RimWorld

RimWorld

Simply Bulk Crafting 1.3
Terry Feb 7, 2022 @ 10:34am
Smokeleaf Joints and Psychite Tea.
Hiya can you add the Smokeleaf Joints and Psychite Tea back to the mod as it was removed a few years back by a different modder.

I've added and tested the following code for x25 of each, just need to paste it in the 1.3\Defs\...\Recipes_Drugs.xml if you wish to add it.

<!-- Smokeleaf Joint --> <RecipeDef> <defName>Make_SmokeleafJointBulk25</defName> <label>make Smokeleaf Joint in bulk</label> <description>Make Smokeleaf Joint in bulk from Smokeleaf leaves. x25</description> <jobString>Making Smokeleaf Joint.</jobString> <workSpeedStat>DrugCookingSpeed</workSpeedStat> <workSkill>Cooking</workSkill> <effectWorking>Cook</effectWorking> <soundWorking>Recipe_CookMeal</soundWorking> <allowMixingIngredients>false</allowMixingIngredients> <workAmount>3000</workAmount> <!-- work amount is +25% longer than original --> <targetCountAdjustment>1</targetCountAdjustment> <recipeUsers> <!-- A lot quicker than trying to patch production buildings --> <li>DrugLab</li> </recipeUsers> <ingredients> <li> <filter> <thingDefs> <li>SmokeleafLeaves</li> </thingDefs> </filter> <count>100</count> </li> </ingredients> <fixedIngredientFilter> <thingDefs> <li>SmokeleafLeaves</li> </thingDefs> </fixedIngredientFilter> <products> <SmokeleafJoint>25</SmokeleafJoint> </products> </RecipeDef> <!-- Psychite Tea --> <RecipeDef> <defName>Make_PsychiteTeaBulk25</defName> <label>make Psychite Tea in bulk</label> <description>Make Psychite Tea in bulk from psychoid leaves. x25</description> <jobString>Making PsychiteTea.</jobString> <workSpeedStat>DrugCookingSpeed</workSpeedStat> <workSkill>Cooking</workSkill> <researchPrerequisite>PsychoidBrewing</researchPrerequisite> <skillRequirements> <Cooking>2</Cooking> </skillRequirements> <effectWorking>Cook</effectWorking> <soundWorking>Recipe_Brewing</soundWorking> <allowMixingIngredients>false</allowMixingIngredients> <workAmount>4200</workAmount> <!-- work amount is +25% longer than original --> <targetCountAdjustment>1</targetCountAdjustment> <recipeUsers> <!-- A lot quicker than trying to patch production buildings --> <li>Campfire</li> <li>ElectricStove</li> <li>FueledStove</li> </recipeUsers> <ingredients> <li> <filter> <thingDefs> <li>PsychoidLeaves</li> </thingDefs> </filter> <count>100</count> </li> </ingredients> <fixedIngredientFilter> <thingDefs> <li>PsychoidLeaves</li> </thingDefs> </fixedIngredientFilter> <products> <PsychiteTea>25</PsychiteTea> </products> </RecipeDef>
Last edited by Terry; Feb 7, 2022 @ 10:52am