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Basically the way it works on the controller is, you press X and it opens the usual interaction menu, and adds additional options to the menu based on things nearby. For example, if I am near a stove and press X, it will include a "Turn on" option on the menu for every stove, light switch, etc. If I am next to a window and have things like sheets or boards, I can get options such as "Add Sheet" or "Barricade", and so on.
When playing with Subpar/Super survivors installed, pressing X shows me the menus for the mod (such as assigning bases, giving general commands such as whether the group should use melee or ranged weapons, or whether they should be hostile or friendly to others). It will even offer to allow me to medically examine someone if they are nearby (presumably vanilla behavior since the NPCs are AI-controller PCs).
However, you can't actually *click on* any NPCs you come across in the world (normally you open the menu via your mouse by clicking on the NPC and it adds the NPC's name to the menu, and then you select their name to get options like "Invite to group" or "give food" and stuff like that), so you can't actually interact with them and the game doesn't know to scan for them nearby.
Now it's just a guess but I suspect you could probably just copy/paste/edit some existing code from the game to make it scan for nearby survivors (similar to the way that the game will already add the option to perform a medical check if you are near a survivor in vanilla), and then it should just add their names to the list when in range (though if this is possible, greatly extending the range compared to the medical exam would probably be a good idea).
If it can't be fixed for controllers, I appreciate the effort you've put in already. Folks like me that play on controller will just have to wait until the PZ dev team adds NPCs into the game (circa 2099 or so :P).
Pressing X to open menu[i.gyazo.com] shows the options for the mod. ♥
However, when I came across "Hannah" and "Marie", pressing X to interact with them looks like this: No NPC names[i.gyazo.com].
Yet, if I right click on them (or close to them apparently since it selected bot of them when I right clicked them) with the mouse, the menu changes to look like this: NPC names added[i.gyazo.com], allowing me to interact with them.
Pretty sure it just isn't recognizing that the NPC is near enough to interact. If they're near enough for the medical exam option to pop up with the controller, the should probably be near enough to speak to (truly, double or triple that range should likely be true :P).