Project Zomboid

Project Zomboid

Undead Survivor
Lordben-wan Sep 29, 2022 @ 6:15pm
PTBR Translation
Remember to save with ANSI encoding!

ContextMenu

ContextMenu_PTBR = { ContextMenu_TuckIn = "Guardar Calça", ContextMenu_TuckOut = "Soltar Calça", ContextMenu_UpHoodie = "Capuz Levantado", ContextMenu_DownHoodie = "Capuz Abaixado", }

ItemName

ItemName_PTBR = { /*module_Clothing_UndeadSurvivor*/ ItemName_UndeadSurvivor.HeadhunterGasmask = "Máscara de Gás Headhunter", ItemName_UndeadSurvivor.HeadhunterMantle = "Manto Headhunter", ItemName_UndeadSurvivor.HeadhunterMantleDOWN = "Manto Headhunter", ItemName_UndeadSurvivor.HeadhunterBackpack = "Mochila Headhunter", ItemName_UndeadSurvivor.DeadlyHeadhunterGasmask = "Máscara de Gás Headhunter Mortal", ItemName_UndeadSurvivor.DeadlyHeadhunterMantle = "Manto Headhunter Mortal", ItemName_UndeadSurvivor.DeadlyHeadhunterMantleDOWN = "Manto Headhunter Mortal", ItemName_UndeadSurvivor.DeadlyHeadhunterBackpack = "Mochila Headhunter Mortal", ItemName_UndeadSurvivor.PrepperMask = "Máscara de Gás Prepper", ItemName_UndeadSurvivor.PrepperHelmet = "Capacete Prepper", ItemName_UndeadSurvivor.PrepperVest = "Colete Prepper", ItemName_UndeadSurvivor.PrepperVestPacked = "Colete Prepper com Bolsos", ItemName_UndeadSurvivor.PrepperBags = "Bolsos do Colete Prepper", ItemName_UndeadSurvivor.PrepperJacket = "Jaqueta Prepper", ItemName_UndeadSurvivor.PrepperTrousers = "Calça Prepper", ItemName_UndeadSurvivor.PrepperTrousersTucked = "Calça Prepper", ItemName_UndeadSurvivor.StalkerCloak = "Capote Stalker", ItemName_UndeadSurvivor.StalkerCloakDOWN = "Capote Stalker", ItemName_UndeadSurvivor.StalkerMask = "Máscara de Gás Stalker", ItemName_UndeadSurvivor.StalkerJacket = "Jaqueta Stalker", ItemName_UndeadSurvivor.StalkerTrousers = "Calça Stalker", ItemName_UndeadSurvivor.StalkerTrousersTucked = "Calça Stalker", ItemName_UndeadSurvivor.StalkerBoots = "Botas Stalker", ItemName_UndeadSurvivor.StalkerGloves = "Luvas Stalker", ItemName_UndeadSurvivor.NomadParka = "Parka Nomad", ItemName_UndeadSurvivor.NomadParkaDOWN = "Parka Nomad", ItemName_UndeadSurvivor.OminousNomadParka = "Parka Nomad Sinistra", ItemName_UndeadSurvivor.OminousNomadParkaDOWN = "Parka Nomad Sinistra", ItemName_UndeadSurvivor.NomadBackpack = "Mochila Nomad", ItemName_UndeadSurvivor.NomadMask = "Máscara Nomad", ItemName_UndeadSurvivor.OminousNomadMask = "Máscara Nomad Sinistra", ItemName_UndeadSurvivor.NomadBoots = "Botas Nomad", ItemName_UndeadSurvivor.NomadTrousers = "Calça Nomad", ItemName_UndeadSurvivor.NomadTrousersTucked = "Calça Nomad", /*module_Items_UndeadSurvivor*/ ItemName_UndeadSurvivor.PrepperFlashlight = "Lanterna Prepper", ItemName_UndeadSurvivor.BountyPhoto01 = "Foto de Alvo 01", ItemName_UndeadSurvivor.BountyPhoto02 = "Foto de Alvo 02", ItemName_UndeadSurvivor.BountyPhoto03 = "Foto de Alvo 03", ItemName_UndeadSurvivor.BountyPhoto04 = "Foto de Alvo 04", ItemName_UndeadSurvivor.BountyPhoto05 = "Foto de Alvo 05", ItemName_UndeadSurvivor.BountyPhoto06 = "Foto de Alvo 06", ItemName_UndeadSurvivor.BountyPhoto07 = "Foto de Alvo 07", ItemName_UndeadSurvivor.BountyPhoto08 = "Foto de Alvo 08", ItemName_UndeadSurvivor.BountyPhoto09 = "Foto de Alvo 09", ItemName_UndeadSurvivor.BountyPhoto10 = "Foto de Alvo 10", /*module_Weapons_UndeadSurvivor*/ ItemName_UndeadSurvivor.HeadhunterRifle = "Rifle Headhunter", ItemName_UndeadSurvivor.DeadlyHeadhunterRifle = "Rifle Headhunter Mortal", ItemName_UndeadSurvivor.PrepperKnifeSwing = "Faca Prepper", ItemName_UndeadSurvivor.PrepperKnifeStab = "Faca Prepper", ItemName_UndeadSurvivor.StalkerKnife = "Faca Stalker", }

Recipes

Recipes_PTBR = { /*module_Weapons_UndeadSurvivor*/ Recipe_Butcher_Small_Animal = "Esfolar Animal Pequeno", /*recipes_UndeadSurvivor*/ Recipe_Butcher_Rabbit = "Esfolar Coelho", Recipe_Butcher_Bird = "Esfolar Pássaro", Recipe_Create_Spear = "Criar Lança", Recipe_Make_Stake = "Criar Estaca", Recipe_Slice_Watermelon = "Fatiar Melancia", Recipe_Slice_Bread = "Fatiar Pão", Recipe_Slice_Pie = "Fatiar Torta", Recipe_Slice_Cake = "Fatiar Bolo", Recipe_Slice_Fillet = "Fatiar Filé", Recipe_Slice_Ham = "Fatiar Presunto", Recipe_Slice_Frog = "Fatiar Sapo", Recipe_Make_Fishing_Rod = "Criar Vara de Pescar", Recipe_Drill_Plank = "Furar Tábua", Recipe_Make_Squid_Calamari = "Fazer Lula", Recipe_Make_Halloween_Pumpkin = "Fazer Abóbora de Halloween", Recipe_Get_Bacon_Rashers = "Obter Tiras de Bacon", Recipe_Get_Bacon_Bits = "Obter Pedaços de Bacon", Recipe_Stab_Prepper_Knife = "Mudar para Estocada", Recipe_Swing_Prepper_Knife = "Mudar para Corte", Recipe_Make_Prepper_Vest_with_bags = "Fazer Colete Prepper com Bolsos", Recipe_Remove_Bags_from_Prepper_Vest = "Remover Bolsos de Colete Prepper", Recipe_Remove_Battery_from_Prepper_Flashlight = "Remover Bateria", Recipe_Insert_Battery_into_Prepper_Flashlight = "Inserir Bateria na Lanterna", Recipe_Dismantle_Prepper_Flashlight = "Desmontar Lanterna", }

Sandbox

Sandbox_PTBR = { Sandbox_UndeadSurvivor.StalkerChance = "Porcentagem de Spawn de Stalker", Sandbox_UndeadSurvivor.StalkerChance_tooltip = "É percentual, mas compartilha chances com outras roupas (exemplo: com 100, você nunca vai ter somente zombies com essa roupa)", Sandbox_UndeadSurvivor.NomadChance = "Porcentagem de Spawn de Nomad", Sandbox_UndeadSurvivor.NomadChance_tooltip = "É percentual, mas compartilha chances com outras roupas (exemplo: com 100, você nunca vai ter somente zombies com essa roupa)", Sandbox_UndeadSurvivor.PrepperChance = "Porcentagem de Spawn de Prepper", Sandbox_UndeadSurvivor.PrepperChance = "É percentual, mas compartilha chances com outras roupas (exemplo: com 100, você nunca vai ter somente zombies com essa roupa)", Sandbox_UndeadSurvivor = "Undead Survivor" /*UPTADE 06-07-22 */ Sandbox_UndeadSurvivor.HeadhunterChance = "Porcentagem de Spawn de Headhunter", Sandbox_UndeadSurvivor.HeadhunterChance = "É percentual, mas compartilha chances com outras roupas (exemplo: com 100, você nunca vai ter somente zombies com essa roupa)", }

UI

UI_PTBR = { UI_ClothingType_AmmoStrap2 = "Correia de Munição 2", UI_optionscreen_binding_Hotbar_6 = "Hotbar 6", UI_optionscreen_binding_Hotbar 7 = "Hotbar 7", UI_optionscreen_binding_Hotbar 8 = "Hotbar 8", UI_optionscreen_binding_Hotbar 9 = "Hotbar 9", UI_optionscreen_binding_Hotbar 10 = "Hotbar 10", UI_optionscreen_binding_Hotbar 11 = "Hotbar 11", UI_optionscreen_binding_Hotbar 12 = "Hotbar 12", UI_optionscreen_binding_Hotbar 13 = "Hotbar 13", UI_optionscreen_binding_Hotbar 14 = "Hotbar 14", UI_optionscreen_binding_Hotbar 15 = "Hotbar 15", UI_optionscreen_binding_Hotbar 16 = "Hotbar 16", UI_optionscreen_binding_Hotbar 17 = "Hotbar 17", UI_optionscreen_binding_Hotbar 18 = "Hotbar 18", UI_optionscreen_binding_Hotbar 19 = "Hotbar 19", UI_optionscreen_binding_Hotbar 20 = "Hotbar 20", UI_optionscreen_binding_SlingBindings = "Authentic Z Additional Hotkeys", }
Last edited by Lordben-wan; Sep 29, 2022 @ 6:19pm
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Showing 1-5 of 5 comments
Scavenger  [developer] Oct 1, 2022 @ 8:38am 
Hey,
Thank you for the translation!
I will add this soon to the mod :steamthumbsup:
Furthick Oct 23, 2022 @ 6:13am 
@Lordben-wan Hi ! Where do you find the lists to translate ? I can't find them in the files of the mods. ty :GhostFlowerHappy:
Scavenger  [developer] Oct 23, 2022 @ 6:47am 
Sorry,
Totally forgot to add his translation to the mod.
Will do today for sure.
Lordben-wan Oct 23, 2022 @ 8:07am 
@Furthick I don't know if you are asking this, but I'll explain briefly how to translate a mod from scratch:

1. Copy files and structure from Zomboid game file of your respective language (doing this will avoid encoding problems later). Go to: Steam\steamapps\common\ProjectZomboid\media\lua\shared\Translate\YOUR LANGUAGE. In here copy the files you need, open then and erase all contents, leaving only the title and brackets (ex: in Recipes_PTBR.txt, leave "Recipes_PTBR = { }" )

2. Usually you will only need to translate Recipes and Items. You need to look what the mod add in MOD NAME\media\scripts. For recipes, just copy then as in scripts, connect them and translate (ex: Recipe_Butcher_Rabbit = "PLACE YOUR TRANSLATION HERE",). For items, copy this structure: ( ItemName_MODULE NAME.ITEM NAME = "PLACE YOUR TRANSLATION HERE", ); you can find your module name and item name in scripts as well.

3. Some mods have additional files to translate, a good place to start is looking for English translation files in the mod you want to translate, since almost all mods are done in english. Proceed with the same logic as above.

Hope it helps. You can probably find a more comprehensive guide online
Last edited by Lordben-wan; Oct 23, 2022 @ 8:08am
Furthick Oct 23, 2022 @ 11:33am 
Thank you :goodie:
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