ARK: Survival Evolved

ARK: Survival Evolved

Ark Hidden Assets (Discontinued)
 This topic has been pinned, so it's probably important
Izanagi  [developer] Oct 6, 2021 @ 10:06am
Sugestions
Leave a comment with sugestions here. I plan to expand this mod a little adding new features.
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Showing 1-15 of 41 comments
ネット Nov 4, 2021 @ 12:52am 
Maybe you want something like an armor accessory that uses costume slots, doesn't look like it, and can be equipped with all Creatures
Izanagi  [developer] Nov 4, 2021 @ 9:07am 
Originally posted by imperial_knight2011:
Maybe you want something like an armor accessory that uses costume slots, doesn't look like it, and can be equipped with all Creatures
An Universal Armor? Its a good idea, I'll see if that can be done, but can't guarantee it can be done due to how Saddles and Costumes work.
ネット Nov 5, 2021 @ 1:45am 
Originally posted by Izanagi:
Originally posted by imperial_knight2011:
Maybe you want something like an armor accessory that uses costume slots, doesn't look like it, and can be equipped with all Creatures
An Universal Armor? Its a good idea, I'll see if that can be done, but can't guarantee it can be done due to how Saddles and Costumes work.

It didn't look like it could be equipped on a super turkey
Izanagi  [developer] Nov 5, 2021 @ 11:05am 
Originally posted by imperial_knight2011:
Originally posted by Izanagi:
An Universal Armor? Its a good idea, I'll see if that can be done, but can't guarantee it can be done due to how Saddles and Costumes work.

It didn't look like it could be equipped on a super turkey
To make Super Turkey have equipable Armor or Costumes is pretty easy. The real problem is how Saddles and Costumes work. Usually to a creature be able to equip a certain saddle both creature and Saddle must have the same Skeleton and Custom Tag, the same goes for Costume. So that universal Armor will be pretty difficult to address, but I'll try to do it.
Zombie360gamer Nov 10, 2021 @ 11:55am 
Could you add the Desert, Forest and Ice Titans to this mod and make them have their hidden or unused attacks from the dev kit?
Izanagi  [developer] Nov 10, 2021 @ 1:43pm 
Originally posted by Zombie360gamer:
Could you add the Desert, Forest and Ice Titans to this mod and make them have their hidden or unused attacks from the dev kit?
They are planned in future updates. Right now I'm working in the Alphas, while also fixing bugs, but is in my plans make all creatures (with some exceptions) be playable. After Alpha Basilisk is released, the next one creature to release is a tameable Reaper Queen (along with an Alpha King and Queen and its variants).
ネット Dec 3, 2021 @ 8:13am 
It's okay after the update has settled down, so please add Lesser dragons, Lesser megapithecus etc
Izanagi  [developer] Dec 3, 2021 @ 8:47am 
Originally posted by imperial_knight2011:
It's okay after the update has settled down, so please add Lesser dragons, Lesser megapithecus etc
Later I'll add a Drake that has in the Crystal Isles cut content, it is a smaller version of the Dragon, but in an Ice Variant.
Firella Jan 10, 2022 @ 2:03am 
.ini settings to disable remapping/addition of certain creatures, like NU and KBD have. Example, PreventRemapAstrocetus=true/false.
Firella Jan 10, 2022 @ 2:04am 
With that, I mean one for each remap/addition.
Firella Jan 10, 2022 @ 4:19am 
Would also love a lite version of this with only the remapped vanilla creatures and their abilities as seen in the discussion page "Remapped Vanilla Creatures", hope that can happen someday!
Izanagi  [developer] Jan 10, 2022 @ 5:46am 
Originally posted by Firella:
Would also love a lite version of this with only the remapped vanilla creatures and their abilities as seen in the discussion page "Remapped Vanilla Creatures", hope that can happen someday!
I've done a light version of the mod (Extra Ark) and super light version (AHA Creature Remaps), check them in my mod profile list.

As for the ini options based per creature I'll add only when the mod be finished.
Firella Jan 10, 2022 @ 6:08am 
Originally posted by Izanagi:
Originally posted by Firella:
Would also love a lite version of this with only the remapped vanilla creatures and their abilities as seen in the discussion page "Remapped Vanilla Creatures", hope that can happen someday!
I've done a light version of the mod (Extra Ark) and super light version (AHA Creature Remaps), check them in my mod profile list.

As for the ini options based per creature I'll add only when the mod be finished.
Alright, thank you.
OSKON Feb 9, 2022 @ 9:17am 
Can you make tek manager to be able to transform Dinos into Dinos from other mods np anomaly? A random idea after accidentally transforming Karcinodonte into arachno
Izanagi  [developer] Feb 9, 2022 @ 3:49pm 
Originally posted by OSKON:
Can you make tek manager to be able to transform Dinos into Dinos from other mods np anomaly? A random idea after accidentally transforming Karcinodonte into arachno
Unfortunately this won't be possible, as I would need their source codes to implement this, but my other mods will be implemented in the future on the Tek Manager (AHA Bonus Content and Stranger Creatures).
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