STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

EaWX: FotR 1.5 - Gigantic GC Mappack Submod (Updated September 13th)
 This topic has been pinned, so it's probably important
Skeletor  [developer] Aug 3, 2021 @ 7:05am
Bugs and Errors
This is were I intend to address any bugs/errors you may experience in the mod. I'd appreciate it if you tell me if you are using any other mods at the time the error/bug occurred and provide pictures if you can. Thanks!
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Showing 1-15 of 17 comments
MightyMez1a Jan 1, 2023 @ 1:36am 
The CIS planet "Krant" (near Kamino) is not rendering landscapes such as command posts, turret pads, bunkers, etc. this has only occured since starting a new game with your Dec 31st update and is the first planet i attack at the start so have yet to proceed to testing other planets.
StarfoxU Feb 28, 2023 @ 12:01pm 
I am getting a crash to desktop any time I try to fight on Forerest that planet south of Coresant
Skeletor  [developer] Feb 28, 2023 @ 3:31pm 
Thanks, I'll look into it.
In the Republic Era 2 Colossal GC, you begin with venators, phase 2 clones, and other locked units as part of your starting forces. Also, im pretty sure the CIS subfactions' planets are not correct when you start up that same GC
carreonj55 Nov 8, 2023 @ 2:13pm 
whenever i attempt to pair a submod it runs well but then locks to one planet and leaves building and upgrading elsewhere impossible
FasterThanRaito Nov 11, 2023 @ 3:37pm 
Originally posted by MightyMez1a:
hey, just tried to pull up the game with this mod for the first time since the Feb 3, 2022 update and Heroes aren't spawning in and there's no Space building and unit roster available. I let it get to week 2 and still no Heroes or Space Production. PLZ help

Same bug here. Started GC mode and can't build anything
Numenor Dec 11, 2023 @ 10:40am 
I think I found a bug. The economic population buildings, one in space have upkeep with this mod, while in the Vanilla FotR mod there is no upkeep.

I tested this by starting a Galactic Conquest campaign, built both types of population buildings. In vanilla there is no upkeep. When I do the same with this mod, the 50 pop cap building has 75 upkeep while the 150 pop cap building has 150 upkeep.
Numenor Dec 11, 2023 @ 10:55am 
After comparing Templates_Basic_Resource_Structures.xml in Data\XML\Structures between vanilla FotR and GGC. Lines 771-784 and 853-865 which adds upkeep doesn't exist in the vanilla file.
MadforMax Dec 28, 2023 @ 6:47am 
Greetings, there appears to be a mix up with the files in the current version (FotR 1.3 Update 18. August). If I try to load the Foreost GC with either the Republic or the CIS, the game loads the Grievous' Gambit GC. A fresh install of both FotR and the submod yielded the same result. Is there a way to fix this manually?
Skeletor  [developer] Dec 28, 2023 @ 8:56am 
I was using to test the GG map in the previous update and forgot to swap it out. Fortunatly it's a very easy fix. Just do thje following:
1) Go to C:\Program Files (x86)\Steam\steamapps\workshop\content\32470\1976399102\Data\XML\Conquests
2) Copy "CloneWarsFoerost" folder
3) Go to C:\Program Files (x86)\Steam\steamapps\workshop\content\32470\2544515545\Data\XML\Conquests
4) Paste "CloneWarsFoerost" folder

Then you should be good.
MadforMax Dec 28, 2023 @ 10:08am 
It works again, thank you very much! In case someone else also runs into the same problem, on top of replacing the XML files, you also need to replace some script files in order for the GC's missions to work again. Just simply copy all script files related to Forest.
These script files can be found in:

"C:\Program Files (x86)\Steam\steamapps\workshop\content\32470\1976399102\Data\Scripts\Story"

Once again, thank you Skeletor for your support and for all your hard work.
SmazzoBazzo{AU} Sep 24, 2024 @ 4:11am 
Don't know if its just me but the planet Lianna doesn't show a map when looking at its info and when I tired to enter the battle and start the fight it kept resetting the loading screen. I was only able to auto resolve to capture the planet.
Hey There, Doing a colossal map as republic. After Knightfall a few turns later i seem to have lost the ability to build any and all space structures or Ships. im able to continue my fights for now but eventually i will run out of ships.
K1llroyd Sep 19 @ 12:24pm 
Hello
You made a great mod and I thank you very much for that. Everything was working well until recently. I only have the mods compatible with yours, present in your list. I tried several possible configurations before bothering you. Without success. Note that your lite version still works well.
Recently, nothing happens when:
- I click on influence and unique building
- I click on galactic faction and statistics
- I click on advanced menu
- I click on Political, story, research,
- I click on Build structures
- I click on Construct frigates and cruisers,
- I click on Construct capital ships, battleships, dreadnought
Skeletor  [developer] Sep 19 @ 2:59pm 
Which mods are you using?
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