0.04,
-- Minimum=0.00 Maximum=100.00 Default=0.04
NomadChance = 0.04,
-- Minimum=0.00 Maximum=100.00 Default=0.04
PrepperChance = 0.04,
-- Minimum=0.00 Maximum=100.00 Default=0.04
HeadhunterChance = 0.0,

Was it the fact that it was 0.0 instead of 0.00? Normally I'd just say no but, I had a world corruption error because of Base.Egg so you can never be to sure about the cause of problems.

Should be fixed now
rehvo Nov 17, 2022 @ 4:05am 
after the last update, I had to remove the mod because my game just doesn't open with it active.

ERROR: General , 1668686399900> java.lang.RuntimeException: Cannot override existing registry id (2722) to new id (5732), item: Base.DeadlyHeadhunterRifle
ERROR: General , 1668686399901> at zombie.scripting.objects.Item.setRegistry_id(Item.java:3340)
ERROR: General , 1668686399902> at zombie.world.DictionaryData.parseCurrentItemSet(DictionaryData.java:245)
ERROR: General , 1668686399903> at zombie.world.WorldDictionary.init(WorldDictionary.java:213)
ERROR: General , 1668686399904> at zombie.iso.IsoWorld.init(IsoWorld.java:2430)
ERROR: General , 1668686399904> at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:261)
ERROR: General , 1668686399905> at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:218)
ERROR: General , 1668686399905> at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1668686399906> WorldDictionary: Warning: error occurred loading dictionary!
LOG : General , 1668686399906> WorldDictionary: Attempting to copy WorldDictionary backups...
LOG : General , 1668686399907> WorldDictionary: path = C:\Users\REHVO\Zomboid\Saves\Sandbox\savev2\WD_ERROR_1668686399\
ERROR: General , 1668686399935> ExceptionLogger.logException> Exception thrown zombie.world.WorldDictionaryException: WorldDictionary: Cannot load world due to WorldDictionary error. at WorldDictionary.init line:255.
ERROR: General , 1668686399935> DebugLogStream.printException> Stack trace:
zombie.world.WorldDictionaryException: WorldDictionary: Cannot load world due to WorldDictionary error.
at zombie.world.WorldDictionary.init(WorldDictionary.java:255)
Last edited by rehvo; Nov 17, 2022 @ 4:06am
Scavenger  [developer] Nov 17, 2022 @ 4:22am 
Originally posted by 𝑹𝑬𝑯𝑽𝑶:
after the last update, I had to remove the mod because my game just doesn't open with it active.

ERROR: General , 1668686399900> java.lang.RuntimeException: Cannot override existing registry id (2722) to new id (5732), item: Base.DeadlyHeadhunterRifle
ERROR: General , 1668686399901> at zombie.scripting.objects.Item.setRegistry_id(Item.java:3340)
ERROR: General , 1668686399902> at zombie.world.DictionaryData.parseCurrentItemSet(DictionaryData.java:245)
ERROR: General , 1668686399903> at zombie.world.WorldDictionary.init(WorldDictionary.java:213)
ERROR: General , 1668686399904> at zombie.iso.IsoWorld.init(IsoWorld.java:2430)
ERROR: General , 1668686399904> at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:261)
ERROR: General , 1668686399905> at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:218)
ERROR: General , 1668686399905> at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1668686399906> WorldDictionary: Warning: error occurred loading dictionary!
LOG : General , 1668686399906> WorldDictionary: Attempting to copy WorldDictionary backups...
LOG : General , 1668686399907> WorldDictionary: path = C:\Users\REHVO\Zomboid\Saves\Sandbox\savev2\WD_ERROR_1668686399\
ERROR: General , 1668686399935> ExceptionLogger.logException> Exception thrown zombie.world.WorldDictionaryException: WorldDictionary: Cannot load world due to WorldDictionary error. at WorldDictionary.init line:255.
ERROR: General , 1668686399935> DebugLogStream.printException> Stack trace:
zombie.world.WorldDictionaryException: WorldDictionary: Cannot load world due to WorldDictionary error.
at zombie.world.WorldDictionary.init(WorldDictionary.java:255)

Did you installed "Udderly Attachments" and a database option of it?
Not sure tho if a missing database can cause such error.
I tried it without a database, while it didnt started the error looked different.

You can play without udderly attachments tho, but then you have to deactivate the core module of it.
Last edited by Scavenger; Nov 17, 2022 @ 4:23am
rehvo Nov 17, 2022 @ 4:48am 
Originally posted by Scavenger:
Originally posted by 𝑹𝑬𝑯𝑽𝑶:
after the last update, I had to remove the mod because my game just doesn't open with it active.

ERROR: General , 1668686399900> java.lang.RuntimeException: Cannot override existing registry id (2722) to new id (5732), item: Base.DeadlyHeadhunterRifle
ERROR: General , 1668686399901> at zombie.scripting.objects.Item.setRegistry_id(Item.java:3340)
ERROR: General , 1668686399902> at zombie.world.DictionaryData.parseCurrentItemSet(DictionaryData.java:245)
ERROR: General , 1668686399903> at zombie.world.WorldDictionary.init(WorldDictionary.java:213)
ERROR: General , 1668686399904> at zombie.iso.IsoWorld.init(IsoWorld.java:2430)
ERROR: General , 1668686399904> at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:261)
ERROR: General , 1668686399905> at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:218)
ERROR: General , 1668686399905> at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1668686399906> WorldDictionary: Warning: error occurred loading dictionary!
LOG : General , 1668686399906> WorldDictionary: Attempting to copy WorldDictionary backups...
LOG : General , 1668686399907> WorldDictionary: path = C:\Users\REHVO\Zomboid\Saves\Sandbox\savev2\WD_ERROR_1668686399\
ERROR: General , 1668686399935> ExceptionLogger.logException> Exception thrown zombie.world.WorldDictionaryException: WorldDictionary: Cannot load world due to WorldDictionary error. at WorldDictionary.init line:255.
ERROR: General , 1668686399935> DebugLogStream.printException> Stack trace:
zombie.world.WorldDictionaryException: WorldDictionary: Cannot load world due to WorldDictionary error.
at zombie.world.WorldDictionary.init(WorldDictionary.java:255)

Did you installed "Udderly Attachments" and a database option of it?
Not sure tho if a missing database can cause such error.
I tried it without a database, while it didnt started the error looked different.

You can play without udderly attachments tho, but then you have to deactivate the core module of it.

I will try to disable and use the mod again. ty for attention
Tailspin Nov 17, 2022 @ 10:09am 
Hey I really appreciate your contribution and diligence, but are you aware of the havoc these rapidly posted updates are causing to subscribed servers?
< >
Showing 1-15 of 83 comments
Per page: 1530 50