Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Waffen/Heer/USA/British Units=W.H.U.B.U-beta
Anatoly Dyatlov  [developer] Sep 7, 2024 @ 8:57am
Only Whub mod issues/problems
Please post issues/problems that are only from this mod without any other mod.make sure you have the newest game and mod version.
Also for this mod it is recommended to have more than the minimal gates of hell system requirements.
< >
Showing 1-10 of 10 comments
Shockpiper Feb 24 @ 11:51am 
missing sov_head01 game crash. It happens every time when I am trying to play conquest with Waffen SS vs Soviets, and and Germany with Soviets.
Last edited by Shockpiper; Feb 24 @ 11:52am
Anatoly Dyatlov  [developer] Feb 25 @ 2:31am 
Will check
Shockpiper Feb 26 @ 12:54am 
thanks!
Пропали танки и техника Waffen ss, играю только с вашим модом
Anatoly Dyatlov  [developer] Mar 19 @ 9:54pm 
Sind nicht weg , sind in der Waffen SS Fraktion
HELL Apr 20 @ 9:59am 
crashed when i chooseing the SS Pak-40 units



***************** Exception *****************
Program will be terminated.
EXCEPTION_ACCESS_VIOLATION read at 0x00000000

RIP=1401a2804 [main_loop]
RAX=00000000 RBX=00000000
RCX=00000000 RDX=00000002
RSI=1652aeec0 RDI=1652aec00
RSP=0526f360 RBP=0526f6d0
> gui2:lre:spawn(mp/ger/mid-2/sturmmann_smg)

CALL TO ARMS - GATES OF HELL - v1.049.0 - standard x64
2025.01.17 15:00 - x64 - 6507ba3ec - 0x01623E0A
Anatoly Dyatlov  [developer] Apr 20 @ 10:42am 
allright i checked it , i will fix it asap
Found a small mistake I would like to report. In direct control of the VK7507 Ausk K. Tank I found that the Hull MG and Coaxial MG controls are reversed. Shooting the Coaxial MG (Hotkey 2) fires the Hull MG (Hotkey 3) and vice versa. thx
HELL Apr 23 @ 3:26am 
I do enjoy your works but meet another crash when i trying to select the SS-VT infatry squad with riding vehicel. It looks like some of SS units dosen't stability.


Here is a part of game log:

[00:04:04] /entity/humanskin/[germans]/ger_goh_smock06_rifle_3/head.png: No MIP levels! (eBitmapImageStd.cpp:108) @ [render_scene]
[00:04:04] /entity/humanskin/[germans]/ger_goh_smock05_empty_nco/head.png: No MIP levels! (eBitmapImageStd.cpp:108) @ [render_scene]
[00:04:04] /entity/humanskin/[germans]/ger_goh_smock05_m42_veil_coat_empty02_1_2/head.png: No MIP levels! (eBitmapImageStd.cpp:108) @ [render_scene]
[00:04:04] /entity/humanskin/[germans]/ger_goh_smock06_empty_3/head.png: No MIP levels! (eBitmapImageStd.cpp:108) @ [render_scene]
[00:04:07] No Stuff found for tags 'ger_stalhelm_m43_cover_4' (may lead to crash) (/entity/inventory/-equipment/head/[germany]/ger_helm_[cover_oak_sum_4]/ger_stalhelm_m43_cover_oak_sum_4.def, 4)
[00:04:34] unknown sound file 'vehicle/engine/tank' (eDeviceSoundManager.cpp:610) @ [main_loop]
[00:04:38] unknown sound file 'vehicle/engine/tank' (eDeviceSoundManager.cpp:610) @ [main_loop]
[00:04:39] /texture/common/_vehicle/opel_blitz.dds: No MIP levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:04:39] /entity/-vehicle/germany/car/blitz3_6_2/flag.dds: No MIP levels! (eBitmapImageDDS.cpp:950) @ [main_loop]
[00:04:39]
***************** Exception *****************
Program will be terminated.
EXCEPTION_ACCESS_VIOLATION read at 0x00000000

RIP=1401a2804 [main_loop]
RAX=00000000 RBX=00000000
RCX=00000000 RDX=00000002
RSI=967d9460 RDI=967d8ac0
RSP=0527f360 RBP=0527f6d0
> gui2:lre:spawn(mp/ger/mid-2/sturmmann_smg)

CALL TO ARMS - GATES OF HELL - v1.049.0 - standard x64
2025.01.17 15:00 - x64 - 6507ba3ec - 0x01623E0A
Anatoly Dyatlov  [developer] Apr 23 @ 8:55am 
allready fixed last update try redownload
Last edited by Anatoly Dyatlov; Apr 23 @ 8:56am
< >
Showing 1-10 of 10 comments
Per page: 1530 50