Cities: Skylines

Cities: Skylines

Network Multitool 1.3.7
Knugen Aug 1, 2021 @ 1:40am
2
Undo button!
No seriously, this function needs to be added yesterday!

If I do something horrible wrong, and cannot undo, I cannot use this tool :(
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Showing 1-15 of 15 comments
Cardona Aug 1, 2021 @ 3:06am 
I don't see the need for this right now. There is no way to make mistakes.
Knugen Aug 1, 2021 @ 7:07am 
Originally posted by CardonaGamer:
I don't see the need for this right now. There is no way to make mistakes.

For someone who isnt expert on the mod, yes ofc its possible????

If I select a tool, and realize "oops thats not what I wanted to do"

Then its a mistake!
mortymcfly420 Aug 1, 2021 @ 2:27pm 
be patient, Mac Sergey will add it eventually
Knugen Aug 2, 2021 @ 1:32pm 
Originally posted by mortymcfly420:
be patient, Mac Sergey will add it eventually

Good to know its in the works
Kraüs Aug 2, 2021 @ 1:57pm 
Originally posted by CardonaGamer:
I don't see the need for this right now. There is no way to make mistakes.

ROFL

AAABBbbsolutely no way one could err in judgement.

https://steamuserimages-a.akamaihd.net/ugc/1695028153319241305/68A5C786F255363B3A479238ACFD96D917996FDA/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

Truly though, what really needs to happen is a universal undo function... that way all these modders don't have to make their own undos. Too many individual undos specific to each mod end up conflicting and causing unpredictable behavior. I think we're coming to a point where all of these mods that work symbiotically with each other need to be unified into one system.
Last edited by Kraüs; Aug 2, 2021 @ 2:01pm
Aveti Aug 9, 2021 @ 4:24am 
I agree, this option is really need to ba added for yesterday, it will be a big game changer.
Kraüs Aug 13, 2021 @ 9:04pm 
Originally posted by leach22ri:
https://steamcommunity.com/sharedfiles/filedetails/?id=1890830956&searchtext=undo

Good idea, but doesn't work within the mod.
Knugen Aug 14, 2021 @ 12:56am 
As Kraus said, it does not complay with the mod, it does not seem to recognize the changes the Multitool does
ms_vera Aug 25, 2021 @ 7:30pm 
I occasionally stream Cities and enjoy the game and an undo button would be super helpful for me. It's easy to goof when multitasking (trying to manage chat, other guest streamers, etc)
TehF0cus Oct 13, 2021 @ 10:52am 
Originally posted by CardonaGamer:
I don't see the need for this right now. There is no way to make mistakes.
topkek :Rubber_Duck:
CydonianKnight21 Oct 16, 2021 @ 5:17am 
Originally posted by Kraüs:
Truly though, what really needs to happen is a universal undo function... that way all these modders don't have to make their own undos. Too many individual undos specific to each mod end up conflicting and causing unpredictable behavior. I think we're coming to a point where all of these mods that work symbiotically with each other need to be unified into one system.

I think you'll find theres a reason it's that way, and the reason is it's pretty much the opposite of what you're saying. All the big mods with undo functions have taken eachother into account and put steps in place to stop them from conflicting with eachother. I doubt the mod authors would've done it this way if they could've just built off of Undo It!'s functionality for the last two years. Theres probably a technical limitation stopping them from doing it that way. In other games you need script extender frameworks to be able to do stuff like that.

We're coming to the point where what used to take several mods now only takes one (this mod is a prime example but also look at the new Tree Anarchy and Prop Anarchy mods) and the UI is condensing (Unified UI is amazing) but I'm not sure they have the resources to be able to make a universal undo that just works with all the mods.

With Prop Anarchy being developed and requiring a whole new base system for props, we might see the entire prop mod catalog get overhauled but it would be a huge effort to also overhaul all the network mods to work with a universal undo button. Everything would need to be updated
Last edited by CydonianKnight21; Oct 16, 2021 @ 5:18am
toster234 Oct 18, 2021 @ 7:26am 
I just downloaded the modification and the first thing was just looking for the undo option. It's really needed.
Misused chair Mar 28, 2022 @ 12:25pm 
Originally posted by CardonaGamer:
I don't see the need for this right now. There is no way to make mistakes.
use your brain before replying, please. it's easy to make mistakes.
Misused chair Mar 28, 2022 @ 12:26pm 
Originally posted by Kraüs:
Originally posted by CardonaGamer:
I don't see the need for this right now. There is no way to make mistakes.

ROFL

AAABBbbsolutely no way one could err in judgement.

https://steamuserimages-a.akamaihd.net/ugc/1695028153319241305/68A5C786F255363B3A479238ACFD96D917996FDA/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

Truly though, what really needs to happen is a universal undo function... that way all these modders don't have to make their own undos. Too many individual undos specific to each mod end up conflicting and causing unpredictable behavior. I think we're coming to a point where all of these mods that work symbiotically with each other need to be unified into one system.
i agree. Undo It! (https://steamcommunity.com/sharedfiles/filedetails/?id=1890830956) works with some mods, like Move It!
Last edited by Misused chair; Mar 28, 2022 @ 12:29pm
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