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I started a Song game, Mahayana, religion seems better in the patch, I'll have to try a Confucian tag again later.
The institutions still seem pretty difficult to manage as China. I've been trying to figure out how to get my commercial situation in a state that would allow commercialism to spread, trying to give the merchants more power at the expense of the aristocrats etc.
3rd new point :) (also China-related)
Victim of expeditions
I stay about 5 techs behind the western powers, with the institution issues above. Controlling all of Asia means I can easily crush them in wars, only needing about a 2 to 1 ratio in troops to consistently win battles. France, Castille, Portugal, Flanders, Aragon, and England all continuously pick away my coastal provinces faster than I can threaten war to get them back, so I have to actually declare and fight out re-conquests, and re-core anything that was a territory (like in India, which can cost a lot of admin points).
I feel like it's a little too easy and a little too frequent for Europeans to push themselves into a great non-European empire, even in the early 1600's.
Their range also seems extreme, I push them completely out of everything east of Africa and they're automatically picking up my ports on the gulf of Thailand, the spice islands, and Polynesia (as well as India, Arabia, Madagascar, etc.).
- One is to raise province score range from population, it caps very early.
- Second is to heavily de-prioritise provinces owned by great powers in the province auto selection step (like we prioritize natural features provs).
Stay tuned ;-)