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The Stars Above
Eridani Stellar Array Rework when?
I usually pick Asphodene because Stellar Array is solid for when becoming a tank or dps and it get better as you progress the game and event to help solidified the gameplay but Eridani has the worst skill set to work with or build around at most. Lavender Refrain, Fabled Fashion, Arboreal Echoes, and Inevitable End are just terrible with first one being useless since taking 1 dmg of hit you lose all mana regardless of how high your mana pool is and the last one is just griefing your team in general. Just getting through a regular terraria play through with Eridani is the only one where you have very limited choice to do a play through as again the rest are just bad and Asphodene has a better opinion to help you play offensive or defensive in most possible way in the pre hard mode,hard mode, and if we slap calamity post moonlord with all calamity progression. What the most useless ability beside Lavender Refrain that doesn't really provide extra HP from the Mana pool or Inevitable End just to grief your team mate and barely kill or do damage to boss when you do unless they are like 1% left, Fabled Fashion is just straight up trash that lower damage by 50%, No set bonus from vanity gear, Half entire defense, and Lose 150 max HP which just only help player to commit ♥♥♥ faster. I manage to play through the entire calamity with Eridani while it help make some fight faster with Ki twin burst and offensive set up to help make killing boss slightly faster be a second or two but she is still bad at not being able to do much with her kit from the Tier 1.

From personal experiment and experiences Lavender Refrain which allow mana to take place as HP when damage does not work in any sense since taking even a smallest damage you lose all Mana regardless of how large your pool even running a mage build just kill that class and useless if being a tank that don't use magic just so you have extra HP.

Fabled Fashion Not sure why their is so much demerit for this abilities and plus at most people run anti social mod so this is useless. If you want to keep it at least balance you could just do at 10%-15% stat (across the board of dmg, dmg reduction, and defense) reduction in general and allow vanity armor set bonus to work is it could be use able in some sense.

Arboreal Echoes this is some what bad since it only first hit and unhurt foes so useless in most boss content and some what Ok in fighting mob but mostly not really since everything survive first hit. Just make it life steal of 5%-10% in general and keep the Increase potion potency to make it viable to some extent.

Inevitable End Grief machine in Co-Op and barely work in game. Keep the damage to enemies but not to allies but rather heal allies instead and give them a small 5s buff of maybe damage and invincibility like dying wish.

If their is ever a rework down for some stuff for this mod I would like her stellar array espicially those 3 abilities in tier 1 that most people would go through to be helpful in pre and hardmode, and even post moonlord.

Unrelated Note to Stellar Array Limit and New Armor

I also like how we increase the Stellar Array Limit after defeating Devour of God in calamity and wish their was actually more way to increase it just a bit more or have some Setting in the Mod to increase it. in the mod setting We increase the limit, Set what boss increase the limit, And what progression we have to make to increase it.

The Gear are like OK and mostly for the Basic melee,range, and mage but their is nothing for Summoner or Rogue benefit from the gears which is a disappointment for its abilities to include those aspect in gameplay. I would like to see A set of head gear or something that may give minions bonus and Rogue bonus when it get update.

The Starfarer Attire does look nice but they have so much draw back that I rather not use most of them which is some what a disappointment. 3 out of 4 outfit essential require you to play like god just not to die quickly as you get hit you lose most armor or debuff to lower healing or ♥♥♥ faster. I saw some time ago on the Techno wear giving two accessory which I was looking forward but disapoint on that wasn't added to the game and it was a balance on if you spam your abilities you get Cyberpsychosis.

Also some weapon memories just does not work or show no differences in what it can do for an items. Most time I cant tell what increase in damage it suppose to do to some enemies or any enemies at all or even additional benefit that it suppose to have that just does not show up or work when i use them.

Those need some rework to not have the demerit that overshadow the benefit from using it which This mod in the terms of Armor, Attire,Weapon memories, and Eridani partial Stellar Array. I do like this mod but some of them I just ignore and don't use due to they are not good to use or being able to use it in any possible sense.