Sid Meier's Civilization V

Sid Meier's Civilization V

Scenario Generator
bug report
first gonna check again if I can send the broken savefile here instead
https://drive.google.com/drive/folders/1CAdK5su7ZB8bhhd-PZObVM6s60fFw78Y?usp=sharing
< >
Showing 1-3 of 3 comments
Teddyk  [developer] Jan 17 @ 11:53am 
I have successfully entered second scenario.
Link with the save:
https://forums.civfanatics.com/threads/gamepedia-pdf-and-faq.682455/#post-16423224
https://forums.civfanatics.com/attachments/wu-zetian_sg-tt_0t-sum_1035ad-civ5save.715493/


I will run more reloads tomorrow to check if I can replicate an error. However this mod has just infinite combinations of effects and it could be one very specific situation.
cjprince Jan 17 @ 11:59am 
many thanks, I have downloaded it, I think it may have something to do with the custom map mods I was using on the side interfering with the generation
cjprince Jun 17 @ 5:05pm 
had another crash trying to convert my Venice game from Light of Hope to Sleep of Reason- "ITGSG_Ideologies.lua:513:attempt to call field "Add" (a nil value)

While I was playing I noticed a weird bug where there was an antiquity site icon floating over open ocean. Also, the UI stopped updating on turn end so it would only update if i saved and reloaded the game

I put the file Enrico Dandolo_SG-LoH_100T-Aut_1793AD.Civ5Save in the google drive

i'll cut out messing around with IGE next update, i promise!!!
< >
Showing 1-3 of 3 comments
Per page: 1530 50