Project Zomboid

Project Zomboid

Subpar Survivors
hayden 4. sep. 2021 kl. 4.56
Error Logs
function: ForceFinish -- file: LootTask.lua line # 44
function: isComplete -- file: LootTask.lua line # 54
function: update -- file: TaskManager.lua line # 131
function: update -- file: SuperSurvivor.lua line # 1851
function: update -- file: SuperSurvivorManager.lua line # 192
function: SuperSurvivorsOnTick -- file: SuperSurvivorsMod.lua line # 251.
[04-09-21 11:25:38.063] LOG : General , 1630751138063> FindAndReturnBestWeapon Machete - 3.
[04-09-21 11:25:38.064] LOG : General , 1630751138064> -----------------------------------------
STACK TRACE
-----------------------------------------
function: ForceFinish -- file: LootTask.lua line # 44
function: isComplete -- file: LootTask.lua line # 54
function: update -- file: TaskManager.lua line # 131
function: update -- file: SuperSurvivor.lua line # 1851
function: update -- file: SuperSurvivorManager.lua line # 192
function: SuperSurvivorsOnTick -- file: SuperSurvivorsMod.lua line # 251.
[04-09-21 11:25:38.064] ERROR: General , 1630751138064> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: Object tried to call nil in ForceFinish at KahluaUtil.fail line:82..
[04-09-21 11:25:38.064] ERROR: General , 1630751138064> DebugLogStream.printException> Stack trace:.
[04-09-21 11:25:38.065] LOG : General , 1630751138065> -----------------------------------------
STACK TRACE
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Viser 16 av 6 kommentarer
SlightlyMadman  [utvikler] 6. sep. 2021 kl. 7.30 
Thanks for this, were you using any mods that add weapons or change weapon stats?
hayden 6. sep. 2021 kl. 14.44 
No problem, I was using Scrap Weapons!
SlightlyMadman  [utvikler] 6. sep. 2021 kl. 18.08 
Ah thanks for the info! Looks like they equipped a weapon that does no damage which was not expected. I'll try to fix.
hayden 9. sep. 2021 kl. 4.40 
Thanks for looking into it, and thanks for the ongoing updates. If I get any more error logs I will pass them over.
SlightlyMadman  [utvikler] 9. sep. 2021 kl. 6.49 
I made a small chance to tighten up that code in the last update, let me know if you see a similar error again.
xXchirli87Xx 25. sep. 2021 kl. 0.42 
STACK TRACE
-----------------------------------------
function: ForceFinish -- file: LootTask.lua line # 45
function: isComplete -- file: LootTask.lua line # 55
function: update -- file: TaskManager.lua line # 131
function: update -- file: SuperSurvivor.lua line # 1851
function: update -- file: SuperSurvivorManager.lua line # 192
function: SuperSurvivorsOnTick -- file: SuperSurvivorsMod.lua line # 251

ERROR: General , 1632554226787> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: Object tried to call nil in ForceFinish at KahluaUtil.fail line:82.
ERROR: General , 1632554226787> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: Object tried to call nil in ForceFinish
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:973)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:61)
at zombie.GameWindow.frameStep(GameWindow.java:739)
at zombie.GameWindow.run_ez(GameWindow.java:642)
at zombie.GameWindow.mainThread(GameWindow.java:471)
at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1632554226788> -----------------------------------------
STACK TRACE
-----------------------------------------
function: ForceFinish -- file: LootTask.lua line # 45
function: isComplete -- file: LootTask.lua line # 55
function: update -- file: TaskManager.lua line # 131
function: update -- file: SuperSurvivor.lua line # 1851
function: update -- file: SuperSurvivorManager.lua line # 192
function: SuperSurvivorsOnTick -- file: SuperSurvivorsMod.lua line # 251

LOG : General , 1632554227136> -----------------------------------------
STACK TRACE
-----------------------------------------
function: ForceFinish -- file: LootTask.lua line # 45
function: isComplete -- file: LootTask.lua line # 55
function: update -- file: TaskManager.lua line # 131
function: update -- file: SuperSurvivor.lua line # 1851
function: update -- file: SuperSurvivorManager.lua line # 192
function: SuperSurvivorsOnTick -- file: SuperSurvivorsMod.lua line # 251

ERROR: General , 1632554227137> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: Object tried to call nil in ForceFinish at KahluaUtil.fail line:82.
ERROR: General , 1632554227137> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: Object tried to call nil in ForceFinish
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:973)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:61)
at zombie.GameWindow.frameStep(GameWindow.java:739)
at zombie.GameWindow.run_ez(GameWindow.java:642)
at zombie.GameWindow.mainThread(GameWindow.java:471)
at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1632554227137> -----------------------------------------
STACK TRACE
-----------------------------------------
function: ForceFinish -- file: LootTask.lua line # 45
function: isComplete -- file: LootTask.lua line # 55
function: update -- file: TaskManager.lua line # 131
function: update -- file: SuperSurvivor.lua line # 1851
function: update -- file: SuperSurvivorManager.lua line # 192
function: SuperSurvivorsOnTick -- file: SuperSurvivorsMod.lua line # 251

LOG : General , 1632554227485> -----------------------------------------
STACK TRACE
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