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+ 400 ammo capacity (does not show)
+does not require reload (does not show)
+on hit: +10 health and ammo for this weapon
+on shoot with ammo: plays a trumpet noise (does not show)
-cannot fire your own sitckys (does not show)
-fireing speed of a normal airblast
-no random critical hits
-on hit without ammo: plays a sound attempting to play trumpet (does not show)
left click to airblast
right click (with a sticky deflected) explode it
(Don't show)Side notes: Stickybombs are round (like stickeyjumpers) and have a Quarter Note on them.
And the Gunshot noise is a trumpet noise, AND the explosion noise is a super loud trumpet noise.
Pro's:
+30% projectile travel distance.
-30% charge time to shoot the sickeybomb farther.
+20% projectile travel speed.
+10% reload speed.
+10% explosion radius.
Con's:
+40% shooting noise.
+30% explosion noise.
-10% damage
-25% clip size (6 stickeybombs)
I'll attempt to fix it, then give me your opinion. I am glad to.
(OPTIONAL):
(Don't show)Side notes: Stickybombs are round (like stickeyjumpers) and have a Quarter Note on them.
And the Gunshot noise is a trumpet noise, AND the explosion noise is a super loud trumpet noise.
Pro's:
-30% charge time to shoot the sickeybomb farther.
+20% projectile travel speed.
+20% reload speed.
Con's:
+40% shooting noise.
+30% explosion noise.
+30% damage to self.
-25% clip size (6 stickeybombs)
Is that any better? Let me know.
Better?
(OPTIONAL):
(Don't show)Side notes: Stickybombs are round (like stickeyjumpers) and have a Quarter Note on them.
And the Gunshot noise is a trumpet noise, AND the explosion noise is a super loud trumpet noise.
Pro's:
-30% charge time to shoot the sickeybomb farther.
+20% reload speed.
Con's:
+30% damage to self.
-25% clip size (6 stickeybombs)
Should be
Ok. Good thinking. Btw, thx for saying yes on my Mann Co. H2o stats.
There;
(OPTIONAL):
(Don't show)Side notes: Stickybombs are round (like stickeyjumpers) and have a Quarter Note on them.
And the Gunshot noise is a trumpet noise, AND the explosion noise is a super loud trumpet noise.
Pro's:
-30% charge time to shoot the sickeybomb farther.
+20% reload speed.
Con's:
-30% damage.
-25% clip size (6 stickeybombs).
Maybe it should be -20% damage, not -30%. What do you think????
I will be thinking of a new mechanic soon. Only if you think it is needed here, like you said in an earlier post.
And speaking of the "Battle of the Bands" set, tell me what you think on the "Crash Cymbals" stats, too.
+25 max charging speed
+can do impact at any range
-25% damage penalty
Thx man, for everything, this brings a whole new point of view for my stat making.
Here are the new and improved stats!
(OPTIONAL):
(Don't show)Side notes: Stickybombs are round (like stickeyjumpers) and have a Quarter Note on them.
And the Gunshot noise is a trumpet noise, AND the explosion noise is a super loud trumpet noise.
Pro's:
-30% charge time to shoot the sickeybomb farther.
+20% reload speed.
Con's:
-20% damage.
-25% clip size (6 stickeybombs).
I will come out with a new mechanic soon!
-----------------------------------------------------------------------------------------------------------------
Here are the stats I made for the Crash Cymbal:
(OPTIONAL)
Side notes: Charge impact makes a loud cymbal crashing noise.
Pro's:
+10% damage on impact.
On impact, the targeted player's screen shakes for 5 seconds.
+5% charge rate.
Con's:
-30% fire resistance on wearer.
On impact (with anything), your own screen shakes for 2 seconds.