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I'll try to test this evening.
No problem with Pippi, IQOL, Fashionist, Better Thrals etc.
Only the message "Sandstorm mask" is a bit strange.
After the "scene" is over, the message "Sandstorm mask" is displayed on the top left. (I have equipped a mask that counts as a sandstorm mask).
So the message is actually normal.
Actually - because the message repeats itself endlessly. Unequipping the mask and re-equipping it again makes the message disappear. So it's not that bad.
If I could wish for something, it would be sound. :)
For example like in SlaverMod
https://steamcommunity.com/sharedfiles/filedetails/?id=1386982683
I have a decently sized load order of mods but I have this mod almost at the very top of the list, superseded only by mods like the "Mod Control Panel", a "UI" mod for the hotbar, etc, nothing that would interact with this mod. I also play a Female character whose body has been heavily edited/crafted using IQOL with a base of Wonderbody - Picture Here :P[i.imgur.com], and use every other mod previously listed as incompatible (still listed at the top of this thread, might want to edit that :P)
1) The priest's penis disappears during scenes (after interacting with him with 2 Slivers of something-or-other..).
2) Hair colors and body shapes (face, breasts, etc) change to vanilla-looking values during scenes.
3) Whenever I continue my game (log back into the game after closing it) I have to interact with my thrall on its Leash post and click left or right on one of the equipment arrows for his "custom outfit" to show up, otherwise he always defaults to whatever outfit the thrall was wearing when putting him on the Leash furniture.
4) The "X number" buttons on the Leash post interface don't seem to do anything as far as I can tell? I go into the Leash interface, select an X number there, then click the Derketo Emblem, select the pose, then close the prompt and the Leash interface and head to a bed. Result is nothing seems different. Is something supposed to change here? The "X"s make me assume it's speed multipliers for animations, but not sure, it's not explained in detail aside from "Transformations" in one of the mod's pictures, which doesn't make it clear what it actually does D:
5) The "Incense Urn" doesn't work with actual "Follower-type" thralls just like the Leash Post. The inherent problem here is that the Urn object doesn't have an interface like the Thrall Leash, and so you can't add a thrall into the animation, since the only types of thrall that work with the Urn can't actually be placed in the world as to follow you *to* the Urn as to interact with it, making the Urn completely unusable as far as I'm concerned? :(
5) Someone pointed out what I was doing wrong ^-^'
1) Add a couple of extra buttons to the Thrall Leash interface to move the lucky thrall UP and/or DOWN. This is to fully make use of the ability of giving that thrall a "sit on edge" animation, which is currently possible, however without the ability to move the NPC up you can't do things like, say, make the thrall sit on a Bed nearby.
2) Make it so interacting with the thrall on the Thrall Leash has a chance of giving you a "Sliver", as if extracting it from them or yourself after the act. The reason for this is to make it less annoying to have to farm these, since at this point you needed to collect a lot anyway to have your altar be at least tier 2, this just adds an extra way to "grind" :P but again not always guaranteed so as to not make it too easy, maybe a 30% chance or so? I'm also suggesting this because I read one of the bullet-points in the future road map is to come up with more "Gifts" of Derketo :)
2-b) Perhaps one more of these gifts could be either the "knowledge" of "pleasing" same-gender NPCs? or perhaps something like a Strapon for female-female interaction, as if no one *but the Priest* could come up with this ingenious device/gift :P
2-c) Maybe making it so by placing your "Derketo's Kiss" (Derketo's extraction tool) inside the Altar either has a chance to, or is guaranteed to replace the blade, effectively having your priest "repair" the tool.
3) Make the Urn (provided it is fixed first ^-^') an item that merely has to be in the player's inventory, perhaps even their hotbar in order to be used, so things like using it on the fly/outside of your base can be done more fluidly and less cumbersome without having to place it in the world; at the end of the day you'd still need a bed, so it wouldn't be imbalanced as far as using it after combat.
4) Complex one incoming :P -- Have an extra slot to add another thrall to the Leash post, or have a separate Leash. This time, considering what Derketo is actually about, every time you have sex with the NPC on this new slot/Leash post you reduce that thrall's maximum health *permanently* by some percentage or fixed number, and in turn your character gets a *temporary* boost (perhaps 1 hour?) to their Vitality. The idea being given that Derketo is the Goddess of both Fertility *and* Death, you slowly consume the life right out of the thrall you're "using", but obviously make this "optional" so as to not break current functionality and make it Fun and more Useful, rather than Tedious :P
5) Give your character some kind of temporary bonus (perhaps a random stat?) after sex if they are a "true" devotee, that is, if they are using one of the War Paints from Derketo (from the DLC Debaucheries of Derketo), making those pseudo-functional.
6) For a higher number of slivers (perhaps 50?) instead of the 10 required for a chance at the Urn, the player has an even *smaller* chance (like, very small chance) to get a very crappy (yet usable) Thrall at the altar, or spawn the NPC near it (to be promptly concussed by you if you so wish) as a "Gift" (this idea would piggy-back on the previous idea of optionally sapping the life essence out of the thralls you have sex with, eventually making them unusable/killing them). The idea being your practices of the Derketo arts along with work from your Priest (he still works for you, lest we forget :P) attracts people to your "Temple".
That's it for now! Sorry about the huge wall of text but hey, this should actually make it easier to track these now :P As you can see I actually really like this mod xD
Thanks again for the work you put in o/
to 1 and 2: That is strange, I cannot confirm in my game. Maybe it's because of the load order. For me, Praise Derketo is arranged after all other mods, such as Wonderbody (original, not Grimm), IQOL, etc.
to 5: The urn is a decorative object that is used as a trigger and location for the scene - like the bed. Select the partner and scene in Leash, then go to the urn and enter E.
Are you using IQOL character edits, like custom hair color and shapes/sizes?
Oh! I see! Thank you! I'll have to go try it now :D
Custom hair, hair color and skin color - yes.
Shapes not from IQOL - or just one. Since the physics in IQOL is really not good, I use jigglephysics for the physics adjustment.
Apart from breast size, no extra sliders from IQOL work for me.
It appears IQOL made adjustments to the skeleton that are incompatible.
Exactly, IQOL edits the skeleton, but does not write the parameters into Funcom's character customization system. Same for custom colors.