Stellaris

Stellaris

4.1 Stellaris Mod Collection w/Load Order: ((( NSC3 - Season 1 ))), Planetary Diversity
 This topic has been pinned, so it's probably important
Rage000  [developer] Dec 20, 2021 @ 2:26pm
Checking Ship Sets for Compatibility
I highly recommend that you check any new ship set or existing ship set for compatibility with the Mods you are using before using it in a game.

How to Check a Ship Set's Habitats
1. Create a test empire using the new ship set and the void dweller origin
2. Start the game
3. Check to see if the habitats are shown in your home solar system.

If the habitats are black and do not show a model then there is an issue with compatibility, whether you're using this collection of mods or not.

Checking Ship Size Classes for Graphical Issues

1. Add the new ship set to your "Playsets" in the Paradox game launcher and position it in the list as needed with any other mods you might be using.
Using this collection as an EXAMPLE:
........
Synthetic Queen Ship Set

Neo-Enigmatic Shipset [4.0]

STREGA Shipset - NSC3 Patch

EVE Online - Gallente Shipset - NSC3 Patch

EVE Online - Amarr Shipset - NSC3 Patch

Dawn of Andromeda: Higharth Shipset

Dawn of Andromeda: Drekkos Shipset

***I LOVE MY NEW SHIP SET<==(YOUR TEST SHIP SET HERE)***

No Clustered Starts

2. Create a new or edit an empire using the new ship set. Review ALL of the ships in the previewer.

Not all Problems can be seen in the Ship Appearance previewer. So make sure to actually go into a game and check all the hull sizes.

3. Start the game. (recommend using small galaxy with no AI empires).

4. Open a console in game by pressing the key '

5. Type in the prompt field the following: research_all_technologies

6. and then press <enter>

7. Close the console in game by pressing the key '

8. Run the game for 1-2 days game time

9. Use the ship designer to check all the models. Review all the ship designs and look to see if there are any graphical issues for each size class.
Last edited by Rage000; Oct 26 @ 1:24pm